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kc3-lang/angle/src/libANGLE/renderer/TextureImpl_mock.h

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  • Author : Jamie Madill
    Date : 2016-11-03 16:45:34
    Hash : 8f775607
    Message : Introduce a gl::BufferState class. This state can share vital pieces of information with the impl. The most elementary state is the buffer size, which then the impl doesn't need to replicate. BUG=angleproject:1579 Change-Id: I341393c64a6e49de65c1d53b1bad2fa143209862 Reviewed-on: https://chromium-review.googlesource.com/406644 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/renderer/TextureImpl_mock.h
  • //
    // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // TextureImpl_mock.h: Defines a mock of the TextureImpl class.
    
    #ifndef LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_
    #define LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_
    
    #include "gmock/gmock.h"
    
    #include "libANGLE/renderer/TextureImpl.h"
    
    namespace rx
    {
    
    class MockTextureImpl : public TextureImpl
    {
      public:
        MockTextureImpl() : TextureImpl(mMockState), mMockState(GL_TEXTURE_2D) {}
        virtual ~MockTextureImpl() { destructor(); }
        MOCK_METHOD8(setImage, gl::Error(GLenum, size_t, GLenum, const gl::Extents &, GLenum, GLenum, const gl::PixelUnpackState &, const uint8_t *));
        MOCK_METHOD7(setSubImage, gl::Error(GLenum, size_t, const gl::Box &, GLenum, GLenum, const gl::PixelUnpackState &, const uint8_t *));
        MOCK_METHOD7(setCompressedImage, gl::Error(GLenum, size_t, GLenum, const gl::Extents &, const gl::PixelUnpackState &, size_t, const uint8_t *));
        MOCK_METHOD7(setCompressedSubImage, gl::Error(GLenum, size_t, const gl::Box &, GLenum, const gl::PixelUnpackState &, size_t, const uint8_t *));
        MOCK_METHOD5(copyImage, gl::Error(GLenum, size_t, const gl::Rectangle &, GLenum, const gl::Framebuffer *));
        MOCK_METHOD5(copySubImage, gl::Error(GLenum, size_t, const gl::Offset &, const gl::Rectangle &, const gl::Framebuffer *));
        MOCK_METHOD6(copyTexture, gl::Error(GLenum, GLenum, bool, bool, bool, const gl::Texture *));
        MOCK_METHOD6(copySubTexture,
                     gl::Error(const gl::Offset &,
                               const gl::Rectangle &,
                               bool,
                               bool,
                               bool,
                               const gl::Texture *));
        MOCK_METHOD1(copyCompressedTexture, gl::Error(const gl::Texture *source));
        MOCK_METHOD4(setStorage, gl::Error(GLenum, size_t, GLenum, const gl::Extents &));
        MOCK_METHOD3(setImageExternal,
                     gl::Error(GLenum, egl::Stream *, const egl::Stream::GLTextureDescription &));
        MOCK_METHOD2(setEGLImageTarget, gl::Error(GLenum, egl::Image *));
        MOCK_METHOD0(generateMipmap, gl::Error());
        MOCK_METHOD1(bindTexImage, void(egl::Surface *));
        MOCK_METHOD0(releaseTexImage, void(void));
    
        MOCK_METHOD2(getAttachmentRenderTarget, gl::Error(const gl::FramebufferAttachment::Target &, FramebufferAttachmentRenderTarget **));
    
        MOCK_METHOD1(setBaseLevel, void(GLuint));
    
        MOCK_METHOD1(syncState, void(const gl::Texture::DirtyBits &));
    
        MOCK_METHOD0(destructor, void());
    
      protected:
        gl::TextureState mMockState;
    };
    
    }
    
    #endif // LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_