Hash :
dadd1986
Author :
Date :
2020-04-21T01:50:00
Implement GL_APPLE_clip_distance - Built-in variable gl_ClipDistance has been added to compiler. - Desktop GL: gl_ClipDistance is supported since GL 3.0. Enable/Disable each gl_ClipDistances[i] works out of the box via glEnable(). - Vulkan/Metal: Use uniform variable to control writing to each gl_ClipDistance. One bit flag controls one element in the gl_ClipDistance array. The writing to the disabled element in vertex shader will be ignored, and turned into zero assignment instead. - Direct3D/Mobile GL: Not implemented yet. - Added ClipDistanceTest to gl_tests and compiler unittests. - GL_APPLE_clip_distance is a subset of GL_EXT_clip_cull_distance, so GL_EXT_clip_cull_distance could be implemented in future if needed. Bug: angleproject:4452 Change-Id: I571ac8b56826989808a680226a04bec4cf59988e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2084324 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
// GENERATED FILE - DO NOT EDIT.
// Generated by gen_builtin_symbols.py using data from builtin_variables.json and
// builtin_function_declarations.txt.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SymbolTable_autogen.h:
// Autogenerated member variables of TSymbolTable.
#ifndef COMPILER_TRANSLATOR_SYMBOLTABLE_AUTOGEN_H_
#define COMPILER_TRANSLATOR_SYMBOLTABLE_AUTOGEN_H_
namespace sh
{
class TSymbolTableBase
{
public:
TSymbolTableBase() = default;
TSymbol *m_gl_DepthRangeParameters = nullptr;
TSymbol *m_gl_DepthRange = nullptr;
TSymbol *m_gl_MaxVertexAttribs = nullptr;
TSymbol *m_gl_MaxVertexUniformVectors = nullptr;
TSymbol *m_gl_MaxVertexTextureImageUnits = nullptr;
TSymbol *m_gl_MaxCombinedTextureImageUnits = nullptr;
TSymbol *m_gl_MaxTextureImageUnits = nullptr;
TSymbol *m_gl_MaxFragmentUniformVectors = nullptr;
TSymbol *m_gl_MaxVaryingVectors = nullptr;
TSymbol *m_gl_MaxDrawBuffers = nullptr;
TSymbol *m_gl_MaxDualSourceDrawBuffersEXT = nullptr;
TSymbol *m_gl_MaxVertexOutputVectors = nullptr;
TSymbol *m_gl_MaxFragmentInputVectors = nullptr;
TSymbol *m_gl_MinProgramTexelOffset = nullptr;
TSymbol *m_gl_MaxProgramTexelOffset = nullptr;
TSymbol *m_gl_MaxImageUnits = nullptr;
TSymbol *m_gl_MaxVertexImageUniforms = nullptr;
TSymbol *m_gl_MaxFragmentImageUniforms = nullptr;
TSymbol *m_gl_MaxComputeImageUniforms = nullptr;
TSymbol *m_gl_MaxCombinedImageUniforms = nullptr;
TSymbol *m_gl_MaxCombinedShaderOutputResources = nullptr;
TSymbol *m_gl_MaxComputeWorkGroupCount = nullptr;
TSymbol *m_gl_MaxComputeWorkGroupSize = nullptr;
TSymbol *m_gl_MaxComputeUniformComponents = nullptr;
TSymbol *m_gl_MaxComputeTextureImageUnits = nullptr;
TSymbol *m_gl_MaxComputeAtomicCounters = nullptr;
TSymbol *m_gl_MaxComputeAtomicCounterBuffers = nullptr;
TSymbol *m_gl_MaxVertexAtomicCounters = nullptr;
TSymbol *m_gl_MaxFragmentAtomicCounters = nullptr;
TSymbol *m_gl_MaxCombinedAtomicCounters = nullptr;
TSymbol *m_gl_MaxAtomicCounterBindings = nullptr;
TSymbol *m_gl_MaxVertexAtomicCounterBuffers = nullptr;
TSymbol *m_gl_MaxFragmentAtomicCounterBuffers = nullptr;
TSymbol *m_gl_MaxCombinedAtomicCounterBuffers = nullptr;
TSymbol *m_gl_MaxAtomicCounterBufferSize = nullptr;
TSymbol *m_gl_MaxGeometryInputComponents = nullptr;
TSymbol *m_gl_MaxGeometryOutputComponents = nullptr;
TSymbol *m_gl_MaxGeometryImageUniforms = nullptr;
TSymbol *m_gl_MaxGeometryTextureImageUnits = nullptr;
TSymbol *m_gl_MaxGeometryOutputVertices = nullptr;
TSymbol *m_gl_MaxGeometryTotalOutputComponents = nullptr;
TSymbol *m_gl_MaxGeometryUniformComponents = nullptr;
TSymbol *m_gl_MaxGeometryAtomicCounters = nullptr;
TSymbol *m_gl_MaxGeometryAtomicCounterBuffers = nullptr;
TSymbol *m_gl_FragData = nullptr;
TSymbol *m_gl_SecondaryFragDataEXT = nullptr;
TSymbol *m_gl_FragDepthEXT = nullptr;
TSymbol *m_gl_LastFragData = nullptr;
TSymbol *m_gl_LastFragDataNV = nullptr;
TSymbol *m_gl_ClipDistance = nullptr;
TSymbol *m_gl_MaxClipDistances = nullptr;
TSymbol *m_gl_PerVertex = nullptr;
TSymbol *m_gl_in = nullptr;
TSymbol *m_gl_PositionGS = nullptr;
};
} // namespace sh
#endif // COMPILER_TRANSLATOR_SYMBOLTABLE_AUTOGEN_H_