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kc3-lang/angle/src/compiler/translator/tree_ops/InitializeVariables.cpp

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  • Author : Jamie Madill
    Date : 2021-08-26 13:11:29
    Hash : a29b07d8
    Message : InitializeVariables: Init shader IO block outputs. These variables were not handled in the pass because we had no prior test coverage of them. Some frame capture testing uncovered this gap. The variables must be initialized field-by-field, since there seems to be no defined way to initialize an entire block at once. Bug: angleproject:6326 Change-Id: Ib7aecfb76b97b4236d786b44b3dfb706c573e221 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3123228 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>

  • src/compiler/translator/tree_ops/InitializeVariables.cpp
  • //
    // Copyright 2002 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "compiler/translator/tree_ops/InitializeVariables.h"
    
    #include "angle_gl.h"
    #include "common/debug.h"
    #include "compiler/translator/Compiler.h"
    #include "compiler/translator/StaticType.h"
    #include "compiler/translator/SymbolTable.h"
    #include "compiler/translator/tree_util/FindMain.h"
    #include "compiler/translator/tree_util/IntermNode_util.h"
    #include "compiler/translator/tree_util/IntermTraverse.h"
    #include "compiler/translator/util.h"
    
    namespace sh
    {
    
    namespace
    {
    
    void AddArrayZeroInitSequence(const TIntermTyped *initializedNode,
                                  bool canUseLoopsToInitialize,
                                  bool highPrecisionSupported,
                                  TIntermSequence *initSequenceOut,
                                  TSymbolTable *symbolTable);
    
    void AddStructZeroInitSequence(const TIntermTyped *initializedNode,
                                   bool canUseLoopsToInitialize,
                                   bool highPrecisionSupported,
                                   TIntermSequence *initSequenceOut,
                                   TSymbolTable *symbolTable);
    
    TIntermBinary *CreateZeroInitAssignment(const TIntermTyped *initializedNode)
    {
        TIntermTyped *zero = CreateZeroNode(initializedNode->getType());
        return new TIntermBinary(EOpAssign, initializedNode->deepCopy(), zero);
    }
    
    void AddZeroInitSequence(const TIntermTyped *initializedNode,
                             bool canUseLoopsToInitialize,
                             bool highPrecisionSupported,
                             TIntermSequence *initSequenceOut,
                             TSymbolTable *symbolTable)
    {
        if (initializedNode->isArray())
        {
            AddArrayZeroInitSequence(initializedNode, canUseLoopsToInitialize, highPrecisionSupported,
                                     initSequenceOut, symbolTable);
        }
        else if (initializedNode->getType().isStructureContainingArrays() ||
                 initializedNode->getType().isNamelessStruct())
        {
            AddStructZeroInitSequence(initializedNode, canUseLoopsToInitialize, highPrecisionSupported,
                                      initSequenceOut, symbolTable);
        }
        else if (initializedNode->getType().isInterfaceBlock())
        {
            const ImmutableString &name =
                static_cast<const TIntermSymbol *>(initializedNode)->getName();
            const TType &type                     = initializedNode->getType();
            const TInterfaceBlock &interfaceBlock = *type.getInterfaceBlock();
            const TFieldList &fieldList           = interfaceBlock.fields();
            for (size_t fieldIndex = 0; fieldIndex < fieldList.size(); ++fieldIndex)
            {
                const TField &field          = *fieldList[fieldIndex];
                TIntermTyped *blockReference = ReferenceGlobalVariable(name, *symbolTable);
                TIntermTyped *fieldIndexRef  = CreateIndexNode(static_cast<int>(fieldIndex));
                TIntermTyped *fieldReference = new TIntermBinary(
                    TOperator::EOpIndexDirectInterfaceBlock, blockReference, fieldIndexRef);
                TIntermTyped *fieldZero = CreateZeroNode(*field.type());
                TIntermTyped *assignment =
                    new TIntermBinary(TOperator::EOpAssign, fieldReference, fieldZero);
                initSequenceOut->push_back(assignment);
            }
        }
        else
        {
            initSequenceOut->push_back(CreateZeroInitAssignment(initializedNode));
        }
    }
    
