Hash :
1be913cf
Author :
Date :
2016-07-11T17:59:16
Add support for ES31 context creation The dEQP test for context creation passes. SH_WEBGL3_SPEC has been added, but it should be considered whether we should keep it, remove it or rename it. It was added so that there is a webgl mapping to es 310 shaders. Check Compiler.cpp. The bison file has been modified so that some tokens from es3 can be also used in es31 as well. A separate macro ES3_1_ONLY is added so that some tokens are limited only for es 310 shaders. BUG=angleproject:1442 TEST=angle_unittests Change-Id: I2e5ca227c96046c30dc796ab934f3fda9c533eba Reviewed-on: https://chromium-review.googlesource.com/360300 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197
//
// Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/translator/DirectiveHandler.h"
#include <sstream>
#include "angle_gl.h"
#include "common/debug.h"
#include "compiler/translator/Diagnostics.h"
static TBehavior getBehavior(const std::string& str)
{
const char kRequire[] = "require";
const char kEnable[] = "enable";
const char kDisable[] = "disable";
const char kWarn[] = "warn";
if (str == kRequire) return EBhRequire;
else if (str == kEnable) return EBhEnable;
else if (str == kDisable) return EBhDisable;
else if (str == kWarn) return EBhWarn;
return EBhUndefined;
}
TDirectiveHandler::TDirectiveHandler(TExtensionBehavior &extBehavior,
TDiagnostics &diagnostics,
int &shaderVersion,
sh::GLenum shaderType,
bool debugShaderPrecisionSupported)
: mExtensionBehavior(extBehavior),
mDiagnostics(diagnostics),
mShaderVersion(shaderVersion),
mShaderType(shaderType),
mDebugShaderPrecisionSupported(debugShaderPrecisionSupported)
{
}
TDirectiveHandler::~TDirectiveHandler()
{
}
void TDirectiveHandler::handleError(const pp::SourceLocation& loc,
const std::string& msg)
{
mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc, msg, "", "");
}
void TDirectiveHandler::handlePragma(const pp::SourceLocation& loc,
const std::string& name,
const std::string& value,
bool stdgl)
{
if (stdgl)
{
const char kInvariant[] = "invariant";
const char kAll[] = "all";
if (name == kInvariant && value == kAll)
{
if (mShaderVersion == 300 && mShaderType == GL_FRAGMENT_SHADER)
{
// ESSL 3.00.4 section 4.6.1
mDiagnostics.writeInfo(
pp::Diagnostics::PP_ERROR, loc,
"#pragma STDGL invariant(all) can not be used in fragment shader", name, value);
}
mPragma.stdgl.invariantAll = true;
}
// The STDGL pragma is used to reserve pragmas for use by future
// revisions of GLSL. Do not generate an error on unexpected
// name and value.
return;
}
else
{
const char kOptimize[] = "optimize";
const char kDebug[] = "debug";
const char kDebugShaderPrecision[] = "webgl_debug_shader_precision";
const char kOn[] = "on";
const char kOff[] = "off";
bool invalidValue = false;
if (name == kOptimize)
{
if (value == kOn) mPragma.optimize = true;
else if (value == kOff) mPragma.optimize = false;
else invalidValue = true;
}
else if (name == kDebug)
{
if (value == kOn) mPragma.debug = true;
else if (value == kOff) mPragma.debug = false;
else invalidValue = true;
}
else if (name == kDebugShaderPrecision && mDebugShaderPrecisionSupported)
{
if (value == kOn) mPragma.debugShaderPrecision = true;
else if (value == kOff) mPragma.debugShaderPrecision = false;
else invalidValue = true;
}
else
{
mDiagnostics.report(pp::Diagnostics::PP_UNRECOGNIZED_PRAGMA, loc, name);
return;
}
if (invalidValue)
{
mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc,
"invalid pragma value", value,
"'on' or 'off' expected");
}
}
}
void TDirectiveHandler::handleExtension(const pp::SourceLocation& loc,
const std::string& name,
const std::string& behavior)
{
const char kExtAll[] = "all";
TBehavior behaviorVal = getBehavior(behavior);
if (behaviorVal == EBhUndefined)
{
mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc,
"behavior", name, "invalid");
return;
}
if (name == kExtAll)
{
if (behaviorVal == EBhRequire)
{
mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc,
"extension", name,
"cannot have 'require' behavior");
}
else if (behaviorVal == EBhEnable)
{
mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc,
"extension", name,
"cannot have 'enable' behavior");
}
else
{
for (TExtensionBehavior::iterator iter = mExtensionBehavior.begin();
iter != mExtensionBehavior.end(); ++iter)
iter->second = behaviorVal;
}
return;
}
TExtensionBehavior::iterator iter = mExtensionBehavior.find(name);
if (iter != mExtensionBehavior.end())
{
iter->second = behaviorVal;
return;
}
pp::Diagnostics::Severity severity = pp::Diagnostics::PP_ERROR;
switch (behaviorVal) {
case EBhRequire:
severity = pp::Diagnostics::PP_ERROR;
break;
case EBhEnable:
case EBhWarn:
case EBhDisable:
severity = pp::Diagnostics::PP_WARNING;
break;
default:
UNREACHABLE();
break;
}
mDiagnostics.writeInfo(severity, loc,
"extension", name, "is not supported");
}
void TDirectiveHandler::handleVersion(const pp::SourceLocation& loc,
int version)
{
if (version == 100 || version == 300 || version == 310)
{
mShaderVersion = version;
}
else
{
std::stringstream stream;
stream << version;
std::string str = stream.str();
mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR, loc,
"version number", str, "not supported");
}
}