Hash :
451b2b7f
Author :
Date :
2017-05-15T15:32:02
Correctly generate mipmaps for sRGB textures. sRGB textures need to linearize their data before averaging, this worked correctly on the GPU mipmap generation functions but not the CPU ones. BUG=angleproject:2019 TEST=conformance/extensions/ext-sRGB Change-Id: I554dac89b12acf5ebf5b7cab6f6faf0bce5168a6 Reviewed-on: https://chromium-review.googlesource.com/506241 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
{
"B5G6R5_UNORM": {
"fboImplementationInternalFormat": "GL_RGB565"
},
"B5G5R5A1_UNORM": {
"fboImplementationInternalFormat": "GL_RGB5_A1",
"channelStruct": "A1R5G5B5"
},
"B8G8R8X8_UNORM": {
"glInternalFormat": "GL_BGRA8_EXT",
"channelStruct": "B8G8R8X8"
},
"R9G9B9E5_SHAREDEXP": {
"componentType": "float",
"channelStruct": "R9G9B9E5"
},
"B4G4R4A4_UNORM": {
"fboImplementationInternalFormat": "GL_RGBA4",
"channelStruct": "A4R4G4B4"
},
"R8G8B8A8_UNORM_SRGB": {
"channelStruct": "R8G8B8A8SRGB"
}
}