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  • Hash : 9ecb9f9d
    Author : daniel@transgaming.com
    Date : 2010-07-28T19:21:12

    Sharing for buffer, texture and renderbuffer objects.
    
    TRAC #12496
    
    Derive Renderbuffer, Texture and Buffer from RefCountObject.
    This class keeps a reference count for all objects that need cross-context
    reference counting, and also the object id.
    Restructure Renderbuffers to create a wrapper object and a storage object.
    Use BindingPointer for all binding points instead of binding by object id.
    
    Signed-off-by: Shannon Woods
    Signed-off-by: Daniel Koch
    
    git-svn-id: https://angleproject.googlecode.com/svn/trunk@364 736b8ea6-26fd-11df-bfd4-992fa37f6226
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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