Edit

kc3-lang/angle/src/compiler/translator/OutputESSL.cpp

Branch :

  • Show log

    Commit

  • Author : Shahbaz Youssefi
    Date : 2021-08-04 10:07:47
    Hash : 061188a7
    Message : Translator: General clean up General clean up done as part of other changes, split to simplify review. Bug: angleproject:4889 Bug: angleproject:6132 Change-Id: Iade9954d187a759be9edd0e3754be007f4133c56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3071598 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>

  • src/compiler/translator/OutputESSL.cpp
  • //
    // Copyright 2002 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "compiler/translator/OutputESSL.h"
    
    namespace sh
    {
    
    TOutputESSL::TOutputESSL(TCompiler *compiler,
                             TInfoSinkBase &objSink,
                             ShCompileOptions compileOptions)
        : TOutputGLSLBase(compiler, objSink, compileOptions)
    {}
    
    bool TOutputESSL::writeVariablePrecision(TPrecision precision)
    {
        if (precision == EbpUndefined)
            return false;
    
        if (precision == EbpHigh && !isHighPrecisionSupported())
        {
            precision = EbpMedium;
        }
    
        TInfoSinkBase &out = objSink();
        out << getPrecisionString(precision);
        return true;
    }
    
    ImmutableString TOutputESSL::translateTextureFunction(const ImmutableString &name,
                                                          const ShCompileOptions &option)
    {
        // Check WEBGL_video_texture invocation first.
        if (name == "textureVideoWEBGL")
        {
            if (option & SH_TAKE_VIDEO_TEXTURE_AS_EXTERNAL_OES)
            {
                // TODO(http://anglebug.com/3889): Implement external image situation.
                UNIMPLEMENTED();
                return ImmutableString("");
            }
            else
            {
                // Default translating textureVideoWEBGL to texture2D.
                return ImmutableString("texture2D");
            }
        }
    
        return name;
    }
    
    }  // namespace sh