Hash :
c2e75afa
Author :
Date :
2015-01-05T14:26:24
Rename RenderTarget to RenderTargetD3D and move it into the d3d folder. BUG=angle:681 Change-Id: I1946e01ce09d99405c318723c254fe300cc5ac53 Reviewed-on: https://chromium-review.googlesource.com/238471 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TextureStorage.cpp: Shared members of abstract rx::TextureStorage class.
#include "libANGLE/renderer/d3d/TextureStorage.h"
#include "libANGLE/renderer/d3d/TextureD3D.h"
#include "libANGLE/renderer/d3d/RenderTargetD3D.h"
#include "libANGLE/renderer/Renderer.h"
#include "libANGLE/Renderbuffer.h"
#include "libANGLE/Texture.h"
#include "common/debug.h"
#include "common/mathutil.h"
namespace rx
{
TextureStorage::TextureStorage()
: mFirstRenderTargetSerial(0),
mRenderTargetSerialsLayerStride(0)
{}
void TextureStorage::initializeSerials(unsigned int rtSerialsToReserve, unsigned int rtSerialsLayerStride)
{
mFirstRenderTargetSerial = RenderTargetD3D::issueSerials(rtSerialsToReserve);
mRenderTargetSerialsLayerStride = rtSerialsLayerStride;
}
unsigned int TextureStorage::getRenderTargetSerial(const gl::ImageIndex &index) const
{
unsigned int layerOffset = (index.hasLayer() ? (static_cast<unsigned int>(index.layerIndex) * mRenderTargetSerialsLayerStride) : 0);
return mFirstRenderTargetSerial + static_cast<unsigned int>(index.mipIndex) + layerOffset;
}
}