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kc3-lang/angle/src/libANGLE/Error.cpp

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  • Author : Jamie Madill
    Date : 2018-07-12 23:56:30
    Hash : 6b873dd7
    Message : Add gl::ErrorSet and angle::Result. gl::ErrorSet can handle errors and is accessible from ContextImpl. It allows the implementation to mutate the error set without using the gl::Context directly. angle::Result is the faster POD return value class. It should generate optimal code. It can also be used seamlessly with the ANGLE_TRY macro. Also introduces an internal enum as a workaround for generating and consuming errors in the back-end. When the internal enum is used as an error return value the error is not consumed in the front-end. This is a temporary workaround only. Bug: angleproject:2491 Bug: angleproject:2713 Change-Id: I6cbdaadd075ccbdf241844cbcbc4ed5c3be40a8b Reviewed-on: https://chromium-review.googlesource.com/1133200 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>

  • src/libANGLE/Error.cpp
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Error.cpp: Implements the egl::Error and gl::Error classes which encapsulate API errors
    // and optional error messages.
    
    #include "libANGLE/Error.h"
    
    #include "common/angleutils.h"
    #include "common/debug.h"
    #include "common/utilities.h"
    
    #include <cstdarg>
    
    namespace
    {
    std::unique_ptr<std::string> EmplaceErrorString(std::string &&message)
    {
        return message.empty() ? std::unique_ptr<std::string>()
                               : std::unique_ptr<std::string>(new std::string(std::move(message)));
    }
    }  // anonymous namespace
    
    namespace gl
    {
    Error::Error(GLenum errorCode, std::string &&message)
        : mCode(errorCode), mID(errorCode), mMessage(EmplaceErrorString(std::move(message)))
    {
    }
    
    Error::Error(GLenum errorCode, GLuint id, std::string &&message)
        : mCode(errorCode), mID(id), mMessage(EmplaceErrorString(std::move(message)))
    {
    }
    
    void Error::createMessageString() const
    {
        if (!mMessage)
        {
            mMessage.reset(new std::string(GetGenericErrorMessage(mCode)));
        }
    }
    
    const std::string &Error::getMessage() const
    {
        createMessageString();
        return *mMessage;
    }
    
    bool Error::operator==(const Error &other) const
    {
        if (mCode != other.mCode)
            return false;
    
        // TODO(jmadill): Compare extended error codes instead of strings.
        if ((!mMessage || !other.mMessage) && (!mMessage != !other.mMessage))
            return false;
    
        return (*mMessage == *other.mMessage);
    }
    
    bool Error::operator!=(const Error &other) const
    {
        return !(*this == other);
    }
    
    std::ostream &operator<<(std::ostream &os, const Error &err)
    {
        return gl::FmtHex(os, err.getCode());
    }
    
    }  // namespace gl
    
    namespace egl
    {
    
    Error::Error(EGLint errorCode, std::string &&message)
        : mCode(errorCode), mID(errorCode), mMessage(EmplaceErrorString(std::move(message)))
    {
    }
    
    Error::Error(EGLint errorCode, EGLint id, std::string &&message)
        : mCode(errorCode), mID(id), mMessage(EmplaceErrorString(std::move(message)))
    {
    }
    
    void Error::createMessageString() const
    {
        if (!mMessage)
        {
            mMessage.reset(new std::string(GetGenericErrorMessage(mCode)));
        }
    }
    
    const std::string &Error::getMessage() const
    {
        createMessageString();
        return *mMessage;
    }
    
    std::ostream &operator<<(std::ostream &os, const Error &err)
    {
        return gl::FmtHex(os, err.getCode());
    }
    
    }  // namespace egl
    
    // angle::Result Implementation.
    namespace angle
    {
    Result::operator gl::Error() const
    {
        if (mStop)
        {
            return gl::Error(GL_INTERNAL_ERROR_ANGLEX);
        }
        else
        {
            return gl::NoError();
        }
    }
    }  // namespace angle