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kc3-lang/angle/src/compiler/translator/glslang_wrapper.h

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  • Author : Shahbaz Youssefi
    Date : 2021-04-07 15:23:32
    Hash : 81f03cc0
    Message : Allow translator to use headers from common/spirv Bug: angleproject:4889 Change-Id: Ia297888a97c0ba9cec1283db7f94f2e5b362c27e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2815179 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/compiler/translator/glslang_wrapper.h
  • //
    // Copyright 2021 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // glslang_wrapper:
    //   A wrapper to compile GLSL strings to SPIR-V blobs.  glslang here refers to the Khronos
    //   compiler.
    //
    
    #ifndef COMPILER_TRANSLATOR_GLSLANG_WRAPPER_H_
    #define COMPILER_TRANSLATOR_GLSLANG_WRAPPER_H_
    
    #include "GLSLANG/ShaderLang.h"
    #include "common/PackedEnums.h"
    #include "common/spirv/spirv_types.h"
    
    #include <string>
    #include <vector>
    
    namespace sh
    {
    #if defined(ANGLE_ENABLE_VULKAN) || defined(ANGLE_ENABLE_METAL)
    void GlslangInitialize();
    void GlslangFinalize();
    
    // Generate SPIR-V out of intermediate GLSL through glslang.
    ANGLE_NO_DISCARD bool GlslangCompileToSpirv(const ShBuiltInResources &resources,
                                                sh::GLenum shaderType,
                                                const std::string &shaderSource,
                                                angle::spirv::Blob *spirvBlobOut);
    #else
    ANGLE_INLINE void GlslangInitialize()
    {
        UNREACHABLE();
    }
    ANGLE_INLINE void GlslangFinalize()
    {
        UNREACHABLE();
    }
    #endif  // defined(ANGLE_ENABLE_VULKAN) || defined(ANGLE_ENABLE_METAL)
    }  // namespace sh
    
    #endif  // COMPILER_TRANSLATOR_GLSLANG_WRAPPER_H_