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kc3-lang/angle/src/tests/perf_tests/ANGLEPerfTest.cpp

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  • Author : Jamie Madill
    Date : 2020-05-25 17:00:01
    Hash : 6de7ee52
    Message : Clean up overlay RenderPass count reporting. This fixes the trace perf test to accurately report how many RPs in each frame. Instead of counting the RPs on a flush we now count only on a swap call. This won't work for offscreen surfaces which is fine - the overlay doesn't really have the same use for offscreen rendering. Also ignores the first frame in graph data so we can ignore the first setup frame in the trace tests. Also skips the redundant extra "flush" call that would generate an empty space in the RP graph. Gives a cleaner measurement for optimizing the XFB RP count. Bug: angleproject:4622 Change-Id: I5762c500cdb216700247095984ae62b4f8741602 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215309 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/tests/perf_tests/ANGLEPerfTest.cpp
  • //
    // Copyright 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // ANGLEPerfTests:
    //   Base class for google test performance tests
    //
    
    #include "ANGLEPerfTest.h"
    
    #include "ANGLEPerfTestArgs.h"
    #include "common/debug.h"
    #include "common/platform.h"
    #include "common/system_utils.h"
    #include "common/utilities.h"
    #include "third_party/perf/perf_test.h"
    #include "third_party/trace_event/trace_event.h"
    #include "util/shader_utils.h"
    #include "util/test_utils.h"
    
    #include <cassert>
    #include <cmath>
    #include <fstream>
    #include <iostream>
    #include <sstream>
    
    #include <json/json.h>
    
    #if defined(ANGLE_USE_UTIL_LOADER) && defined(ANGLE_PLATFORM_WINDOWS)
    #    include "util/windows/WGLWindow.h"
    #endif  // defined(ANGLE_USE_UTIL_LOADER) &&defined(ANGLE_PLATFORM_WINDOWS)
    
    using namespace angle;
    
    namespace
    {
    constexpr size_t kInitialTraceEventBufferSize = 50000;
    constexpr double kMicroSecondsPerSecond       = 1e6;
    constexpr double kNanoSecondsPerSecond        = 1e9;
    constexpr double kCalibrationRunTimeSeconds   = 1.0;
    constexpr double kMaximumRunTimeSeconds       = 10.0;
    constexpr unsigned int kNumTrials             = 3;
    
    struct TraceCategory
    {
        unsigned char enabled;
        const char *name;
    };
    
    constexpr TraceCategory gTraceCategories[2] = {
        {1, "gpu.angle"},
        {1, "gpu.angle.gpu"},
    };
    
    void EmptyPlatformMethod(angle::PlatformMethods *, const char *) {}
    
    void OverrideWorkaroundsD3D(angle::PlatformMethods *platform, angle::FeaturesD3D *featuresD3D)
    {
        auto *angleRenderTest = static_cast<ANGLERenderTest *>(platform->context);
        angleRenderTest->overrideWorkaroundsD3D(featuresD3D);
    }
    
    angle::TraceEventHandle AddPerfTraceEvent(angle::PlatformMethods *platform,
                                              char phase,
                                              const unsigned char *categoryEnabledFlag,
                                              const char *name,
                                              unsigned long long id,
                                              double timestamp,
                                              int numArgs,
                                              const char **argNames,
                                              const unsigned char *argTypes,
                                              const unsigned long long *argValues,
                                              unsigned char flags)
    {
        if (!gEnableTrace)
            return 0;
    
        // Discover the category name based on categoryEnabledFlag.  This flag comes from the first
        // parameter of TraceCategory, and corresponds to one of the entries in gTraceCategories.
        static_assert(offsetof(TraceCategory, enabled) == 0,
                      "|enabled| must be the first field of the TraceCategory class.");
        const TraceCategory *category = reinterpret_cast<const TraceCategory *>(categoryEnabledFlag);
    
