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kc3-lang/angle/src/compiler/translator/Initialize.cpp

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  • Author : Brandon Schade
    Date : 2021-07-21 12:42:56
    Hash : 217acac2
    Message : Vulkan: Add support for EXT_primitive_bounding_box 1. Added support for EXT_primitive_bounding_box extension 2. Renamed shader variable gl_BoundingBoxEXT[] to ANGLEBoundingBox[] Bug: angleproject:3576 Test: dEQP-GLES31.functional.primitive_bounding_box.* Change-Id: I15fa9af50c6fd8e86d225670ddd8eb39f6e65d35 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3053618 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>

  • src/compiler/translator/Initialize.cpp
  • //
    // Copyright 2002 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "compiler/translator/Initialize.h"
    
    namespace sh
    {
    
    void InitExtensionBehavior(const ShBuiltInResources &resources, TExtensionBehavior &extBehavior)
    {
        if (resources.OES_standard_derivatives)
        {
            extBehavior[TExtension::OES_standard_derivatives] = EBhUndefined;
        }
        if (resources.OES_EGL_image_external)
        {
            extBehavior[TExtension::OES_EGL_image_external] = EBhUndefined;
        }
        if (resources.OES_EGL_image_external_essl3)
        {
            extBehavior[TExtension::OES_EGL_image_external_essl3] = EBhUndefined;
        }
        if (resources.NV_EGL_stream_consumer_external)
        {
            extBehavior[TExtension::NV_EGL_stream_consumer_external] = EBhUndefined;
        }
        if (resources.ARB_texture_rectangle)
        {
            // Special: ARB_texture_rectangle extension does not follow the standard for #extension
            // directives - it is enabled by default. An extension directive may still disable it.
            extBehavior[TExtension::ARB_texture_rectangle] = EBhEnable;
        }
        if (resources.EXT_blend_func_extended)
        {
            extBehavior[TExtension::EXT_blend_func_extended] = EBhUndefined;
        }
        if (resources.EXT_draw_buffers)
        {
            extBehavior[TExtension::EXT_draw_buffers] = EBhUndefined;
        }
        if (resources.EXT_frag_depth)
        {
            extBehavior[TExtension::EXT_frag_depth] = EBhUndefined;
        }
        if (resources.EXT_primitive_bounding_box)
        {
            extBehavior[TExtension::EXT_primitive_bounding_box] = EBhUndefined;
        }
        if (resources.EXT_shader_texture_lod)
        {
            extBehavior[TExtension::EXT_shader_texture_lod] = EBhUndefined;
        }
        if (resources.EXT_shader_framebuffer_fetch)
        {
            extBehavior[TExtension::EXT_shader_framebuffer_fetch] = EBhUndefined;
        }
        if (resources.EXT_shader_framebuffer_fetch_non_coherent)
        {
            extBehavior[TExtension::EXT_shader_framebuffer_fetch_non_coherent] = EBhUndefined;
        }
        if (resources.NV_shader_framebuffer_fetch)
        {
            extBehavior[TExtension::NV_shader_framebuffer_fetch] = EBhUndefined;
        }
        if (resources.NV_shader_noperspective_interpolation)
        {
            extBehavior[TExtension::NV_shader_noperspective_interpolation] = EBhUndefined;
        }
        if (resources.ARM_shader_framebuffer_fetch)
        {
            extBehavior[TExtension::ARM_shader_framebuffer_fetch] = EBhUndefined;
        }
        if (resources.OVR_multiview)
        {
            extBehavior[TExtension::OVR_multiview] = EBhUndefined;
        }
        if (resources.OVR_multiview2)
        {
            extBehavior[TExtension::OVR_multiview2] = EBhUndefined;
        }
        if (resources.EXT_YUV_target)
        {
            extBehavior[TExtension::EXT_YUV_target] = EBhUndefined;
        }
        if (resources.EXT_geometry_shader)
        {
            extBehavior[TExtension::EXT_geometry_shader] = EBhUndefined;
        }
        if (resources.OES_geometry_shader)
        {
            extBehavior[TExtension::OES_geometry_shader] = EBhUndefined;
        }