    void AddStructZeroInitSequence(const TIntermTyped *initializedNode,
                                   bool canUseLoopsToInitialize,
                                   bool highPrecisionSupported,
                                   TIntermSequence *initSequenceOut,
                                   TSymbolTable *symbolTable)
    {
        ASSERT(initializedNode->getBasicType() == EbtStruct);
        const TStructure *structType = initializedNode->getType().getStruct();
        for (int i = 0; i < static_cast<int>(structType->fields().size()); ++i)
        {
            TIntermBinary *element = new TIntermBinary(EOpIndexDirectStruct,
                                                       initializedNode->deepCopy(), CreateIndexNode(i));
            // Structs can't be defined inside structs, so the type of a struct field can't be a
            // nameless struct.
            ASSERT(!element->getType().isNamelessStruct());
            AddZeroInitSequence(element, canUseLoopsToInitialize, highPrecisionSupported,
                                initSequenceOut, symbolTable);
        }
    }
    
    void AddArrayZeroInitStatementList(const TIntermTyped *initializedNode,
                                       bool canUseLoopsToInitialize,
                                       bool highPrecisionSupported,
                                       TIntermSequence *initSequenceOut,
                                       TSymbolTable *symbolTable)
    {
        for (unsigned int i = 0; i < initializedNode->getOutermostArraySize(); ++i)
        {
            TIntermBinary *element =
                new TIntermBinary(EOpIndexDirect, initializedNode->deepCopy(), CreateIndexNode(i));
            AddZeroInitSequence(element, canUseLoopsToInitialize, highPrecisionSupported,
                                initSequenceOut, symbolTable);
        }
    }
    
    void AddArrayZeroInitForLoop(const TIntermTyped *initializedNode,
                                 bool highPrecisionSupported,
                                 TIntermSequence *initSequenceOut,
                                 TSymbolTable *symbolTable)
    {
        ASSERT(initializedNode->isArray());
        const TType *mediumpIndexType = StaticType::Get<EbtInt, EbpMedium, EvqTemporary, 1, 1>();
        const TType *highpIndexType   = StaticType::Get<EbtInt, EbpHigh, EvqTemporary, 1, 1>();
        TVariable *indexVariable =
            CreateTempVariable(symbolTable, highPrecisionSupported ? highpIndexType : mediumpIndexType);
    
        TIntermSymbol *indexSymbolNode = CreateTempSymbolNode(indexVariable);
        TIntermDeclaration *indexInit =
            CreateTempInitDeclarationNode(indexVariable, CreateZeroNode(indexVariable->getType()));
        TIntermConstantUnion *arraySizeNode = CreateIndexNode(initializedNode->getOutermostArraySize());
        TIntermBinary *indexSmallerThanSize =
            new TIntermBinary(EOpLessThan, indexSymbolNode->deepCopy(), arraySizeNode);
        TIntermUnary *indexIncrement =
            new TIntermUnary(EOpPreIncrement, indexSymbolNode->deepCopy(), nullptr);
    
        TIntermBlock *forLoopBody       = new TIntermBlock();
        TIntermSequence *forLoopBodySeq = forLoopBody->getSequence();
    
        TIntermBinary *element = new TIntermBinary(EOpIndexIndirect, initializedNode->deepCopy(),
                                                   indexSymbolNode->deepCopy());
        AddZeroInitSequence(element, true, highPrecisionSupported, forLoopBodySeq, symbolTable);
    
