Hash :
8cf813c7
Author :
Date :
2015-05-04T12:55:18
Query attachment render targets from Impl class. *re-land with fix for D3D9* This allows us to eradicate the GetAttachmentRenderTarget methods. This improves potential performance, at the cost of exposing a Renderer-specific function at the API object level. BUG=angleproject:963 Change-Id: Iee9f985ddaed668df0c622228004b348eb4d2ea8 Reviewed-on: https://chromium-review.googlesource.com/269006 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderbufferImpl.h: Defines the abstract class gl::RenderbufferImpl
#ifndef LIBANGLE_RENDERER_RENDERBUFFERIMPL_H_
#define LIBANGLE_RENDERER_RENDERBUFFERIMPL_H_
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/FramebufferAttachment.h"
namespace rx
{
class RenderbufferImpl : public FramebufferAttachmentObjectImpl
{
public:
RenderbufferImpl();
virtual ~RenderbufferImpl() = 0;
virtual gl::Error setStorage(GLenum internalformat, size_t width, size_t height) = 0;
virtual gl::Error setStorageMultisample(size_t samples, GLenum internalformat, size_t width, size_t height) = 0;
};
}
#endif // LIBANGLE_RENDERER_RENDERBUFFERIMPL_H_