        ANGLERenderTest *renderTest     = static_cast<ANGLERenderTest *>(platform->context);
        std::vector<TraceEvent> &buffer = renderTest->getTraceEventBuffer();
        buffer.emplace_back(phase, category->name, name, timestamp);
        return buffer.size();
    }
    
    const unsigned char *GetPerfTraceCategoryEnabled(angle::PlatformMethods *platform,
                                                     const char *categoryName)
    {
        if (gEnableTrace)
        {
            for (const TraceCategory &category : gTraceCategories)
            {
                if (strcmp(category.name, categoryName) == 0)
                {
                    return &category.enabled;
                }
            }
        }
    
        constexpr static unsigned char kZero = 0;
        return &kZero;
    }
    
    void UpdateTraceEventDuration(angle::PlatformMethods *platform,
                                  const unsigned char *categoryEnabledFlag,
                                  const char *name,
                                  angle::TraceEventHandle eventHandle)
    {
        // Not implemented.
    }
    
    double MonotonicallyIncreasingTime(angle::PlatformMethods *platform)
    {
        return GetHostTimeSeconds();
    }
    
    void DumpTraceEventsToJSONFile(const std::vector<TraceEvent> &traceEvents,
                                   const char *outputFileName)
    {
        Json::Value eventsValue(Json::arrayValue);
    
        for (const TraceEvent &traceEvent : traceEvents)
        {
            Json::Value value(Json::objectValue);
    
            std::stringstream phaseName;
            phaseName << traceEvent.phase;
    
            const auto microseconds =
                static_cast<Json::LargestInt>(traceEvent.timestamp * 1000.0 * 1000.0);
    
            value["name"] = traceEvent.name;
            value["cat"]  = traceEvent.categoryName;
            value["ph"]   = phaseName.str();
            value["ts"]   = microseconds;
            value["pid"]  = strcmp(traceEvent.categoryName, "gpu.angle.gpu") == 0 ? "GPU" : "ANGLE";
            value["tid"]  = 1;
    
            eventsValue.append(value);
        }
    
        Json::Value root(Json::objectValue);
        root["traceEvents"] = eventsValue;
    
        std::ofstream outFile;
        outFile.open(outputFileName);
    
        Json::StyledWriter styledWrite;
        outFile << styledWrite.write(root);
    
        outFile.close();
    }
    
    ANGLE_MAYBE_UNUSED void KHRONOS_APIENTRY DebugMessageCallback(GLenum source,
                                                                  GLenum type,
                                                                  GLuint id,
                                                                  GLenum severity,
                                                                  GLsizei length,
                                                                  const GLchar *message,
                                                                  const void *userParam)
    {
        std::string sourceText   = gl::GetDebugMessageSourceString(source);
        std::string typeText     = gl::GetDebugMessageTypeString(type);
        std::string severityText = gl::GetDebugMessageSeverityString(severity);
        std::cerr << sourceText << ", " << typeText << ", " << severityText << ": " << message << "\n";
    }
    }  // anonymous namespace
    
    TraceEvent::TraceEvent(char phaseIn,
                           const char *categoryNameIn,
                           const char *nameIn,
                           double timestampIn)
        : phase(phaseIn), categoryName(categoryNameIn), name{}, timestamp(timestampIn), tid(1)
    {
        ASSERT(strlen(nameIn) < kMaxNameLen);
        strcpy(name, nameIn);
    }
    
    ANGLEPerfTest::ANGLEPerfTest(const std::string &name,
                                 const std::string &backend,
                                 const std::string &story,
                                 unsigned int iterationsPerStep)
        : mName(name),
          mBackend(backend),
          mStory(story),
          mGPUTimeNs(0),
          mSkipTest(false),
          mStepsToRun(std::numeric_limits<unsigned int>::max()),
          mNumStepsPerformed(0),
          mIterationsPerStep(iterationsPerStep),
          mRunning(true)
    {
        if (mStory == "")
        {
            mStory = "baseline_story";
        }
        if (mStory[0] == '_')
        {
            mStory = mStory.substr(1);
        }
        mReporter = std::make_unique<perf_test::PerfResultReporter>(mName + mBackend, mStory);
        mReporter->RegisterImportantMetric(".wall_time", "ns");
        mReporter->RegisterImportantMetric(".gpu_time", "ns");
        mReporter->RegisterFyiMetric(".steps", "count");
    }
    
    ANGLEPerfTest::~ANGLEPerfTest() {}
    
    void ANGLEPerfTest::run()
    {
        if (mSkipTest)
        {
            return;
        }
    
        // Calibrate to a fixed number of steps during an initial set time.
        if (gStepsToRunOverride <= 0)
        {
            doRunLoop(kCalibrationRunTimeSeconds);
    
