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kc3-lang/angle/scripts/roll_aosp.sh

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  • Author : Tim Van Patten
    Date : 2021-07-23 11:26:09
    Hash : 348eaf15
    Message : roll_aosp.sh: Add dcheck_always_on = false The GN args 'dcheck_always_on' was recently enabled by default, which resulted in an increase to ANGLE's APK size in AOSP from 16.3MB to 20.6MB. Adding 'dcheck_always_on = false' to roll_aosp.sh to disable the feature reduces the APK back to the original 16.3MB size. Bug: b/189125396 Change-Id: I606c30fe49291fa893228644c4b1fe4dd5fbeabf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3048933 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>

  • scripts/roll_aosp.sh
  • #!/bin/bash
    
    #  Copyright The ANGLE Project Authors. All rights reserved.
    #  Use of this source code is governed by a BSD-style license that can be
    #  found in the LICENSE file.
    #
    # Generates a roll CL within the ANGLE repository of AOSP.
    
    # exit when any command fails
    set -eE -o functrace
    
    failure() {
      local lineno=$1
      local msg=$2
      echo "Failed at $lineno: $msg"
    }
    trap 'failure ${LINENO} "$BASH_COMMAND"' ERR
    
    # Change the working directory to the ANGLE root directory
    cd "${0%/*}/.."
    
    GN_OUTPUT_DIRECTORY=out/Android
    
    function generate_Android_bp_file() {
        rm -rf ${GN_OUTPUT_DIRECTORY}
    
        abis=(
            "arm"
            "arm64"
            "x86"
            "x64"
        )
    
        for abi in "${abis[@]}"; do
            # generate gn build files and convert them to blueprints
            gn_args=(
                "target_os = \"android\""
                "is_component_build = false"
                "is_debug = false"
                "dcheck_always_on = false"
                "symbol_level = 0"
                "angle_standalone = false"
                "angle_build_all = false"
    
                # Build for 64-bit CPUs
                "target_cpu = \"$abi\""
    
                # Target ndk API 26 to make sure ANGLE can use the Vulkan backend on Android
                "android32_ndk_api_level = 26"
                "android64_ndk_api_level = 26"
    
                # Disable all backends except Vulkan
                "angle_enable_vulkan = true"
                "angle_enable_gl = false"
                "angle_enable_d3d9 = false"
                "angle_enable_d3d11 = false"
                "angle_enable_null = false"
                "angle_enable_metal = false"
    
                # SwiftShader is loaded as the system Vulkan driver on Android, not compiled by ANGLE
                "angle_enable_swiftshader = false"
    
                # Disable all shader translator targets except desktop GL (for Vulkan)
                "angle_enable_essl = false"
                "angle_enable_glsl = false"
                "angle_enable_hlsl = false"
    
                "angle_enable_commit_id = false"
    
                # Disable histogram/protobuf support
                "angle_has_histograms = false"
    
                # Disable _LIBCPP_ABI_UNSTABLE, since it breaks std::string
                "libcxx_abi_unstable = false"
    
                # rapidJSON is used for ANGLE's frame capture (among other things), which is unnecessary for AOSP builds.
                "angle_has_rapidjson = false"
            )
    
            if [[ "$1" == "--enableApiTrace" ]]; then
                gn_args=(
                    "${gn_args[@]}"
                    "angle_enable_trace = true"
                    "angle_enable_trace_android_logcat = true"
                )
            fi
    
            gn gen ${GN_OUTPUT_DIRECTORY} --args="${gn_args[*]}"
            gn desc ${GN_OUTPUT_DIRECTORY} --format=json "*" > ${GN_OUTPUT_DIRECTORY}/desc.$abi.json
        done
    
        python scripts/generate_android_bp.py \
            ${GN_OUTPUT_DIRECTORY}/desc.arm.json \
            ${GN_OUTPUT_DIRECTORY}/desc.arm64.json \
            ${GN_OUTPUT_DIRECTORY}/desc.x86.json \
            ${GN_OUTPUT_DIRECTORY}/desc.x64.json > Android.bp
    
        rm -rf ${GN_OUTPUT_DIRECTORY}
    }
    
    
    if [[ "$1" == "--genAndroidBp" ]];then
        generate_Android_bp_file "$2"
        exit 0
    fi
    
