Edit

kc3-lang/angle/src/libANGLE/renderer/vulkan/FramebufferVk.cpp

Branch :

  • Show log

    Commit

  • Author : Jamie Madill
    Date : 2016-05-25 12:57:39
    Hash : 9e54b5af
    Message : Add Vulkan stubs. Currently enabled for Windows by default. BUG=angleproject:1319 Change-Id: I87921c579bee466465fb1e3f629bb3a40fdff659 Reviewed-on: https://chromium-review.googlesource.com/328730 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/renderer/vulkan/FramebufferVk.cpp
  • //
    // Copyright 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // FramebufferVk.cpp:
    //    Implements the class methods for FramebufferVk.
    //
    
    #include "libANGLE/renderer/vulkan/FramebufferVk.h"
    
    #include "common/debug.h"
    
    namespace rx
    {
    
    FramebufferVk::FramebufferVk(const gl::FramebufferState &state) : FramebufferImpl(state)
    {
    }
    
    FramebufferVk::~FramebufferVk()
    {
    }
    
    gl::Error FramebufferVk::discard(size_t count, const GLenum *attachments)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error FramebufferVk::invalidate(size_t count, const GLenum *attachments)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error FramebufferVk::invalidateSub(size_t count,
                                           const GLenum *attachments,
                                           const gl::Rectangle &area)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error FramebufferVk::clear(ContextImpl *context, GLbitfield mask)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error FramebufferVk::clearBufferfv(ContextImpl *context,
                                           GLenum buffer,
                                           GLint drawbuffer,
                                           const GLfloat *values)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error FramebufferVk::clearBufferuiv(ContextImpl *context,
                                            GLenum buffer,
                                            GLint drawbuffer,
                                            const GLuint *values)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error FramebufferVk::clearBufferiv(ContextImpl *context,
                                           GLenum buffer,
                                           GLint drawbuffer,
                                           const GLint *values)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error FramebufferVk::clearBufferfi(ContextImpl *context,
                                           GLenum buffer,
                                           GLint drawbuffer,
                                           GLfloat depth,
                                           GLint stencil)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    GLenum FramebufferVk::getImplementationColorReadFormat() const
    {
        UNIMPLEMENTED();
        return GLenum();
    }
    
    GLenum FramebufferVk::getImplementationColorReadType() const
    {
        UNIMPLEMENTED();
        return GLenum();
    }
    
    gl::Error FramebufferVk::readPixels(ContextImpl *context,
                                        const gl::Rectangle &area,
                                        GLenum format,
                                        GLenum type,
                                        GLvoid *pixels) const
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    gl::Error FramebufferVk::blit(ContextImpl *context,
                                  const gl::Rectangle &sourceArea,
                                  const gl::Rectangle &destArea,
                                  GLbitfield mask,
                                  GLenum filter)
    {
        UNIMPLEMENTED();
        return gl::Error(GL_INVALID_OPERATION);
    }
    
    bool FramebufferVk::checkStatus() const
    {
        UNIMPLEMENTED();
        return bool();
    }
    
    void FramebufferVk::syncState(const gl::Framebuffer::DirtyBits &dirtyBits)
    {
        UNIMPLEMENTED();
    }
    
    }  // namespace rx