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kc3-lang/angle/extensions/EGL_ANGLE_program_cache_control.txt

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  • Author : Jamie Madill
    Date : 2017-07-11 13:51:04
    Hash : 315ecd20
    Message : Add entry points for EGL_ANGLE_program_cache_control. This instruments the plumbing for the extension without adding any functionality or exposing the extensions string. The extension text is also updated to reflect the new entry point design and naming. Also this corrects a few mistakes. This will be followed up by the tests (which won't run) and then the extension functionality in ANGLE. BUG=angleproject:1897 Change-Id: I5b009e23bc27da06b067375525bd6fc574027702

  • extensions/EGL_ANGLE_program_cache_control.txt
  • Name
    
        EGL_ANGLE_program_cache_control
    
    Name Strings
    
        EGL_ANGLE_program_cache_control
    
    Contributors
    
        Jamie Madill, Google
    
    Contacts
    
        Jamie Madill (jmadill 'at' google.com)
    
    Status
    
        Draft
    
    Version
    
        Version 1, June 29, 2017
    
    Number
    
        EGL Extension #??
    
    Dependencies
    
        Requires EGL 1.5.
    
        Written against the EGL 1.5 specification.
    
    Overview
    
        This extension allows the for creation of an OpenGL or OpenGL ES contexts
        that have access to an internal binary program cache. It also allows for
        querying and populating the contents of the binary cache.
    
        An OpenGL ES implementation supporting GL_ANGLE_program_cache_control or
        equivalent functionality is required.
    
    New Types
    
        None
    
    New Procedures and Functions
    
        EGLint eglProgramCacheGetAttribANGLE(
            EGLDisplay dpy,
            EGLenum attrib);
    
        void eglProgramCacheQueryANGLE(
            EGLDisplay dpy,
            EGLint index,
            void *key,
            EGLint *keysize,
            void *binary,
            EGLint *binarysize);
    
        void eglProgramCachePopulateANGLE(
            EGLDisplay dpy,
            const void *key,
            EGLint keysize,
            const void *binary,
            EGLint binarysize);
    
        EGLint eglProgramCacheResizeANGLE(
            EGLDisplay dpy,
            EGLint limit,
            EGLenum mode);
    
    New Tokens
    
        Accepted as a value for 'attrib' in eglProgramCacheGetAttribANGLE:
    
            EGL_PROGRAM_CACHE_SIZE_ANGLE                     0x3455
            EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE               0x3456
    
        Accepted as a value for 'mode' in eglProgramCacheResizeANGLE:
    
            EGL_PROGRAM_CACHE_RESIZE_ANGLE                   0x3457
            EGL_PROGRAM_CACHE_TRIM_ANGLE                     0x3458
    
        Accepted as an attribute name in the <*attrib_list> argument to
        eglCreateContext:
    
            EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE   0x3459
    
    Additions to the EGL 1.5 Specification
    
        Add the following to section 3.7.1 "Creating Rendering Contexts":
    
        EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE indicates whether the context
        should be created with the GL_PROGRAM_BINARY_CACHE_ENABLE_ANGLE state
        initialized to GL_TRUE or GL_FALSE. The default value of
        EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE is EGL_TRUE. See section 3.13
        for details on the program binary cache.
    
        Add a section 3.13 to the end of section 3 "EGL Program Binary Cache":
    
        Each display has an associated program binary cache. This cache stores
        compiled programs for re-use on subsequent calls to glLinkProgram. The
        application can control the behaviour of the cache by enabling or disabling
        its use per-context (see section 3.7.1) and specifying a cache size. It
        can also query the current cache values and populate the cache during start-
        up.
    
        Program binary cache properties may be queried using
    
            EGLint eglProgramCacheGetAttribANGLE(EGLDisplay dpy, EGLenum attrib);
    
        The only accepted values for 'attrib' are EGL_PROGRAM_CACHE_SIZE_ANGLE and
        EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE. A query for EGL_PROGRAM_CACHE_SIZE_ANGLE
        will return the number of cache entries in the program cache. A
        query of EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE will return the required length
        (in bytes) of the 'key' parameter to eglProgramCacheQueryANGLE and
        eglPopulateProgramCacheANGLE. Any other value for 'attrib' will produce an
        error of EGL_BAD_ATTRIBUTE, and an invalid display for 'dpy' will produce an
        error of EGL_BAD_DISPLAY. All error cases will return zero.
    