        TIntermLoop *forLoop =
            new TIntermLoop(ELoopFor, indexInit, indexSmallerThanSize, indexIncrement, forLoopBody);
        initSequenceOut->push_back(forLoop);
    }
    
    void AddArrayZeroInitSequence(const TIntermTyped *initializedNode,
                                  bool canUseLoopsToInitialize,
                                  bool highPrecisionSupported,
                                  TIntermSequence *initSequenceOut,
                                  TSymbolTable *symbolTable)
    {
        // The array elements are assigned one by one to keep the AST compatible with ESSL 1.00 which
        // doesn't have array assignment. We'll do this either with a for loop or just a list of
        // statements assigning to each array index. Note that it is important to have the array init in
        // the right order to workaround http://crbug.com/709317
        bool isSmallArray = initializedNode->getOutermostArraySize() <= 1u ||
                            (initializedNode->getBasicType() != EbtStruct &&
                             !initializedNode->getType().isArrayOfArrays() &&
                             initializedNode->getOutermostArraySize() <= 3u);
        if (initializedNode->getQualifier() == EvqFragData ||
            initializedNode->getQualifier() == EvqFragmentOut || isSmallArray ||
            !canUseLoopsToInitialize)
        {
            // Fragment outputs should not be indexed by non-constant indices.
            // Also it doesn't make sense to use loops to initialize very small arrays.
            AddArrayZeroInitStatementList(initializedNode, canUseLoopsToInitialize,
                                          highPrecisionSupported, initSequenceOut, symbolTable);
        }
        else
        {
            AddArrayZeroInitForLoop(initializedNode, highPrecisionSupported, initSequenceOut,
                                    symbolTable);
        }
    }
    
    void InsertInitCode(TCompiler *compiler,
                        TIntermSequence *mainBody,
                        const InitVariableList &variables,
                        TSymbolTable *symbolTable,
                        int shaderVersion,
                        const TExtensionBehavior &extensionBehavior,
                        bool canUseLoopsToInitialize,
                        bool highPrecisionSupported)
    {
        for (const ShaderVariable &var : variables)
        {
            // Note that tempVariableName will reference a short-lived char array here - that's fine
            // since we're only using it to find symbols.
            ImmutableString tempVariableName(var.name.c_str(), var.name.length());
    
            TIntermTyped *initializedSymbol = nullptr;
            if (var.isBuiltIn() && !symbolTable->findUserDefined(tempVariableName))
            {
                initializedSymbol =
                    ReferenceBuiltInVariable(tempVariableName, *symbolTable, shaderVersion);
                if (initializedSymbol->getQualifier() == EvqFragData &&
                    !IsExtensionEnabled(extensionBehavior, TExtension::EXT_draw_buffers))
                {
                    // If GL_EXT_draw_buffers is disabled, only the 0th index of gl_FragData can be
                    // written to.
                    // TODO(oetuaho): This is a bit hacky and would be better to remove, if we came up
                    // with a good way to do it. Right now "gl_FragData" in symbol table is initialized
                    // to have the array size of MaxDrawBuffers, and the initialization happens before
                    // the shader sets the extensions it is using.
                    initializedSymbol =
                        new TIntermBinary(EOpIndexDirect, initializedSymbol, CreateIndexNode(0));
                }
            }
            else
            {
                initializedSymbol = ReferenceGlobalVariable(tempVariableName, *symbolTable);
            }
            ASSERT(initializedSymbol != nullptr);
    
            TIntermSequence initCode;
            CreateInitCode(initializedSymbol, canUseLoopsToInitialize, highPrecisionSupported,
                           &initCode, symbolTable);
            mainBody->insert(mainBody->begin(), initCode.begin(), initCode.end());
        }
    }
    
    class InitializeLocalsTraverser : public TIntermTraverser
    {
      public:
        InitializeLocalsTraverser(int shaderVersion,
                                  TSymbolTable *symbolTable,
                                  bool canUseLoopsToInitialize,
                                  bool highPrecisionSupported)
            : TIntermTraverser(true, false, false, symbolTable),
              mShaderVersion(shaderVersion),
              mCanUseLoopsToInitialize(canUseLoopsToInitialize),
              mHighPrecisionSupported(highPrecisionSupported)
        {}
    
      protected:
        bool visitDeclaration(Visit visit, TIntermDeclaration *node) override
        {
            for (TIntermNode *declarator : *node->getSequence())
            {
                if (!mInGlobalScope && !declarator->getAsBinaryNode())
                {
                    TIntermSymbol *symbol = declarator->getAsSymbolNode();
                    ASSERT(symbol);
                    if (symbol->variable().symbolType() == SymbolType::Empty)
                    {
                        continue;
                    }
    
