Hash :
9e582b93
Author :
Date :
2015-06-22T11:18:32
perf_tests: Normalize MS counts in EGL init test. The un-normalized values depend on the number of frames rendered, so if we optimize down one time, the other ms values all increase, because we are rendering more frames. This generates spurious perf alerts from the perf dashboard. BUG=None Change-Id: I1bc480141a8cad7eee96bcdf4d6747a3cbae30f2 Reviewed-on: https://chromium-review.googlesource.com/280980 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// EGLInitializePerfTest:
// Performance test for device creation.
//
#include "ANGLEPerfTest.h"
#include "Timer.h"
#include "test_utils/angle_test_configs.h"
#include "test_utils/angle_test_instantiate.h"
#include "platform/Platform.h"
using namespace testing;
namespace
{
// Only applies to D3D11
class CapturePlatform : public angle::Platform
{
public:
CapturePlatform()
: mLoadDLLsMS(0),
mCreateDeviceMS(0),
mInitResourcesMS(0),
mTimer(CreateTimer())
{
mTimer->start();
}
double currentTime() override;
void histogramCustomCounts(
const char *name, int sample, int min, int max, int bucketCount) override;
size_t getLoadDLLsMS() const { return mLoadDLLsMS; }
size_t getCreateDeviceMS() const { return mCreateDeviceMS; }
size_t getInitResourcesMS() const { return mInitResourcesMS; }
private:
Timer *mTimer;
size_t mLoadDLLsMS;
size_t mCreateDeviceMS;
size_t mInitResourcesMS;
};
double CapturePlatform::currentTime()
{
return mTimer->getElapsedTime();
}
void CapturePlatform::histogramCustomCounts(
const char *name, int sample, int /*min*/, int /*max*/, int /*bucketCount*/)
{
// These must match the names of the histograms.
if (strcmp(name, "GPU.ANGLE.Renderer11InitializeDLLsMS") == 0)
{
mLoadDLLsMS += static_cast<size_t>(sample);
}
// Note: not captured in debug, due to creating a debug device
else if (strcmp(name, "GPU.ANGLE.D3D11CreateDeviceMS") == 0)
{
mCreateDeviceMS += static_cast<size_t>(sample);
}
else if (strcmp(name, "GPU.ANGLE.Renderer11InitializeDeviceMS") == 0)
{
mInitResourcesMS += static_cast<size_t>(sample);
}
}
class EGLInitializePerfTest : public ANGLEPerfTest,
public WithParamInterface<angle::PlatformParameters>
{
public:
EGLInitializePerfTest();
~EGLInitializePerfTest();
void step(float dt, double totalTime) override;
void TearDown() override;
private:
OSWindow *mOSWindow;
EGLDisplay mDisplay;
CapturePlatform mCapturePlatform;
};
EGLInitializePerfTest::EGLInitializePerfTest()
: ANGLEPerfTest("EGLInitialize", "_run"),
mOSWindow(nullptr),
mDisplay(EGL_NO_DISPLAY)
{
auto platform = GetParam().eglParameters;
std::vector<EGLint> displayAttributes;
displayAttributes.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
displayAttributes.push_back(platform.renderer);
displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE);
displayAttributes.push_back(platform.majorVersion);
displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE);
displayAttributes.push_back(platform.minorVersion);
if (platform.renderer == EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE ||
platform.renderer == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
displayAttributes.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
displayAttributes.push_back(platform.deviceType);
}
displayAttributes.push_back(EGL_NONE);
mOSWindow = CreateOSWindow();
mOSWindow->initialize("EGLInitialize Test", 64, 64);
auto eglGetPlatformDisplayEXT =
reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT"));
if (eglGetPlatformDisplayEXT == nullptr)
{
std::cerr << "Error getting platform display!" << std::endl;
return;
}
mDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE,
mOSWindow->getNativeDisplay(),
&displayAttributes[0]);
ANGLEPlatformInitialize(&mCapturePlatform);
}
EGLInitializePerfTest::~EGLInitializePerfTest()
{
SafeDelete(mOSWindow);
}
void EGLInitializePerfTest::step(float dt, double totalTime)
{
ASSERT_TRUE(mDisplay != EGL_NO_DISPLAY);
EGLint majorVersion, minorVersion;
ASSERT_TRUE(eglInitialize(mDisplay, &majorVersion, &minorVersion) == EGL_TRUE);
ASSERT_TRUE(eglTerminate(mDisplay) == EGL_TRUE);
if (mTimer->getElapsedTime() >= 5.0)
{
mRunning = false;
}
}
void EGLInitializePerfTest::TearDown()
{
ANGLEPerfTest::TearDown();
printResult("LoadDLLs", normalizedTime(mCapturePlatform.getLoadDLLsMS()), "ms", true);
printResult("D3D11CreateDevice", normalizedTime(mCapturePlatform.getCreateDeviceMS()), "ms", true);
printResult("InitResources", normalizedTime(mCapturePlatform.getInitResourcesMS()), "ms", true);
ANGLEPlatformShutdown();
}
TEST_P(EGLInitializePerfTest, Run)
{
run();
}
ANGLE_INSTANTIATE_TEST(EGLInitializePerfTest, angle::ES2_D3D11());
} // namespace