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  • Hash : 808f754c
    Author : Cody Northrop
    Date : 2022-04-04T17:53:48

    Capture/Replay: Use glFramebufferTexture2D for cubes
    
    In GLES 3.2, you can use glFramebufferTexture2D or
    glFramebufferTextureLayer to bind a cube face as an attachment. Not
    all drivers support glFramebufferTextureLayer because the wording of
    the spec is confusing. Instead use the more portable
    glFramebufferTexture2D.
    
    Test: Aztec Ruins High MEC
    Bug: angleproject:7168
    Bug: angleproject:7169
    Change-Id: Ie1a7d06f817750ddf8e6e707814380e306f5ee29
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3570242
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Cody Northrop <cnorthrop@google.com>
    

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