Hash :
7ef9ecf0
Author :
Date :
2021-10-15T14:38:03
Add GL_ANGLE_robust_fragment_shader_output. This extension codifies expected behaviour on Android, where some applications don't declare shader outputs that are active with the Framebuffer. Bug: angleproject:6566 Change-Id: I3538a0aca25b6567e4b11e40d4611f1b240579c7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3226724 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
{
"scripts/gen_gl_enum_utils.py":
"332cfb6f04242d18966445f70f0039b3",
"scripts/gl.xml":
"a442a7aeff3a2f0a1fba52ee08089500",
"scripts/gl_angle_ext.xml":
"b39cf42f4ac168d1ae40888e59c51f7b",
"scripts/registry_xml.py":
"0b3ee1f9612a4b127447e0a733cf6491",
"src/libANGLE/capture/gl_enum_utils_autogen.cpp":
"2ea097051161668c1cef088043707735",
"src/libANGLE/capture/gl_enum_utils_autogen.h":
"fb0bb7f506f6082ea3b2c3fa384d2739"
}