        Cache contents may be queried by using
    
            void eglProgramCacheQueryANGLE(EGLDisplay dpy, EGLint index,
                void *key, EGLint *keysize, void *binary, EGLint *binarysize);
    
        If 'dpy' is not a valid display an EGL_BAD_DISPLAY error is generated. If
        'index' is not equal to or greater than zero and less than
        EGL_PROGRAM_CACHE_SIZE_ANGLE, an EGL_BAD_PARAMETER error is generated. If
        'dpy' is not a valid display EGL_BAD_DISPLAY is generated. If 'binarysize'
        and 'keysize' are non-null, and 'binary' and 'key' are null, the size of the
        binary at 'index' is written to 'binarysize', and the key size to 'keysize'.
        If 'binary' is not null, 'binarysize' specifies the maximum size of the
        'binary' out parameter, and if 'keysize' is not null, the size of the 'key'
        out parameter. Any attempt to write more than 'binarysize' or 'keysize'
        bytes will produce an EGL_BAD_ACCESS error in this case. If 'keysize' or
        'binarysize' is null, an EGL_BAD_PARAMETER error is generated. If 'key' is
        not null, 'binary' must also be non-null, and vice versa, or an
        EGL_BAD_PARAMETER error is generated. If the cache contents change such that
        a cache entry at 'index' is not retrievable, either EGL_BAD_ACCESS is
        generated or a null key and binary are returned. Valid entries returned are
        not guaranteed to be in the cache. Otherwise, the binary is written to
        'binary' and the program key is written to 'key'.
    
        The cache may be warmed up on startup with
    
            void eglProgramCachePopulateANGLE(EGLDisplay dpy, const void *key,
                EGLint keysize, const void *binary, EGLint binarysize);
    
        If 'dpy' is not a valid display an EGL_BAD_DISPLAY error is generated. If
        'binarysize' is not positive or is greater than an internally defined
        maximum size, EGL_BAD_PARAMETER is generated. If 'keysize' does not equal
        EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE, EGL_BAD_PARAMETER is generated. If the
        program binary is invalid for any reason, behaviour is undefined. Otherwise
        the program will be loaded into the internal binary cache with the key
        'key'. If 'binary' or 'key' are null, an EGL_BAD_PARAMETER error is
        generated.
    
        The cache contents size may be changed using
    
            EGLint eglProgramCacheResizeANGLE(EGLDisplay dpy, EGLint limit,
                EGLenum mode);
    
        If 'dpy' is not a valid display an EGL_BAD_DISPLAY error is generated. If
        limit is negative then EGL_BAD_PARAMETER is generated. If 'mode' is
        EGL_PROGRAM_CACHE_RESIZE, cache contents are discarded and a new maximum
        cache size is set to 'limit'. If 'limit' is larget than an implementation-
        defined internal constant, EGL_BAD_PARAMETER is generated. Otherwise the
        initial cache size is returned. If 'mode' is EGL_PROGRAM_CACHE_TRIM, cache
        resources are released until the total cache size, in bytes, is less than or
        equal to 'limit', and the  number of bytes of memory released is returned.
        In any error case, zero is returned.
    
     Errors
    
        None
    
    New State
    
        None
    
    Conformance Tests
    
        TBD
    
    Issues
    
        1. Should the cache control be a property of the display or the contexts?
    
          The cache itself will internally be a property of the display, since we
          want to share caches between contexts. It is possible to design an
          implementation with other kinds of cache sharing, such as between share
          groups.
    
          We can choose to prefer simplicity of design in this case.
    
          RESOLVED: the cache should be a property of the display.
    
        2. What should happen if the cache is modified as the user is querying its
           contents?
    
          It is more difficult to design a query API such that it can be returned
          atomically. Hence the cache can change in some cases while it is being
          queried. This can be controlled in the application layer. It can also be
          locked using OS-level synchronization.
    
          Introducing undefined behaviour can be very problematic.
    
          RESOLVED: we should use a mutex or similar lock to allow for multithreaded
          access, and not expose undefined behaviour.
    
        3. Should we expose the key/value semantics or just have a binary value?
    
          Having just the binary would eliminate one query enum, and make the APIs
          simpler. Having both key and value represents the implementation exactly.
    
          RESOLVED: we should expose the key to mirror the implementation.
    
        4. Should the extension allow for setting cache size limits?
    
          If caches are a property of the display, they could be set in
          eglGetPlatformDisplay as an attribute.
    
          Cache controls can be a necessary feature for memory management.
    
          RESOLVED: yes, we should expose cache size controls.
    
    Revision History
    
        Rev.    Date         Author     Changes
        ----  -------------  ---------  ----------------------------------------
          1   June 29, 2017  jmadill    Initial version