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kc3-lang/angle/src/libANGLE/renderer/TextureImpl.cpp

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  • Author : Jamie Madill
    Date : 2019-10-28 13:51:42
    Hash : dfc20daf
    Message : Plumb more logic for ANGLE_get_image. Also implements and tests validation / negative API. Bug: angleproject:3944 Change-Id: I3385a4255f4fab6a12eee2abfa5ffcce2107359a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879961 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>

  • src/libANGLE/renderer/TextureImpl.cpp
  • //
    // Copyright 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // TextureImpl.cpp: Defines the abstract rx::TextureImpl classes.
    
    #include "libANGLE/renderer/TextureImpl.h"
    
    namespace rx
    {
    TextureImpl::TextureImpl(const gl::TextureState &state) : mState(state) {}
    
    TextureImpl::~TextureImpl() {}
    
    void TextureImpl::onDestroy(const gl::Context *context) {}
    
    angle::Result TextureImpl::copyTexture(const gl::Context *context,
                                           const gl::ImageIndex &index,
                                           GLenum internalFormat,
                                           GLenum type,
                                           size_t sourceLevel,
                                           bool unpackFlipY,
                                           bool unpackPremultiplyAlpha,
                                           bool unpackUnmultiplyAlpha,
                                           const gl::Texture *source)
    {
        UNREACHABLE();
        return angle::Result::Stop;
    }
    
    angle::Result TextureImpl::copySubTexture(const gl::Context *context,
                                              const gl::ImageIndex &index,
                                              const gl::Offset &destOffset,
                                              size_t sourceLevel,
                                              const gl::Box &sourceBox,
                                              bool unpackFlipY,
                                              bool unpackPremultiplyAlpha,
                                              bool unpackUnmultiplyAlpha,
                                              const gl::Texture *source)
    {
        UNREACHABLE();
        return angle::Result::Stop;
    }
    
    angle::Result TextureImpl::copyCompressedTexture(const gl::Context *context,
                                                     const gl::Texture *source)
    {
        UNREACHABLE();
        return angle::Result::Stop;
    }
    
    angle::Result TextureImpl::copy3DTexture(const gl::Context *context,
                                             gl::TextureTarget target,
                                             GLenum internalFormat,
                                             GLenum type,
                                             size_t sourceLevel,
                                             size_t destLevel,
                                             bool unpackFlipY,
                                             bool unpackPremultiplyAlpha,
                                             bool unpackUnmultiplyAlpha,
                                             const gl::Texture *source)
    {
        UNREACHABLE();
        return angle::Result::Stop;
    }
    
    angle::Result TextureImpl::copy3DSubTexture(const gl::Context *context,
                                                const gl::TextureTarget target,
                                                const gl::Offset &destOffset,
                                                size_t sourceLevel,
                                                size_t destLevel,
                                                const gl::Box &srcBox,
                                                bool unpackFlipY,
                                                bool unpackPremultiplyAlpha,
                                                bool unpackUnmultiplyAlpha,
                                                const gl::Texture *source)
    {
        UNREACHABLE();
        return angle::Result::Stop;
    }
    
    angle::Result TextureImpl::setImageExternal(const gl::Context *context,
                                                const gl::ImageIndex &index,
                                                GLenum internalFormat,
                                                const gl::Extents &size,
                                                GLenum format,
                                                GLenum type)
    {
        UNREACHABLE();
        return angle::Result::Stop;
    }
    
    GLint TextureImpl::getMemorySize() const
    {
        return 0;
    }
    
    GLint TextureImpl::getLevelMemorySize(gl::TextureTarget target, GLint level)
    {
        return 0;
    }
    
    GLint TextureImpl::getNativeID() const
    {
        UNREACHABLE();
        return 0;
    }
    
    GLenum TextureImpl::getColorReadFormat(const gl::Context *context)
    {
        UNREACHABLE();
        return GL_NONE;
    }
    
    GLenum TextureImpl::getColorReadType(const gl::Context *context)
    {
        UNREACHABLE();
        return GL_NONE;
    }
    
    angle::Result TextureImpl::getTexImage(const gl::Context *context,
                                           const gl::PixelPackState &packState,
                                           gl::Buffer *packBuffer,
                                           gl::TextureTarget target,
                                           GLint level,
                                           GLenum format,
                                           GLenum type,
                                           void *pixels)
    {
        UNREACHABLE();
        return angle::Result::Stop;
    }
    }  // namespace rx