Hash :
050b124d
Author :
Date :
2019-06-30T03:26:18
Reland "Vulkan: Debug overlay" This is a reland of e54d0f90d1a165404236fd7abd1b05ddd041a686 This was reverted due to a build failure as a result of a missing virtual destructor in the widget base class. Original change's description: > Vulkan: Debug overlay > > A debug overlay system for the Vulkan backend designed with efficiency > and runtime configurability in mind. Overlay widgets are of two > fundamental types: > > - Text widgets: A single line of text with small, medium or large font. > - Graph widgets: A bar graph of data. > > Built on these, various overlay widget types are defined that gather > statistics. Five such types are defined with one widget per type as > example: > > - Count: A widget that counts something. VulkanValidationMessageCount > is an overlay widget of this type that shows the number of validation > messages received from the validation layers. > - Text: A generic text. VulkanLastValidationMessage is an overlay > widget of this type that shows the last validation message. > - PerSecond: A value that gets reset every second automatically. FPS is > an overlay widget of this type that simply gets incremented on every > swap(). > - RunningGraph: A graph of last N values. VulkanCommandGraphSize is an > overlay of this type. On every vkQueueSubmit, the number of nodes in > the command graph is accumulated. On every present(), the value is > taken as the number of nodes for the whole duration of the frame. > - RunningHistogram: A histogram of last N values. Input values are in > the [0, 1] range and they are ranked to N buckets for histogram > calculation. VulkanSecondaryCommandBufferPoolWaste is an overlay > widget of this type. On vkQueueSubmit, the memory waste from command > buffer pool allocations is recorded in the histogram. > > Overlay font is placed in libANGLE/overlay/ which gen_overlay_fonts.py > processes to create an array of bits, which is processed at runtime to > create the actual font image (an image with 3 layers). > > The overlay widget layout is defined in overlay_widgets.json which > gen_overlay_widgets.py processes to generate an array of widgetss, each > of its respective type, and sets their properties, such as color and > bounding box. The json file allows widgets to align against other > widgets as well as against the framebuffer edges. > > Two compute shaders are implemented to efficiently render the UI: > > - OverlayCull: This shader creates a bitset of Text and Graph widgets > whose bounding boxes intersect a corresponding subgroup processed by > OverlayDraw. This is done only when the enabled overlay widgets are > changed (a feature that is not yet implemented) or the surface is > resized. > - OverlayDraw: Using the bitsets generated by OverlayCull, values that > are uniform for each workgroup (set to be equal to hardware subgroup > size), this shader loops over enabled widgets that can possibly > intersect the pixel being processed and renders and blends in texts > and graphs. This is done once per frame on present(). > > Currently, to enable overlay widgets an environment variable is used. > For example: > > $ export ANGLE_OVERLAY=FPS:VulkanSecondaryCommandBufferPoolWaste > $ ./hello_triangle --use-angle=vulkan > > Possible future work: > > - On Android, add settings in developer options and enable widgets based > on those. > - Spawn a small server in ANGLE and write an application that sends > enable/disable commands remotely. > - Implement overlay for other backends. > > Bug: angleproject:3757 > Change-Id: If9c6974d1935c18f460ec569e79b41188bd7afcc > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1729440 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> Bug: angleproject:3757 Change-Id: I47915d88b37b6f882c686c2de13fca309a10b572 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1780897 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Overlay.h:
// Defines the Overlay class that handles overlay widgets.
//
#ifndef LIBANGLE_OVERLAY_H_
#define LIBANGLE_OVERLAY_H_
#include "common/PackedEnums.h"
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/OverlayWidgets.h"
#include "libANGLE/angletypes.h"
namespace rx
{
class OverlayImpl;
class GLImplFactory;
} // namespace rx
namespace gl
{
class Context;
class OverlayState : angle::NonCopyable
{
public:
OverlayState();
~OverlayState();
size_t getWidgetCoordinatesBufferSize() const;
size_t getTextWidgetsBufferSize() const;
size_t getGraphWidgetsBufferSize() const;
void initFontData(uint8_t *fontData) const;
void fillEnabledWidgetCoordinates(const gl::Extents &imageExtents,
uint8_t *enabledWidgetsPtr) const;
void fillWidgetData(const gl::Extents &imageExtents,
uint8_t *textData,
uint8_t *graphData) const;
uint32_t getEnabledWidgetCount() const { return mEnabledWidgetCount; }
private:
friend class Overlay;
uint32_t mEnabledWidgetCount;
angle::PackedEnumMap<WidgetId, std::unique_ptr<overlay::Widget>> mOverlayWidgets;
};
class Overlay : angle::NonCopyable
{
public:
Overlay(rx::GLImplFactory *implFactory);
~Overlay();
angle::Result init(const Context *context);
void destroy(const gl::Context *context);
void onSwap() const;
overlay::Text *getTextWidget(WidgetId id) const
{
return getWidgetAs<overlay::Text, WidgetType::Text>(id);
}
overlay::Count *getCountWidget(WidgetId id) const
{
return getWidgetAs<overlay::Count, WidgetType::Count>(id);
}
overlay::PerSecond *getPerSecondWidget(WidgetId id) const
{
return getWidgetAs<overlay::PerSecond, WidgetType::PerSecond>(id);
}
overlay::RunningGraph *getRunningGraphWidget(WidgetId id) const
{
return getWidgetAs<overlay::RunningGraph, WidgetType::RunningGraph>(id);
}
overlay::RunningHistogram *getRunningHistogramWidget(WidgetId id) const
{
return getWidgetAs<overlay::RunningHistogram, WidgetType::RunningHistogram>(id);
}
rx::OverlayImpl *getImplementation() const { return mImplementation.get(); }
private:
template <typename Widget, WidgetType Type>
Widget *getWidgetAs(WidgetId id) const
{
ASSERT(mState.mOverlayWidgets[id] != nullptr);
ASSERT(mState.mOverlayWidgets[id]->type == Type);
return rx::GetAs<Widget>(mState.mOverlayWidgets[id].get());
}
void initOverlayWidgets();
void enableOverlayWidgetsFromEnvironment();
// Time tracking for PerSecond items.
mutable double mLastPerSecondUpdate;
OverlayState mState;
std::unique_ptr<rx::OverlayImpl> mImplementation;
};
class DummyOverlay
{
public:
DummyOverlay(rx::GLImplFactory *implFactory);
~DummyOverlay();
angle::Result init(const Context *context) { return angle::Result::Continue; }
void destroy(const Context *context) {}
void onSwap() const {}
const overlay::Dummy *getTextWidget(WidgetId id) const { return &mDummy; }
const overlay::Dummy *getCountWidget(WidgetId id) const { return &mDummy; }
const overlay::Dummy *getPerSecondWidget(WidgetId id) const { return &mDummy; }
const overlay::Dummy *getRunningGraphWidget(WidgetId id) const { return &mDummy; }
const overlay::Dummy *getRunningHistogramWidget(WidgetId id) const { return &mDummy; }
private:
overlay::Dummy mDummy;
};
#if ANGLE_ENABLE_OVERLAY
using OverlayType = Overlay;
#else // !ANGLE_ENABLE_OVERLAY
using OverlayType = DummyOverlay;
#endif // ANGLE_ENABLE_OVERLAY
} // namespace gl
#endif // LIBANGLE_OVERLAY_H_