Hash :
2608c622
Author :
Date :
2023-10-06T13:32:49
Vulkan: Refactor SharedGarbageList into templated class This CL mostly involves non-functional changes to prepare for next CL. No behavior change is expected. This CL wraps the garbage list into its own templated class which maintains std::queue and tracks number bytes in the queue etc. This CL also renames SharedBufferSuballocationGarbageList to BufferSuballocationGarbageList to reduce verbosity a bit. This CL deleted GarbageAndQueueSerial and GarbageQueue since they are no longer being used. This renames vk::GarbageList to vk::GarbageObjects to reduce name confusion with SharedGarbageList. Bug: b/302739073 Change-Id: I7370c147847ffe69ad8aa3b48251d8b5762f97f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4919816 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Hailin Zhang <hailinzhang@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202
//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Suballocation.cpp:
// Implements class methods for BufferBlock and Suballocation and other related classes
//
// #include "libANGLE/renderer/vulkan/vk_utils.h"
#include "libANGLE/renderer/vulkan/Suballocation.h"
#include "libANGLE/Context.h"
#include "libANGLE/renderer/vulkan/RendererVk.h"
#include "libANGLE/renderer/vulkan/vk_mem_alloc_wrapper.h"
namespace rx
{
namespace vk
{
// BufferBlock implementation.
BufferBlock::BufferBlock()
: mMemoryPropertyFlags(0),
mSize(0),
mAllocatedBufferSize(0),
mMemoryAllocationType(MemoryAllocationType::InvalidEnum),
mMemoryTypeIndex(kInvalidMemoryTypeIndex),
mMappedMemory(nullptr)
{}
BufferBlock::BufferBlock(BufferBlock &&other)
: mVirtualBlock(std::move(other.mVirtualBlock)),
mBuffer(std::move(other.mBuffer)),
mDeviceMemory(std::move(other.mDeviceMemory)),
mMemoryPropertyFlags(other.mMemoryPropertyFlags),
mSize(other.mSize),
mAllocatedBufferSize(other.mAllocatedBufferSize),
mMemoryAllocationType(other.mMemoryAllocationType),
mMemoryTypeIndex(other.mMemoryTypeIndex),
mMappedMemory(other.mMappedMemory),
mSerial(other.mSerial),
mCountRemainsEmpty(0)
{}
BufferBlock &BufferBlock::operator=(BufferBlock &&other)
{
std::swap(mVirtualBlock, other.mVirtualBlock);
std::swap(mBuffer, other.mBuffer);
std::swap(mDeviceMemory, other.mDeviceMemory);
std::swap(mMemoryPropertyFlags, other.mMemoryPropertyFlags);
std::swap(mSize, other.mSize);
std::swap(mAllocatedBufferSize, other.mAllocatedBufferSize);
std::swap(mMemoryAllocationType, other.mMemoryAllocationType);
std::swap(mMemoryTypeIndex, other.mMemoryTypeIndex);
std::swap(mMappedMemory, other.mMappedMemory);
std::swap(mSerial, other.mSerial);
std::swap(mCountRemainsEmpty, other.mCountRemainsEmpty);
return *this;
}
BufferBlock::~BufferBlock()
{
ASSERT(!mVirtualBlock.valid());
ASSERT(!mBuffer.valid());
ASSERT(!mDeviceMemory.valid());
ASSERT(mDescriptorSetCacheManager.empty());
}
void BufferBlock::destroy(RendererVk *renderer)
{
VkDevice device = renderer->getDevice();
mDescriptorSetCacheManager.destroyKeys(renderer);
if (mMappedMemory)
{
unmap(device);
}
renderer->onMemoryDealloc(mMemoryAllocationType, mAllocatedBufferSize, mMemoryTypeIndex,
mDeviceMemory.getHandle());
mVirtualBlock.destroy(device);
