Hash :
8e7d9d6c
Author :
Date :
2019-10-04T18:19:32
Add EGL_ANGLE_device_cgl extension. Supports querying the CGLContextObj and CGLPixelFormatObj associated with ANGLE's underlying OpenGL context on macOS. Minor refactorings to implementation of device attribute queries on all platforms. Bug: angleproject:3973 Change-Id: I24341668be4cbfed0b7f2df4c1402df1effe275e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846733 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Device.cpp: Implements the egl::Device class, representing the abstract
// device. Implements EGLDevice.
#include "libANGLE/Device.h"
#include <iterator>
#include <EGL/eglext.h>
#include <platform/Platform.h>
#include "anglebase/no_destructor.h"
#include "common/debug.h"
#include "common/platform.h"
#include "libANGLE/renderer/DeviceImpl.h"
#if defined(ANGLE_ENABLE_D3D11)
# include "libANGLE/renderer/d3d/DeviceD3D.h"
#endif
namespace egl
{
template <typename T>
static std::string GenerateExtensionsString(const T &extensions)
{
std::vector<std::string> extensionsVector = extensions.getStrings();
std::ostringstream stream;
std::copy(extensionsVector.begin(), extensionsVector.end(),
std::ostream_iterator<std::string>(stream, " "));
return stream.str();
}
typedef std::set<egl::Device *> DeviceSet;
static DeviceSet *GetDeviceSet()
{
static angle::base::NoDestructor<DeviceSet> devices;
return devices.get();
}
// Static factory methods
egl::Error Device::CreateDevice(EGLint deviceType, void *nativeDevice, Device **outDevice)
{
*outDevice = nullptr;
std::unique_ptr<rx::DeviceImpl> newDeviceImpl;
#if defined(ANGLE_ENABLE_D3D11)
if (deviceType == EGL_D3D11_DEVICE_ANGLE)
{
newDeviceImpl.reset(new rx::DeviceD3D(deviceType, nativeDevice));
}
#endif
// Note that creating an EGL device from inputted D3D9 parameters isn't currently supported
if (newDeviceImpl == nullptr)
{
return EglBadAttribute();
}
ANGLE_TRY(newDeviceImpl->initialize());
*outDevice = new Device(nullptr, newDeviceImpl.release());
return NoError();
}
bool Device::IsValidDevice(const Device *device)
{
const DeviceSet *deviceSet = GetDeviceSet();
return deviceSet->find(const_cast<Device *>(device)) != deviceSet->end();
}
Device::Device(Display *owningDisplay, rx::DeviceImpl *impl)
: mLabel(nullptr), mOwningDisplay(owningDisplay), mImplementation(impl)
{
ASSERT(GetDeviceSet()->find(this) == GetDeviceSet()->end());
GetDeviceSet()->insert(this);
initDeviceExtensions();
}
Device::~Device()
{
ASSERT(GetDeviceSet()->find(this) != GetDeviceSet()->end());
GetDeviceSet()->erase(this);
}
void Device::setLabel(EGLLabelKHR label)
{
mLabel = label;
}
EGLLabelKHR Device::getLabel() const
{
return mLabel;
}
Error Device::getAttribute(EGLint attribute, EGLAttrib *value)
{
void *nativeAttribute = nullptr;
egl::Error error =
getImplementation()->getAttribute(getOwningDisplay(), attribute, &nativeAttribute);
*value = reinterpret_cast<EGLAttrib>(nativeAttribute);
return error;
}
EGLint Device::getType()
{
return getImplementation()->getType();
}
void Device::initDeviceExtensions()
{
mImplementation->generateExtensions(&mDeviceExtensions);
mDeviceExtensionString = GenerateExtensionsString(mDeviceExtensions);
}
const DeviceExtensions &Device::getExtensions() const
{
return mDeviceExtensions;
}
const std::string &Device::getExtensionString() const
{
return mDeviceExtensionString;
}
} // namespace egl