            // Scale steps down according to the time that exeeded one second.
            double scale = kCalibrationRunTimeSeconds / mTimer.getElapsedTime();
            mStepsToRun  = static_cast<unsigned int>(static_cast<double>(mNumStepsPerformed) * scale);
    
            // Calibration allows the perf test runner script to save some time.
            if (gCalibration)
            {
                mReporter->AddResult(".steps", static_cast<size_t>(mStepsToRun));
                return;
            }
        }
        else
        {
            mStepsToRun = gStepsToRunOverride;
        }
    
        // Check again for early exit.
        if (mSkipTest)
        {
            return;
        }
    
        // Do another warmup run. Seems to consistently improve results.
        doRunLoop(kMaximumRunTimeSeconds);
    
        double totalTime = 0.0;
        for (unsigned int trial = 0; trial < kNumTrials; ++trial)
        {
            doRunLoop(kMaximumRunTimeSeconds);
            totalTime += printResults();
        }
    }
    
    void ANGLEPerfTest::doRunLoop(double maxRunTime)
    {
        mNumStepsPerformed = 0;
        mRunning           = true;
        mTimer.start();
        startTest();
    
        while (mRunning)
        {
            step();
            if (mRunning)
            {
                ++mNumStepsPerformed;
                if (mTimer.getElapsedTime() > maxRunTime)
                {
                    mRunning = false;
                }
                else if (mNumStepsPerformed >= mStepsToRun)
                {
                    mRunning = false;
                }
            }
        }
        finishTest();
        mTimer.stop();
    }
    
    void ANGLEPerfTest::SetUp() {}
    
    void ANGLEPerfTest::TearDown() {}
    
    double ANGLEPerfTest::printResults()
    {
        double elapsedTimeSeconds[2] = {
            mTimer.getElapsedTime(),
            mGPUTimeNs * 1e-9,
        };
    
        const char *clockNames[2] = {
            ".wall_time",
            ".gpu_time",
        };
    
        // If measured gpu time is non-zero, print that too.
        size_t clocksToOutput = mGPUTimeNs > 0 ? 2 : 1;
    
        double retValue = 0.0;
        for (size_t i = 0; i < clocksToOutput; ++i)
        {
            double secondsPerStep = elapsedTimeSeconds[i] / static_cast<double>(mNumStepsPerformed);
            double secondsPerIteration = secondsPerStep / static_cast<double>(mIterationsPerStep);
    
            perf_test::MetricInfo metricInfo;
            std::string units;
            // Lazily register the metric, re-using the existing units if it is
            // already registered.
            if (!mReporter->GetMetricInfo(clockNames[i], &metricInfo))
            {
                units = secondsPerIteration > 1e-3 ? "us" : "ns";
                mReporter->RegisterImportantMetric(clockNames[i], units);
            }
            else
            {
                units = metricInfo.units;
            }
    
            if (units == "us")
            {
                retValue = secondsPerIteration * kMicroSecondsPerSecond;
            }
            else
            {
                retValue = secondsPerIteration * kNanoSecondsPerSecond;
            }
            mReporter->AddResult(clockNames[i], retValue);
        }
        return retValue;
    }
    
    double ANGLEPerfTest::normalizedTime(size_t value) const
    {
        return static_cast<double>(value) / static_cast<double>(mNumStepsPerformed);
    }
    
    std::string RenderTestParams::backend() const
    {
        std::stringstream strstr;
    
        switch (driver)
        {
            case angle::GLESDriverType::AngleEGL:
                break;
            case angle::GLESDriverType::SystemEGL:
                strstr << "_native";
                break;
            case angle::GLESDriverType::SystemWGL:
                strstr << "_wgl";
                break;
            default:
                assert(0);
                return "_unk";
        }
    
        switch (getRenderer())
        {
            case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
                break;
            case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
                strstr << "_d3d11";
                break;
            case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
                strstr << "_d3d9";
                break;
            case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
                strstr << "_gl";
                break;
            case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
                strstr << "_gles";
                break;
            case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
                strstr << "_vulkan";
                break;
            default:
                assert(0);
                return "_unk";
        }
    
        if (eglParameters.deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE)
        {
            strstr << "_null";
        }
    
        return strstr.str();
    }
    
    std::string RenderTestParams::story() const
    {
        return "";
    }
    
    std::string RenderTestParams::backendAndStory() const
    {
        return backend() + story();
    }
    
