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  • Hash : 29639857
    Author : Jamie Madill
    Date : 2016-09-02T15:00:09

    D3D11: Work around Intel uniform buffers bug.
    
    When copying from a staging buffer to a uniform buffer, the first
    upload would be incorrect. Work around this by trying to upload
    directly to a uniform buffer on the first BufferSubData call.
    
    BUG=chromium:593024
    
    Change-Id: I0df3a1422b962bf3ece5d445f435df01e3544b67
    Reviewed-on: https://chromium-review.googlesource.com/368774
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: Corentin Wallez <cwallez@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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