                    // Arrays may need to be initialized one element at a time, since ESSL 1.00 does not
                    // support array constructors or assigning arrays.
                    bool arrayConstructorUnavailable =
                        (symbol->isArray() || symbol->getType().isStructureContainingArrays()) &&
                        mShaderVersion == 100;
                    // Nameless struct constructors can't be referred to, so they also need to be
                    // initialized one element at a time.
                    // TODO(oetuaho): Check if it makes sense to initialize using a loop, even if we
                    // could use an initializer. It could at least reduce code size for very large
                    // arrays, but could hurt runtime performance.
                    if (arrayConstructorUnavailable || symbol->getType().isNamelessStruct())
                    {
                        // SimplifyLoopConditions should have been run so the parent node of this node
                        // should not be a loop.
                        ASSERT(getParentNode()->getAsLoopNode() == nullptr);
                        // SeparateDeclarations should have already been run, so we don't need to worry
                        // about further declarators in this declaration depending on the effects of
                        // this declarator.
                        ASSERT(node->getSequence()->size() == 1);
                        TIntermSequence initCode;
                        CreateInitCode(symbol, mCanUseLoopsToInitialize, mHighPrecisionSupported,
                                       &initCode, mSymbolTable);
                        insertStatementsInParentBlock(TIntermSequence(), initCode);
                    }
                    else
                    {
                        TIntermBinary *init =
                            new TIntermBinary(EOpInitialize, symbol, CreateZeroNode(symbol->getType()));
                        queueReplacementWithParent(node, symbol, init, OriginalNode::BECOMES_CHILD);
                    }
                }
            }
            return false;
        }
    
      private:
        int mShaderVersion;
        bool mCanUseLoopsToInitialize;
        bool mHighPrecisionSupported;
    };
    
    }  // namespace
    
    void CreateInitCode(const TIntermTyped *initializedSymbol,
                        bool canUseLoopsToInitialize,
                        bool highPrecisionSupported,
                        TIntermSequence *initCode,
                        TSymbolTable *symbolTable)
    {
        AddZeroInitSequence(initializedSymbol, canUseLoopsToInitialize, highPrecisionSupported,
                            initCode, symbolTable);
    }
    
    bool InitializeUninitializedLocals(TCompiler *compiler,
                                       TIntermBlock *root,
                                       int shaderVersion,
                                       bool canUseLoopsToInitialize,
                                       bool highPrecisionSupported,
                                       TSymbolTable *symbolTable)
    {
        InitializeLocalsTraverser traverser(shaderVersion, symbolTable, canUseLoopsToInitialize,
                                            highPrecisionSupported);
        root->traverse(&traverser);
        return traverser.updateTree(compiler, root);
    }
    
    bool InitializeVariables(TCompiler *compiler,
                             TIntermBlock *root,
                             const InitVariableList &vars,
                             TSymbolTable *symbolTable,
                             int shaderVersion,
                             const TExtensionBehavior &extensionBehavior,
                             bool canUseLoopsToInitialize,
                             bool highPrecisionSupported)
    {
        TIntermBlock *body = FindMainBody(root);
        InsertInitCode(compiler, body->getSequence(), vars, symbolTable, shaderVersion,
                       extensionBehavior, canUseLoopsToInitialize, highPrecisionSupported);
    
        return compiler->validateAST(root);
    }
    
    }  // namespace sh