    ANGLERenderTest::ANGLERenderTest(const std::string &name, const RenderTestParams &testParams)
        : ANGLEPerfTest(name,
                        testParams.backend(),
                        testParams.story(),
                        OneFrame() ? 1 : testParams.iterationsPerStep),
          mTestParams(testParams),
          mIsTimestampQueryAvailable(false),
          mGLWindow(nullptr),
          mOSWindow(nullptr),
          mSwapEnabled(true)
    {
        // Force fast tests to make sure our slowest bots don't time out.
        if (OneFrame())
        {
            const_cast<RenderTestParams &>(testParams).iterationsPerStep = 1;
        }
    
        // Try to ensure we don't trigger allocation during execution.
        mTraceEventBuffer.reserve(kInitialTraceEventBufferSize);
    
        switch (testParams.driver)
        {
            case angle::GLESDriverType::AngleEGL:
                mGLWindow = EGLWindow::New(testParams.majorVersion, testParams.minorVersion);
                mEntryPointsLib.reset(angle::OpenSharedLibrary(ANGLE_EGL_LIBRARY_NAME,
                                                               angle::SearchType::ApplicationDir));
                break;
            case angle::GLESDriverType::SystemEGL:
    #if defined(ANGLE_USE_UTIL_LOADER) && !defined(ANGLE_PLATFORM_WINDOWS)
                mGLWindow = EGLWindow::New(testParams.majorVersion, testParams.minorVersion);
                mEntryPointsLib.reset(
                    angle::OpenSharedLibraryWithExtension(GetNativeEGLLibraryNameWithExtension()));
    #else
                std::cerr << "Not implemented." << std::endl;
                mSkipTest = true;
    #endif  // defined(ANGLE_USE_UTIL_LOADER) && !defined(ANGLE_PLATFORM_WINDOWS)
                break;
            case angle::GLESDriverType::SystemWGL:
    #if defined(ANGLE_USE_UTIL_LOADER) && defined(ANGLE_PLATFORM_WINDOWS)
                mGLWindow = WGLWindow::New(testParams.majorVersion, testParams.minorVersion);
                mEntryPointsLib.reset(
                    angle::OpenSharedLibrary("opengl32", angle::SearchType::SystemDir));
    #else
                std::cout << "WGL driver not available. Skipping test." << std::endl;
                mSkipTest = true;
    #endif  // defined(ANGLE_USE_UTIL_LOADER) && defined(ANGLE_PLATFORM_WINDOWS)
                break;
            default:
                std::cerr << "Error in switch." << std::endl;
                mSkipTest = true;
                break;
        }
    }
    
    ANGLERenderTest::~ANGLERenderTest()
    {
        OSWindow::Delete(&mOSWindow);
        GLWindowBase::Delete(&mGLWindow);
    }
    
    void ANGLERenderTest::addExtensionPrerequisite(const char *extensionName)
    {
        mExtensionPrerequisites.push_back(extensionName);
    }
    
    void ANGLERenderTest::SetUp()
    {
        if (mSkipTest)
        {
            return;
        }
    
        ANGLEPerfTest::SetUp();
    
        // Set a consistent CPU core affinity and high priority.
        angle::StabilizeCPUForBenchmarking();
    
        mOSWindow = OSWindow::New();
    
        if (!mGLWindow)
        {
            mSkipTest = true;
            return;
        }
    
        mPlatformMethods.overrideWorkaroundsD3D      = OverrideWorkaroundsD3D;
        mPlatformMethods.logError                    = EmptyPlatformMethod;
        mPlatformMethods.logWarning                  = EmptyPlatformMethod;
        mPlatformMethods.logInfo                     = EmptyPlatformMethod;
        mPlatformMethods.addTraceEvent               = AddPerfTraceEvent;
        mPlatformMethods.getTraceCategoryEnabledFlag = GetPerfTraceCategoryEnabled;
        mPlatformMethods.updateTraceEventDuration    = UpdateTraceEventDuration;
        mPlatformMethods.monotonicallyIncreasingTime = MonotonicallyIncreasingTime;
        mPlatformMethods.context                     = this;
    
        if (!mOSWindow->initialize(mName, mTestParams.windowWidth, mTestParams.windowHeight))
        {
            mSkipTest = true;
            FAIL() << "Failed initializing OSWindow";
            // FAIL returns.
        }
    
