Hash :
413fd933
Author :
Date :
2015-04-22T11:00:41
Move all GLES samples into the samples directory. There was no real reason to keep them in an angle directory and it makes the generated projects nicer. BUG=angleproject:981 Change-Id: I844e44dc5c2df51f5292cff4bdffe5e951745aae Reviewed-on: https://chromium-review.googlesource.com/266871 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
#extension GL_EXT_draw_buffers : enable
precision mediump float;
varying vec2 v_texCoord;
uniform sampler2D s_texture;
void main()
{
vec4 color = texture2D(s_texture, v_texCoord);
gl_FragData[0] = color;
gl_FragData[1] = vec4(1.0, 1.0, 1.0, 1.0) - color.brga;
gl_FragData[2] = vec4(0.2, 1.0, 0.5, 1.0) * color.gbra;
gl_FragData[3] = color.rrra;
}