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    Commit

  • Hash : 41ee2024
    Author : Minmin Gong
    Date : 2016-07-18T16:22:03

    D3D11: Improvements on ETC1 to BC1 transcode.
    
    ETC1 data doesn't need to be fully decoded before encoding to BC1. Saves
    ~50% computation.
    
    BUG=angleproject:1285
    
    Change-Id: I0cb479a08159ccd0472e5fdf40dd84323151883c
    Reviewed-on: https://chromium-review.googlesource.com/361553
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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