        // Override platform method parameter.
        EGLPlatformParameters withMethods = mTestParams.eglParameters;
        withMethods.platformMethods       = &mPlatformMethods;
    
        // Request a common framebuffer config
        mConfigParams.redBits     = 8;
        mConfigParams.greenBits   = 8;
        mConfigParams.blueBits    = 8;
        mConfigParams.alphaBits   = 8;
        mConfigParams.depthBits   = 24;
        mConfigParams.stencilBits = 8;
    
        if (!mGLWindow->initializeGL(mOSWindow, mEntryPointsLib.get(), mTestParams.driver, withMethods,
                                     mConfigParams))
        {
            mSkipTest = true;
            FAIL() << "Failed initializing GL Window";
            // FAIL returns.
        }
    
        // Disable vsync.
        if (!mGLWindow->setSwapInterval(0))
        {
            mSkipTest = true;
            FAIL() << "Failed setting swap interval";
            // FAIL returns.
        }
    
        mIsTimestampQueryAvailable = IsGLExtensionEnabled("GL_EXT_disjoint_timer_query");
    
        if (!areExtensionPrerequisitesFulfilled())
        {
            mSkipTest = true;
        }
    
        if (mSkipTest)
        {
            return;
        }
    
    #if defined(ANGLE_ENABLE_ASSERTS)
        if (IsGLExtensionEnabled("GL_KHR_debug"))
        {
            glEnable(GL_DEBUG_OUTPUT);
            glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
            // Enable medium and high priority messages.
            glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_HIGH, 0, nullptr,
                                     GL_TRUE);
            glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_MEDIUM, 0, nullptr,
                                     GL_TRUE);
            // Disable low and notification priority messages.
            glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW, 0, nullptr,
                                     GL_FALSE);
            glDebugMessageControlKHR(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0,
                                     nullptr, GL_FALSE);
            // Disable medium priority performance messages to reduce spam.
            glDebugMessageControlKHR(GL_DONT_CARE, GL_DEBUG_TYPE_PERFORMANCE, GL_DEBUG_SEVERITY_MEDIUM,
                                     0, nullptr, GL_FALSE);
            glDebugMessageCallbackKHR(DebugMessageCallback, this);
        }
    #endif
    
        initializeBenchmark();
    
        if (mTestParams.iterationsPerStep == 0)
        {
            mSkipTest = true;
            FAIL() << "Please initialize 'iterationsPerStep'.";
            // FAIL returns.
        }
    
        // Capture a screenshot if enabled.
        if (gScreenShotDir != nullptr)
        {
            std::stringstream screenshotNameStr;
            screenshotNameStr << gScreenShotDir << GetPathSeparator() << "angle" << mBackend << "_"
                              << mStory << ".png";
            std::string screenshotName = screenshotNameStr.str();
            saveScreenshot(screenshotName);
        }
    }
    
    void ANGLERenderTest::TearDown()
    {
        if (!mSkipTest)
        {
            destroyBenchmark();
        }
    
        if (mGLWindow)
        {
            mGLWindow->destroyGL();
            mGLWindow = nullptr;
        }
    
        if (mOSWindow)
        {
            mOSWindow->destroy();
            mOSWindow = nullptr;
        }
    
        // Dump trace events to json file.
        if (gEnableTrace)
        {
            DumpTraceEventsToJSONFile(mTraceEventBuffer, gTraceFile);
        }
    
        ANGLEPerfTest::TearDown();
    }
    
    void ANGLERenderTest::beginInternalTraceEvent(const char *name)
    {
        if (gEnableTrace)
        {
            mTraceEventBuffer.emplace_back(TRACE_EVENT_PHASE_BEGIN, gTraceCategories[0].name, name,
                                           MonotonicallyIncreasingTime(&mPlatformMethods));
        }
    }
    
    void ANGLERenderTest::endInternalTraceEvent(const char *name)
    {
        if (gEnableTrace)
        {
            mTraceEventBuffer.emplace_back(TRACE_EVENT_PHASE_END, gTraceCategories[0].name, name,
                                           MonotonicallyIncreasingTime(&mPlatformMethods));
        }
    }
    
