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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This mutating tree traversal flips the output of dFdy() to account for framebuffer flipping.
//
// From: dFdy(p)
// To: (dFdy(p) * viewportYScale)
//
// See http://anglebug.com/3487
#ifndef COMPILER_TRANSLATOR_TREEOPS_REWRITEDFDY_H_
#define COMPILER_TRANSLATOR_TREEOPS_REWRITEDFDY_H_
#include "common/angleutils.h"
#include "compiler/translator/Compiler.h"
namespace sh
{
class TCompiler;
class TIntermNode;
class TIntermSymbol;
class TIntermBinary;
class TIntermTyped;
class TSymbolTable;
class TVariable;
class SpecConst;
class DriverUniform;
// If fragRotation = nullptr, no rotation will be applied.
ANGLE_NO_DISCARD bool RewriteDfdy(TCompiler *compiler,
ShCompileOptions compileOptions,
TIntermNode *root,
const TSymbolTable &symbolTable,
int shaderVersion,
SpecConst *specConst,
const DriverUniform *driverUniforms);
} // namespace sh
#endif // COMPILER_TRANSLATOR_TREEOPS_REWRITEDFDY_H_