Hash :
08332634
Author :
Date :
2015-05-05T13:35:47
Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I52bcf0cfb1aa123e085a35730fdefb006b617c3c Reviewed-on: https://chromium-review.googlesource.com/269232 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Framebuffer11.h: Defines the Framebuffer11 class.
#ifndef LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_
#define LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_
#include "libANGLE/renderer/d3d/FramebufferD3D.h"
namespace rx
{
class Renderer11;
class Framebuffer11 : public FramebufferD3D
{
public:
Framebuffer11(const gl::Framebuffer::Data &data, Renderer11 *renderer);
virtual ~Framebuffer11();
gl::Error discard(size_t count, const GLenum *attachments) override;
gl::Error invalidate(size_t count, const GLenum *attachments) override;
gl::Error invalidateSub(size_t count, const GLenum *attachments, const gl::Rectangle &area) override;
// Invalidate the cached swizzles of all bound texture attachments.
gl::Error invalidateSwizzles() const;
private:
gl::Error clear(const gl::State &state, const ClearParameters &clearParams) override;
gl::Error readPixels(const gl::Rectangle &area, GLenum format, GLenum type, size_t outputPitch,
const gl::PixelPackState &pack, uint8_t *pixels) const override;
gl::Error blit(const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, const gl::Rectangle *scissor,
bool blitRenderTarget, bool blitDepth, bool blitStencil, GLenum filter,
const gl::Framebuffer *sourceFramebuffer) override;
gl::Error invalidateBase(size_t count, const GLenum *attachments, bool useEXTBehavior) const;
GLenum getRenderTargetImplementationFormat(RenderTargetD3D *renderTarget) const override;
Renderer11 *const mRenderer;
};
}
#endif // LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_