Hash :
795a3559
Author :
Date :
2019-12-03T11:31:18
Vulkan: EXT_gpu_shader5 support: precise The precise keyword is used in tessellation shaders but introduced in this extension. EXT_gpu_shader5 introduces a handful of features to shaders. This change only implements the `precise` keyword. Bug: angleproject:3569 Change-Id: I2252b79098eb8ba2d2faa040d7eaed7548b7051e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1939851 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/translator/tree_ops/RemoveInvariantDeclaration.h"
#include "compiler/translator/tree_util/IntermTraverse.h"
namespace sh
{
namespace
{
// An AST traverser that removes invariant declaration for input in fragment shader
// when GLSL >= 4.20 and for output in vertex shader when GLSL < 4.2.
class RemoveInvariantDeclarationTraverser : public TIntermTraverser
{
public:
RemoveInvariantDeclarationTraverser() : TIntermTraverser(true, false, false) {}
private:
bool visitGlobalQualifierDeclaration(Visit visit,
TIntermGlobalQualifierDeclaration *node) override
{
if (node->isInvariant())
{
TIntermSequence emptyReplacement;
mMultiReplacements.push_back(NodeReplaceWithMultipleEntry(getParentNode()->getAsBlock(),
node, emptyReplacement));
}
return false;
}
};
} // anonymous namespace
bool RemoveInvariantDeclaration(TCompiler *compiler, TIntermNode *root)
{
RemoveInvariantDeclarationTraverser traverser;
root->traverse(&traverser);
return traverser.updateTree(compiler, root);
}
} // namespace sh