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kc3-lang/angle/src/libGLESv2/renderer/d3d/ImageD3D.cpp

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  • Author : Geoff Lang
    Date : 2014-06-12 14:10:47
    Hash : 0b7eef7c
    Message : Removed common_includes.h reordered includes. Since we are not using precompiled headers anymore, remove common_includes.h so that fewer files are included in cpp files. Reordered includes to be in the following order: 1) Local ANGLE project headers, ordered by directory in descending depth 2) GL headers 3) STL headers This helps enforce the include-what-you-use principal by reducing the number of STL headers unexpectedly shared between files. This include order conflicts with some of the Google c++ style guide which states that STL includes should be first but this helps us catch more issues. Change-Id: I8f7785f4ad574e253dd3c7b4fb1e54d3ce3b99fc Reviewed-on: https://chromium-review.googlesource.com/214850 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/libGLESv2/renderer/d3d/ImageD3D.cpp
  • //
    // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Image.h: Implements the rx::Image class, an abstract base class for the
    // renderer-specific classes which will define the interface to the underlying
    // surfaces or resources.
    
    #include "libGLESv2/renderer/d3d/ImageD3D.h"
    
    namespace rx
    {
    
    ImageD3D::ImageD3D()
    {
    }
    
    ImageD3D *ImageD3D::makeImageD3D(Image *img)
    {
        ASSERT(HAS_DYNAMIC_TYPE(rx::ImageD3D*, img));
        return static_cast<rx::ImageD3D*>(img);
    }
    
    }