        if (resources.OES_shader_io_blocks)
        {
            extBehavior[TExtension::OES_shader_io_blocks] = EBhUndefined;
        }
        if (resources.EXT_shader_io_blocks)
        {
            extBehavior[TExtension::EXT_shader_io_blocks] = EBhUndefined;
        }
        if (resources.EXT_gpu_shader5)
        {
            extBehavior[TExtension::EXT_gpu_shader5] = EBhUndefined;
        }
        if (resources.EXT_shader_non_constant_global_initializers)
        {
            extBehavior[TExtension::EXT_shader_non_constant_global_initializers] = EBhUndefined;
        }
        if (resources.OES_texture_storage_multisample_2d_array)
        {
            extBehavior[TExtension::OES_texture_storage_multisample_2d_array] = EBhUndefined;
        }
        if (resources.OES_texture_3D)
        {
            extBehavior[TExtension::OES_texture_3D] = EBhUndefined;
        }
        if (resources.ANGLE_texture_multisample)
        {
            extBehavior[TExtension::ANGLE_texture_multisample] = EBhUndefined;
        }
        if (resources.ANGLE_multi_draw)
        {
            extBehavior[TExtension::ANGLE_multi_draw] = EBhUndefined;
        }
        if (resources.ANGLE_base_vertex_base_instance)
        {
            extBehavior[TExtension::ANGLE_base_vertex_base_instance] = EBhUndefined;
        }
        if (resources.WEBGL_video_texture)
        {
            extBehavior[TExtension::WEBGL_video_texture] = EBhUndefined;
        }
        if (resources.APPLE_clip_distance)
        {
            extBehavior[TExtension::APPLE_clip_distance] = EBhUndefined;
        }
        if (resources.OES_texture_cube_map_array)
        {
            extBehavior[TExtension::OES_texture_cube_map_array] = EBhUndefined;
        }
        if (resources.EXT_texture_cube_map_array)
        {
            extBehavior[TExtension::EXT_texture_cube_map_array] = EBhUndefined;
        }
        if (resources.EXT_shadow_samplers)
        {
            extBehavior[TExtension::EXT_shadow_samplers] = EBhUndefined;
        }
        if (resources.OES_shader_multisample_interpolation)
        {
            extBehavior[TExtension::OES_shader_multisample_interpolation] = EBhUndefined;
        }
        if (resources.OES_shader_image_atomic)
        {
            extBehavior[TExtension::OES_shader_image_atomic] = EBhUndefined;
        }
        if (resources.EXT_tessellation_shader)
        {
            extBehavior[TExtension::EXT_tessellation_shader] = EBhUndefined;
        }
        if (resources.OES_texture_buffer)
        {
            extBehavior[TExtension::OES_texture_buffer] = EBhUndefined;
        }
        if (resources.EXT_texture_buffer)
        {
            extBehavior[TExtension::EXT_texture_buffer] = EBhUndefined;
        }
        if (resources.OES_sample_variables)
        {
            extBehavior[TExtension::OES_sample_variables] = EBhUndefined;
        }
        if (resources.EXT_clip_cull_distance)
        {
            extBehavior[TExtension::EXT_clip_cull_distance] = EBhUndefined;
        }
    }
    
    void ResetExtensionBehavior(const ShBuiltInResources &resources,
                                TExtensionBehavior &extBehavior,
                                const ShCompileOptions compileOptions)
    {
        for (auto &ext : extBehavior)
        {
            ext.second = EBhUndefined;
        }
        if (resources.ARB_texture_rectangle)
        {
            if ((compileOptions & SH_DISABLE_ARB_TEXTURE_RECTANGLE) != 0)
            {
                // Remove ARB_texture_rectangle so it can't be enabled by extension directives.
                extBehavior.erase(TExtension::ARB_texture_rectangle);
            }
            else
            {
                // Restore ARB_texture_rectangle in case it was removed during an earlier reset.  As
                // noted above, it doesn't follow the standard for extension directives and is
                // enabled by default.
                extBehavior[TExtension::ARB_texture_rectangle] = EBhEnable;
            }
        }
    }
    
    }  // namespace sh