    void ANGLERenderTest::beginGLTraceEvent(const char *name, double hostTimeSec)
    {
        if (gEnableTrace)
        {
            mTraceEventBuffer.emplace_back(TRACE_EVENT_PHASE_BEGIN, gTraceCategories[1].name, name,
                                           hostTimeSec);
        }
    }
    
    void ANGLERenderTest::endGLTraceEvent(const char *name, double hostTimeSec)
    {
        if (gEnableTrace)
        {
            mTraceEventBuffer.emplace_back(TRACE_EVENT_PHASE_END, gTraceCategories[1].name, name,
                                           hostTimeSec);
        }
    }
    
    void ANGLERenderTest::step()
    {
        beginInternalTraceEvent("step");
    
        // Clear events that the application did not process from this frame
        Event event;
        bool closed = false;
        while (popEvent(&event))
        {
            // If the application did not catch a close event, close now
            if (event.Type == Event::EVENT_CLOSED)
            {
                closed = true;
            }
        }
    
        if (closed)
        {
            abortTest();
        }
        else
        {
            drawBenchmark();
    
            // Swap is needed so that the GPU driver will occasionally flush its
            // internal command queue to the GPU. This is enabled for null back-end
            // devices because some back-ends (e.g. Vulkan) also accumulate internal
            // command queues.
            if (mSwapEnabled)
            {
                mGLWindow->swap();
            }
            mOSWindow->messageLoop();
    
    #if defined(ANGLE_ENABLE_ASSERTS)
            EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
    #endif  // defined(ANGLE_ENABLE_ASSERTS)
        }
    
        endInternalTraceEvent("step");
    }
    
    void ANGLERenderTest::startGpuTimer()
    {
        if (mTestParams.trackGpuTime && mIsTimestampQueryAvailable)
        {
            glBeginQueryEXT(GL_TIME_ELAPSED_EXT, mTimestampQuery);
        }
    }
    
    void ANGLERenderTest::stopGpuTimer()
    {
        if (mTestParams.trackGpuTime && mIsTimestampQueryAvailable)
        {
            glEndQueryEXT(GL_TIME_ELAPSED_EXT);
            uint64_t gpuTimeNs = 0;
            glGetQueryObjectui64vEXT(mTimestampQuery, GL_QUERY_RESULT_EXT, &gpuTimeNs);
    
            mGPUTimeNs += gpuTimeNs;
        }
    }
    
    void ANGLERenderTest::startTest()
    {
        if (mTestParams.trackGpuTime)
        {
            glGenQueriesEXT(1, &mTimestampQuery);
            mGPUTimeNs = 0;
        }
    }
    
    void ANGLERenderTest::finishTest()
    {
        if (mTestParams.trackGpuTime)
        {
            glDeleteQueriesEXT(1, &mTimestampQuery);
        }
        if (mTestParams.eglParameters.deviceType != EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE)
        {
            glFinish();
        }
    }
    
    bool ANGLERenderTest::popEvent(Event *event)
    {
        return mOSWindow->popEvent(event);
    }
    
    OSWindow *ANGLERenderTest::getWindow()
    {
        return mOSWindow;
    }
    
    GLWindowBase *ANGLERenderTest::getGLWindow()
    {
        return mGLWindow;
    }
    
    bool ANGLERenderTest::areExtensionPrerequisitesFulfilled() const
    {
        for (const char *extension : mExtensionPrerequisites)
        {
            if (!CheckExtensionExists(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)),
                                      extension))
            {
                std::cout << "Test skipped due to missing extension: " << extension << std::endl;
                return false;
            }
        }
        return true;
    }
    
    void ANGLERenderTest::setWebGLCompatibilityEnabled(bool webglCompatibility)
    {
        mConfigParams.webGLCompatibility = webglCompatibility;
    }
    
    void ANGLERenderTest::setRobustResourceInit(bool enabled)
    {
        mConfigParams.robustResourceInit = enabled;
    }
    
    std::vector<TraceEvent> &ANGLERenderTest::getTraceEventBuffer()
    {
        return mTraceEventBuffer;
    }
    
    namespace angle
    {
    double GetHostTimeSeconds()
    {
        // Move the time origin to the first call to this function, to avoid generating unnecessarily
        // large timestamps.
        static double origin = angle::GetCurrentTime();
        return angle::GetCurrentTime() - origin;
    }
    }  // namespace angle