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kc3-lang/angle/src/compiler/translator/OutputVulkanGLSL.h

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  • Author : Shahbaz Youssefi
    Date : 2021-08-04 10:07:47
    Hash : 061188a7
    Message : Translator: General clean up General clean up done as part of other changes, split to simplify review. Bug: angleproject:4889 Bug: angleproject:6132 Change-Id: Iade9954d187a759be9edd0e3754be007f4133c56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3071598 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>

  • src/compiler/translator/OutputVulkanGLSL.h
  • //
    // Copyright 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // OutputVulkanGLSL:
    //   Code that outputs shaders that fit GL_KHR_vulkan_glsl, to be fed to glslang to generate
    //   SPIR-V.
    //   See: https://www.khronos.org/registry/vulkan/specs/misc/GL_KHR_vulkan_glsl.txt
    //
    
    #ifndef COMPILER_TRANSLATOR_OUTPUTVULKANGLSL_H_
    #define COMPILER_TRANSLATOR_OUTPUTVULKANGLSL_H_
    
    #include "compiler/translator/OutputGLSL.h"
    
    namespace sh
    {
    
    class TOutputVulkanGLSL : public TOutputGLSL
    {
      public:
        TOutputVulkanGLSL(TCompiler *compiler,
                          TInfoSinkBase &objSink,
                          bool enablePrecision,
                          ShCompileOptions compileOptions);
    
        uint32_t nextUnusedBinding() { return mNextUnusedBinding++; }
        uint32_t nextUnusedInputLocation(uint32_t consumedCount)
        {
            uint32_t nextUnused = mNextUnusedInputLocation;
            mNextUnusedInputLocation += consumedCount;
            return nextUnused;
        }
        uint32_t nextUnusedOutputLocation(uint32_t consumedCount)
        {
            uint32_t nextUnused = mNextUnusedOutputLocation;
            mNextUnusedOutputLocation += consumedCount;
            return nextUnused;
        }
    
      protected:
        void writeLayoutQualifier(TIntermSymbol *variable) override;
        void writeVariableType(const TType &type,
                               const TSymbol *symbol,
                               bool isFunctionArgument) override;
        bool writeVariablePrecision(TPrecision) override;
    
        // Every resource that requires set & binding layout qualifiers is assigned set 0 and an
        // arbitrary binding when outputting GLSL.  Every input/output that requires a location
        // layout qualifiers is assigned an arbitrary location as well.
        //
        // Glslang wrapper modifies set, binding and location decorations in SPIR-V directly.
        uint32_t mNextUnusedBinding;
        uint32_t mNextUnusedInputLocation;
        uint32_t mNextUnusedOutputLocation;
    
      private:
        bool mEnablePrecision;
    };
    
    }  // namespace sh
    
    #endif  // COMPILER_TRANSLATOR_OUTPUTVULKANGLSL_H_