Hash :
435e4910
Author :
Date :
2015-06-04T14:44:52
Don't create child windows in the WGL implementation. BUG=angleproject:890 Change-Id: I66fb7b97ea3f09d40ba25a769c8bc7fe04527805 Reviewed-on: https://chromium-review.googlesource.com/275307 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148
//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// WindowSurfaceWGL.cpp: WGL implementation of egl::Surface for windows
#include "libANGLE/renderer/gl/wgl/WindowSurfaceWGL.h"
#include "common/debug.h"
#include "libANGLE/renderer/gl/wgl/FunctionsWGL.h"
#include "libANGLE/renderer/gl/wgl/wgl_utils.h"
namespace rx
{
WindowSurfaceWGL::WindowSurfaceWGL(EGLNativeWindowType window, int pixelFormat, HGLRC wglContext, const FunctionsWGL *functions)
: SurfaceGL(),
mPixelFormat(pixelFormat),
mWGLContext(wglContext),
mWindow(window),
mDeviceContext(nullptr),
mFunctionsWGL(functions)
{
}
WindowSurfaceWGL::~WindowSurfaceWGL()
{
ReleaseDC(mWindow, mDeviceContext);
mDeviceContext = nullptr;
}
egl::Error WindowSurfaceWGL::initialize()
{
mDeviceContext = GetDC(mWindow);
if (!mDeviceContext)
{
return egl::Error(EGL_BAD_NATIVE_WINDOW, "Failed to get the device context from the native window, "
"error: 0x%X.", GetLastError());
}
// Require that the pixel format for this window has not been set yet or is equal to the Display's pixel format.
int windowPixelFormat = GetPixelFormat(mDeviceContext);
if (windowPixelFormat == 0)
{
PIXELFORMATDESCRIPTOR pixelFormatDescriptor = { 0 };
if (!DescribePixelFormat(mDeviceContext, mPixelFormat, sizeof(pixelFormatDescriptor), &pixelFormatDescriptor))
{
return egl::Error(EGL_BAD_NATIVE_WINDOW, "Failed to DescribePixelFormat, error: 0x%X.", GetLastError());
}
if (!SetPixelFormat(mDeviceContext, mPixelFormat, &pixelFormatDescriptor))
{
return egl::Error(EGL_NOT_INITIALIZED, "Failed to set the pixel format on the device context, "
"error: 0x%X.", GetLastError());
}
}
else if (windowPixelFormat != mPixelFormat)
{
return egl::Error(EGL_NOT_INITIALIZED, "Pixel format of the NativeWindow and NativeDisplayType must match.");
}
return egl::Error(EGL_SUCCESS);
}
egl::Error WindowSurfaceWGL::makeCurrent()
{
if (!mFunctionsWGL->makeCurrent(mDeviceContext, mWGLContext))
{
// TODO: What error type here?
return egl::Error(EGL_CONTEXT_LOST, "Failed to make the WGL context current.");
}
return egl::Error(EGL_SUCCESS);
}
egl::Error WindowSurfaceWGL::swap()
{
if (!mFunctionsWGL->swapBuffers(mDeviceContext))
{
// TODO: What error type here?
return egl::Error(EGL_CONTEXT_LOST, "Failed to swap buffers on the child window.");
}
return egl::Error(EGL_SUCCESS);
}
egl::Error WindowSurfaceWGL::postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height)
{
UNIMPLEMENTED();
return egl::Error(EGL_SUCCESS);
}
egl::Error WindowSurfaceWGL::querySurfacePointerANGLE(EGLint attribute, void **value)
{
UNIMPLEMENTED();
return egl::Error(EGL_SUCCESS);
}
egl::Error WindowSurfaceWGL::bindTexImage(EGLint buffer)
{
UNIMPLEMENTED();
return egl::Error(EGL_SUCCESS);
}
egl::Error WindowSurfaceWGL::releaseTexImage(EGLint buffer)
{
UNIMPLEMENTED();
return egl::Error(EGL_SUCCESS);
}
void WindowSurfaceWGL::setSwapInterval(EGLint interval)
{
if (mFunctionsWGL->swapIntervalEXT)
{
mFunctionsWGL->swapIntervalEXT(interval);
}
}
EGLint WindowSurfaceWGL::getWidth() const
{
RECT rect;
if (!GetClientRect(mWindow, &rect))
{
return 0;
}
return rect.right - rect.left;
}
EGLint WindowSurfaceWGL::getHeight() const
{
RECT rect;
if (!GetClientRect(mWindow, &rect))
{
return 0;
}
return rect.bottom - rect.top;
}
EGLint WindowSurfaceWGL::isPostSubBufferSupported() const
{
// PostSubBuffer extension not exposed on WGL.
UNIMPLEMENTED();
return EGL_FALSE;
}
}