    # Check out depot_tools locally and add it to the path
    DEPOT_TOOLS_DIR=_depot_tools
    rm -rf ${DEPOT_TOOLS_DIR}
    git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git ${DEPOT_TOOLS_DIR}
    export PATH=`pwd`/${DEPOT_TOOLS_DIR}:$PATH
    
    third_party_deps=(
        "third_party/abseil-cpp"
        "third_party/vulkan-deps/glslang/src"
        "third_party/vulkan-deps/spirv-headers/src"
        "third_party/vulkan-deps/spirv-tools/src"
        "third_party/vulkan-deps/vulkan-headers/src"
        "third_party/vulkan_memory_allocator"
        "third_party/zlib"
    )
    
    # Only add the parts of NDK and vulkan-deps that are required by ANGLE. The entire dep is too large.
    delete_only_deps=(
        "third_party/vulkan-deps"
    )
    
    # Delete dep directories so that gclient can check them out
    for dep in "${third_party_deps[@]}" "${delete_only_deps[@]}"; do
        rm -rf "$dep"
    done
    
    # Sync all of ANGLE's deps so that 'gn gen' works
    python scripts/bootstrap.py
    gclient sync --reset --force --delete_unversioned_trees
    
    generate_Android_bp_file
    
    # Delete all unsupported 3rd party dependencies. Do this after generate_Android_bp_file, so
    # it has access to all of the necessary BUILD.gn files.
    # Any 3rd party dependencies that are added to this list must have their licenses verified.
    find third_party/ -maxdepth 2 -type d ! -path third_party/ \
        ! -path 'third_party/abseil-cpp*' \
        ! -path 'third_party/vulkan-deps' \
        ! -path 'third_party/vulkan-deps/glslang*' \
        ! -path 'third_party/vulkan-deps/spirv-headers*' \
        ! -path 'third_party/vulkan-deps/spirv-tools*' \
        ! -path 'third_party/vulkan-deps/vulkan-headers*' \
        ! -path 'third_party/vulkan_memory_allocator*' \
        ! -path 'third_party/zlib*' \
        -print0 | xargs --null rm -rf
    # Special handling for zlib's contrib/ (third_party) folder, since there are some
    # missing license files.
    find third_party/zlib/contrib/ -maxdepth 1 -type d ! -path third_party/zlib/contrib/ \
        ! -path 'third_party/zlib/contrib/optimizations*' \
        -print0 | xargs --null rm -rf
    
    git add Android.bp
    
    # Delete the .git files in each dep so that it can be added to this repo. Some deps like jsoncpp
    # have multiple layers of deps so delete everything before adding them.
    for dep in "${third_party_deps[@]}"; do
       rm -rf "$dep"/.git
    done
    
    extra_removal_files=(
       # Some third_party deps have OWNERS files which contains users that have not logged into
       # the Android gerrit. Repo cannot upload with these files present.
       "third_party/abseil-cpp/OWNERS"
       "third_party/vulkan_memory_allocator/OWNERS"
       "third_party/zlib/OWNERS"
       "third_party/zlib/google/OWNERS"
       "third_party/zlib/contrib/tests/OWNERS"
       "third_party/zlib/contrib/bench/OWNERS"
       "third_party/zlib/contrib/tests/fuzzers/OWNERS"
       # Remove Android.mk files to prevent automated CLs:
       #   "[LSC] Add LOCAL_LICENSE_KINDS to external/angle"
       "Android.mk"
       "third_party/vulkan-deps/glslang/src/Android.mk"
       "third_party/vulkan-deps/glslang/src/ndk_test/Android.mk"
       "third_party/vulkan-deps/spirv-tools/src/Android.mk"
       "third_party/vulkan-deps/spirv-tools/src/android_test/Android.mk"
    )
    
    for removal_file in "${extra_removal_files[@]}"; do
       rm -f "$removal_file"
    done
    
    # Add all changes to third_party/ so we delete everything not explicitly allowed.
    git add -f "third_party/*"
    
    # Done with depot_tools
    rm -rf $DEPOT_TOOLS_DIR