Hash :
54d4bfe5
Author :
Date :
2021-09-28T17:27:57
Update ANGLE Metal to Webkit at Sept 29 2021
This commit merges changes from Webkit into ANGLE upstream.
The following commits were used:
Current:
https://git.webkit.org/?p=WebKit.git;a=commit;h=e01d0bda8f4b7dc2fd834b92802d15d8c15735f
Previous:
https://git.webkit.org/?p=WebKit.git;a=commit;h=492f078198748e8ff248eea0bb979cf79e5f5adfj
The following commits were merged in from the Webkit Repository:
(Hashes from git://git.webkit.org/WebKit-https.git)
03ea44c78ce5665d4ec9add271260121cbc7bc6c
Problems with drawElements in some conditions
https://bugs.webkit.org/show_bug.cgi?id=230107
c8dc8e0c4d1109d39a62eb197b45e95132380290
ANGLE Metal: single-component swizzles do not compile
https://bugs.webkit.org/show_bug.cgi?id=230472
7285dbaaf5af15877d6c332b30ef7a4d67225460
webgl-compressed-texture-s3tc-srgb.html fails on Intel+AMD Metal
https://bugs.webkit.org/show_bug.cgi?id=229941
4c72f92967ecd2a095666fef431384c4f5f60fb4
fragcolor-fragdata-invariant.html fails
https://bugs.webkit.org/show_bug.cgi?id=223317
cd943145467f54e5928793c0dd3dfa2313c007dd
ANGLE Metal index buffer restart range cache could be maintained..
https://bugs.webkit.org/show_bug.cgi?id=227451
f075ff77e592eabd54dd659a8e13617cc5faedc8
ANGLE Metal infinities and NaNs generated with incorrect syntax
https://bugs.webkit.org/show_bug.cgi?id=229439
5862073269122f4b2d43d96d3922757557755e86
[Metal ANGLE] Fix over-autorelease of
rx::DisplayMtl::getMetalDeviceMatchingAttribute()...
<https://webkit.org/b/229128>
85f797ad31db048cb82cbafd428ef77f0b839312 ANGLE Cocoa compiles....
https://bugs.webkit.org/show_bug.cgi?id=228987
a67918ba279ad4842b6ae84a79c3f1c0cdc35ace Avoid infinite recursion...
https://bugs.webkit.org/show_bug.cgi?id=228978
d341f67de0033adcf1ec6373ace6a54b06c4a031
Cherry-pick ANGLE: Revise WebGL's shaderSource validation
https://bugs.webkit.org/show_bug.cgi?id=228951
1e2714d981e97de8234ba055570dfdf56e8b6944
3.5 MB system-wide footprint impact due to thread-locals...
https://bugs.webkit.org/show_bug.cgi?id=228240
d32e5cca34081997d32504b0b56c18b9703ff3be
Build Default Metal library offline
https://bugs.webkit.org/show_bug.cgi?id=227333
33702279faccfd4c8d1c8a6d549925f9ca9a4e8f
WebGL2 demo doesn't work due to failing compilation....
https://bugs.webkit.org/show_bug.cgi?id=226865
0a075885d242db38c4e435a6597173dc3b082173
rAF driven WebGL submits excessive amount of GPU work...
https://bugs.webkit.org/show_bug.cgi?id=227059
f38a92b3e7c17efda269caa7066e7ffe2f828e72
WebGL shader link error in iOS 15 beta: "Internal error..."
https://bugs.webkit.org/show_bug.cgi?id=227723
98d48f011d561531470d97f26a022767b5452fb7
REGRESSION (r279466): [Big Sur] webgl/1.0.3/conformance &...
https://bugs.webkit.org/show_bug.cgi?id=227596
Bug: angleproject:6471
Change-Id: I07166d0dc4b5c3579d98353485b3245b81c7b882
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3194322
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Kyle Piddington <kpiddington@apple.com>
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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_TRANSLATOR_TRANSLATORMETALDIRECT_H_
#define COMPILER_TRANSLATOR_TRANSLATORMETALDIRECT_H_
#include "compiler/translator/Compiler.h"
namespace sh
{
constexpr const char kUniformsVar[] = "angleUniforms";
constexpr const char kViewport[] = "viewport";
constexpr const char kHalfRenderArea[] = "halfRenderArea";
constexpr const char kFlipXY[] = "flipXY";
constexpr const char kNegFlipXY[] = "negFlipXY";
constexpr const char kClipDistancesEnabled[] = "clipDistancesEnabled";
constexpr const char kXfbActiveUnpaused[] = "xfbActiveUnpaused";
constexpr const char kXfbVerticesPerDraw[] = "xfbVerticesPerDraw";
constexpr const char kXfbBufferOffsets[] = "xfbBufferOffsets";
constexpr const char kAcbBufferOffsets[] = "acbBufferOffsets";
constexpr const char kDepthRange[] = "depthRange";
constexpr const char kUnassignedAttributeString[] = " __unassigned_attribute__";
class DriverUniform;
class DriverUniformMetal;
class SpecConst;
class TOutputMSL;
class TranslatorMetalReflection;
typedef std::unordered_map<size_t, std::string> originalNamesMap;
typedef std::unordered_map<std::string, size_t> samplerBindingMap;
typedef std::unordered_map<std::string, size_t> textureBindingMap;
typedef std::unordered_map<std::string, size_t> userUniformBufferBindingMap;
typedef std::pair<size_t, size_t> uboBindingInfo;
struct UBOBindingInfo
{
size_t bindIndex = 0;
size_t arraySize = 0;
};
typedef std::unordered_map<std::string, UBOBindingInfo> uniformBufferBindingMap;
namespace mtl
{
TranslatorMetalReflection *getTranslatorMetalReflection(const TCompiler *compiler);
}
class TranslatorMetalReflection
{
public:
TranslatorMetalReflection() : hasUBOs(false), hasFlatInput(false) {}
~TranslatorMetalReflection() {}
void addOriginalName(const size_t id, const std::string &name)
{
originalNames.insert({id, name});
}
void addSamplerBinding(const std::string &name, size_t samplerBinding)
{
samplerBindings.insert({name, samplerBinding});
}
void addTextureBinding(const std::string &name, size_t textureBinding)
{
textureBindings.insert({name, textureBinding});
}
void addUserUniformBufferBinding(const std::string &name, size_t userUniformBufferBinding)
{
userUniformBufferBindings.insert({name, userUniformBufferBinding});
}
void addUniformBufferBinding(const std::string &name, UBOBindingInfo bindingInfo)
{
uniformBufferBindings.insert({name, bindingInfo});
}
std::string getOriginalName(const size_t id) { return originalNames.at(id); }
samplerBindingMap getSamplerBindings() const { return samplerBindings; }
textureBindingMap getTextureBindings() const { return textureBindings; }
userUniformBufferBindingMap getUserUniformBufferBindings() const
{
return userUniformBufferBindings;
}
uniformBufferBindingMap getUniformBufferBindings() const { return uniformBufferBindings; }
size_t getSamplerBinding(const std::string &name) const
{
auto it = samplerBindings.find(name);
if (it != samplerBindings.end())
{
return it->second;
}
// If we can't find a matching sampler, assert out on Debug, and return an invalid value on
// release.
ASSERT(0);
return std::numeric_limits<size_t>::max();
}
size_t getTextureBinding(const std::string &name) const
{
auto it = textureBindings.find(name);
if (it != textureBindings.end())
{
return it->second;
}
// If we can't find a matching texture, assert out on Debug, and return an invalid value on
// release.
ASSERT(0);
return std::numeric_limits<size_t>::max();
}
size_t getUserUniformBufferBinding(const std::string &name) const
{
auto it = userUniformBufferBindings.find(name);
if (it != userUniformBufferBindings.end())
{
return it->second;
}
// If we can't find a matching Uniform binding, assert out on Debug, and return an invalid
// value.
ASSERT(0);
return std::numeric_limits<size_t>::max();
}
UBOBindingInfo getUniformBufferBinding(const std::string &name) const
{
auto it = uniformBufferBindings.find(name);
if (it != uniformBufferBindings.end())
{
return it->second;
}
// If we can't find a matching UBO binding by name, assert out on Debug, and return an
// invalid value.
ASSERT(0);
return {.bindIndex = std::numeric_limits<size_t>::max(),
.arraySize = std::numeric_limits<size_t>::max()};
}
void reset()
{
hasUBOs = false;
hasFlatInput = false;
hasAtan = false;
hasInvariance = false;
originalNames.clear();
samplerBindings.clear();
textureBindings.clear();
userUniformBufferBindings.clear();
uniformBufferBindings.clear();
}
bool hasUBOs = false;
bool hasFlatInput = false;
bool hasAtan = false;
bool hasInvariance = false;
private:
originalNamesMap originalNames;
samplerBindingMap samplerBindings;
textureBindingMap textureBindings;
userUniformBufferBindingMap userUniformBufferBindings;
uniformBufferBindingMap uniformBufferBindings;
};
class TranslatorMetalDirect : public TCompiler
{
public:
TranslatorMetalDirect(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output);
#ifdef ANGLE_ENABLE_METAL
TranslatorMetalDirect *getAsTranslatorMetalDirect() override { return this; }
#endif
void enableEmulatedInstanceID(bool e) { mEmulatedInstanceID = e; }
TranslatorMetalReflection *getTranslatorMetalReflection() { return &translatorMetalReflection; }
protected:
bool translate(TIntermBlock *root,
ShCompileOptions compileOptions,
PerformanceDiagnostics *perfDiagnostics) override;
// Need to collect variables so that RemoveInactiveInterfaceVariables works.
bool shouldCollectVariables(ShCompileOptions compileOptions) override { return true; }
ANGLE_NO_DISCARD bool translateImpl(TInfoSinkBase &sink,
TIntermBlock *root,
ShCompileOptions compileOptions,
PerformanceDiagnostics *perfDiagnostics,
SpecConst *specConst,
DriverUniformMetal *driverUniforms);
ANGLE_NO_DISCARD bool shouldFlattenPragmaStdglInvariantAll() override;
ANGLE_NO_DISCARD bool transformDepthBeforeCorrection(TIntermBlock *root,
const DriverUniformMetal *driverUniforms);
ANGLE_NO_DISCARD bool appendVertexShaderDepthCorrectionToMain(TIntermBlock *root);
ANGLE_NO_DISCARD bool insertSampleMaskWritingLogic(TIntermBlock &root,
DriverUniformMetal &driverUniforms);
ANGLE_NO_DISCARD bool insertRasterizationDiscardLogic(TIntermBlock &root);
ANGLE_NO_DISCARD TIntermSwizzle *getDriverUniformNegFlipYRef(
DriverUniform &driverUniforms) const;
bool mEmulatedInstanceID = false;
TranslatorMetalReflection translatorMetalReflection = {};
};
} // namespace sh
#endif // COMPILER_TRANSLATOR_TRANSLATORMETALDIRECT_H_