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kc3-lang/angle/src/libANGLE/Surface_unittest.cpp

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  • Author : Jamie Madill
    Date : 2017-02-06 16:04:20
    Hash : 70ee0f61
    Message : Add destroy handler to SurfaceImpl. This allows the Vulkan back-end to avoid storing a reference to the VkDevice. This will extend to all the Vulkan object handle wrapper types. BUG=angleproject:1684 Change-Id: I3a98e94bc171ca27f225ce57996c3fdf9581e6e1 Reviewed-on: https://chromium-review.googlesource.com/424229 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/Surface_unittest.cpp
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "gmock/gmock.h"
    #include "gtest/gtest.h"
    #include "libANGLE/angletypes.h"
    #include "libANGLE/AttributeMap.h"
    #include "libANGLE/Config.h"
    #include "libANGLE/ContextState.h"
    #include "libANGLE/State.h"
    #include "libANGLE/Surface.h"
    #include "libANGLE/renderer/FramebufferImpl_mock.h"
    #include "libANGLE/renderer/SurfaceImpl.h"
    #include "tests/angle_unittests_utils.h"
    
    using namespace rx;
    using namespace testing;
    
    namespace
    {
    
    class MockSurfaceImpl : public rx::SurfaceImpl
    {
      public:
        MockSurfaceImpl() : SurfaceImpl(mockState), mockState(nullptr) {}
        virtual ~MockSurfaceImpl() { destructor(); }
    
        MOCK_METHOD1(destroy, void(const DisplayImpl *));
        MOCK_METHOD1(initialize, egl::Error(const DisplayImpl *));
        MOCK_METHOD1(createDefaultFramebuffer, rx::FramebufferImpl *(const gl::FramebufferState &data));
        MOCK_METHOD1(swap, egl::Error(const DisplayImpl *));
        MOCK_METHOD2(swapWithDamage, egl::Error(EGLint *, EGLint));
        MOCK_METHOD4(postSubBuffer, egl::Error(EGLint, EGLint, EGLint, EGLint));
        MOCK_METHOD2(querySurfacePointerANGLE, egl::Error(EGLint, void**));
        MOCK_METHOD2(bindTexImage, egl::Error(gl::Texture*, EGLint));
        MOCK_METHOD1(releaseTexImage, egl::Error(EGLint));
        MOCK_METHOD1(setSwapInterval, void(EGLint));
        MOCK_CONST_METHOD0(getWidth, EGLint());
        MOCK_CONST_METHOD0(getHeight, EGLint());
        MOCK_CONST_METHOD0(isPostSubBufferSupported, EGLint(void));
        MOCK_CONST_METHOD0(getSwapBehavior, EGLint(void));
        MOCK_METHOD2(getAttachmentRenderTarget, gl::Error(const gl::FramebufferAttachment::Target &, rx::FramebufferAttachmentRenderTarget **));
    
        MOCK_METHOD0(destructor, void());
    
        egl::SurfaceState mockState;
    };
    
    TEST(SurfaceTest, DestructionDeletesImpl)
    {
        NiceMock<MockEGLFactory> factory;
    
        MockSurfaceImpl *impl = new MockSurfaceImpl;
        EXPECT_CALL(factory, createWindowSurface(_, _, _)).WillOnce(Return(impl));
    
        egl::Config config;
        egl::Surface *surface = new egl::WindowSurface(
            &factory, &config, static_cast<EGLNativeWindowType>(0), egl::AttributeMap());
    
        EXPECT_CALL(*impl, destroy(_)).Times(1).RetiresOnSaturation();
        EXPECT_CALL(*impl, destructor()).Times(1).RetiresOnSaturation();
    
        surface->onDestroy(nullptr);
    
        // Only needed because the mock is leaked if bugs are present,
        // which logs an error, but does not cause the test to fail.
        // Ordinarily mocks are verified when destroyed.
        Mock::VerifyAndClear(impl);
    }
    
    } // namespace