mBuffer.destroy(device);
mDeviceMemory.destroy(device);
}
VkResult BufferBlock::init(Context *context,
Buffer &buffer,
uint32_t memoryTypeIndex,
vma::VirtualBlockCreateFlags flags,
DeviceMemory &deviceMemory,
VkMemoryPropertyFlags memoryPropertyFlags,
VkDeviceSize size)
{
RendererVk *renderer = context->getRenderer();
ASSERT(!mVirtualBlock.valid());
ASSERT(!mBuffer.valid());
ASSERT(!mDeviceMemory.valid());
VK_RESULT_TRY(mVirtualBlock.init(renderer->getDevice(), flags, size));
mBuffer = std::move(buffer);
mDeviceMemory = std::move(deviceMemory);
mMemoryPropertyFlags = memoryPropertyFlags;
mSize = size;
mAllocatedBufferSize = size;
mMemoryAllocationType = MemoryAllocationType::Buffer;
mMemoryTypeIndex = memoryTypeIndex;
mMappedMemory = nullptr;
mSerial = renderer->getResourceSerialFactory().generateBufferSerial();
return VK_SUCCESS;
}
void BufferBlock::initWithoutVirtualBlock(Context *context,
Buffer &buffer,
MemoryAllocationType memoryAllocationType,
uint32_t memoryTypeIndex,
DeviceMemory &deviceMemory,
VkMemoryPropertyFlags memoryPropertyFlags,
VkDeviceSize size,
VkDeviceSize allocatedBufferSize)
{
RendererVk *renderer = context->getRenderer();
ASSERT(!mVirtualBlock.valid());
ASSERT(!mBuffer.valid());
ASSERT(!mDeviceMemory.valid());
mBuffer = std::move(buffer);
mDeviceMemory = std::move(deviceMemory);
mMemoryPropertyFlags = memoryPropertyFlags;
mSize = size;
mAllocatedBufferSize = allocatedBufferSize;
mMemoryAllocationType = memoryAllocationType;
mMemoryTypeIndex = memoryTypeIndex;
mMappedMemory = nullptr;
mSerial = renderer->getResourceSerialFactory().generateBufferSerial();
}
VkResult BufferBlock::map(const VkDevice device)
{
ASSERT(mMappedMemory == nullptr);
return mDeviceMemory.map(device, 0, mSize, 0, &mMappedMemory);
}
void BufferBlock::unmap(const VkDevice device)
{
mDeviceMemory.unmap(device);
mMappedMemory = nullptr;
}
VkResult BufferBlock::allocate(VkDeviceSize size,
VkDeviceSize alignment,
VmaVirtualAllocation *allocationOut,
VkDeviceSize *offsetOut)
{
std::unique_lock<std::mutex> lock(mVirtualBlockMutex);
mCountRemainsEmpty = 0;
return mVirtualBlock.allocate(size, alignment, allocationOut, offsetOut);
}
void BufferBlock::free(VmaVirtualAllocation allocation, VkDeviceSize offset)
{
std::unique_lock<std::mutex> lock(mVirtualBlockMutex);
mVirtualBlock.free(allocation, offset);
}
int32_t BufferBlock::getAndIncrementEmptyCounter()
{
return ++mCountRemainsEmpty;
}
void BufferBlock::calculateStats(vma::StatInfo *pStatInfo) const
{
std::unique_lock<std::mutex> lock(mVirtualBlockMutex);
mVirtualBlock.calculateStats(pStatInfo);
}
// BufferSuballocation implementation.
VkResult BufferSuballocation::map(Context *context)
{
return mBufferBlock->map(context->getDevice());
}
// BufferSuballocationGarbage implementation.
bool BufferSuballocationGarbage::destroyIfComplete(RendererVk *renderer)
{
if (renderer->hasResourceUseFinished(mLifetime))
{
mBuffer.destroy(renderer->getDevice());
mSuballocation.destroy(renderer);
return true;
}
return false;
}
bool BufferSuballocationGarbage::hasResourceUseSubmitted(RendererVk *renderer) const
{
return renderer->hasResourceUseSubmitted(mLifetime);
}
} // namespace vk
} // namespace rx