Edit

kc3-lang/angle/src/tests/test_utils/angle_test_instantiate.cpp

Branch :

  • Show log

    Commit

  • Author : Jamie Madill
    Date : 2019-01-03 15:24:22
    Hash : 1f56ed2a
    Message : Add WGLWindow and WGL test configs. WGLWindow lets us use a Windows driver's bindings instead of ANGLE. This only works if the underlying driver supports OpenGL ES compatibility. Also adds the WGL headers, WGL XML, and a specialized WGL loader. Because of a small driver issue with NVIDIA I added a retry for the WGL Window initialization. Bug: angleproject:2995 Change-Id: Ie5148ece470dd03df33015f4919ad1fa79a859ec Reviewed-on: https://chromium-review.googlesource.com/c/1366021 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>

  • src/tests/test_utils/angle_test_instantiate.cpp
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // angle_test_instantiate.cpp: Adds support for filtering parameterized
    // tests by platform, so we skip unsupported configs.
    
    #include "test_utils/angle_test_instantiate.h"
    
    #include <iostream>
    #include <map>
    
    #include "angle_gl.h"
    #include "test_utils/angle_test_configs.h"
    #include "util/EGLWindow.h"
    #include "util/OSWindow.h"
    #include "util/system_utils.h"
    
    #if defined(ANGLE_PLATFORM_WINDOWS)
    #    include "util/windows/WGLWindow.h"
    #endif  // defined(ANGLE_PLATFORM_WINDOWS)
    
    namespace angle
    {
    namespace
    {
    bool IsANGLEConfigSupported(const PlatformParameters &param, OSWindow *osWindow)
    {
        std::unique_ptr<angle::Library> eglLibrary;
    
    #if defined(ANGLE_USE_UTIL_LOADER)
        eglLibrary.reset(angle::OpenSharedLibrary(ANGLE_EGL_LIBRARY_NAME));
    #endif
    
        EGLWindow *eglWindow =
            EGLWindow::New(param.majorVersion, param.minorVersion, param.eglParameters);
        bool result = eglWindow->initializeGL(osWindow, eglLibrary.get());
        eglWindow->destroyGL();
        EGLWindow::Delete(&eglWindow);
        return result;
    }
    
    bool IsWGLConfigSupported(const PlatformParameters &param, OSWindow *osWindow)
    {
    #if defined(ANGLE_PLATFORM_WINDOWS) && defined(ANGLE_USE_UTIL_LOADER)
        std::unique_ptr<angle::Library> openglLibrary(angle::OpenSharedLibrary("opengl32"));
    
        WGLWindow *wglWindow = WGLWindow::New(param.majorVersion, param.minorVersion);
        bool result          = wglWindow->initializeGL(osWindow, openglLibrary.get());
        wglWindow->destroyGL();
        WGLWindow::Delete(&wglWindow);
        return result;
    #else
        return false;
    #endif  // defined(ANGLE_PLATFORM_WINDOWS) && defined(ANGLE_USE_UTIL_LOADER)
    }
    
    bool IsNativeConfigSupported(const PlatformParameters &param, OSWindow *osWindow)
    {
        // Not yet implemented.
        return false;
    }
    }  // namespace
    
    bool IsPlatformAvailable(const PlatformParameters &param)
    {
        switch (param.getRenderer())
        {
            case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
                break;
    
            case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
    #if !defined(ANGLE_ENABLE_D3D9)
                return false;
    #else
                break;
    #endif
    
            case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
    #if !defined(ANGLE_ENABLE_D3D11)
                return false;
    #else
                break;
    #endif
    
            case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
            case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
    #if !defined(ANGLE_ENABLE_OPENGL)
                return false;
    #else
                break;
    #endif
    
            case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
    #if !defined(ANGLE_ENABLE_VULKAN)
                return false;
    #else
                break;
    #endif
    
            case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE:
    #ifndef ANGLE_ENABLE_NULL
                return false;
    #endif
                break;
    
            default:
                std::cout << "Unknown test platform: " << param << std::endl;
                return false;
        }
    
        static std::map<PlatformParameters, bool> paramAvailabilityCache;
        auto iter = paramAvailabilityCache.find(param);
        if (iter != paramAvailabilityCache.end())
        {
            return iter->second;
        }
        else
        {
            OSWindow *osWindow = OSWindow::New();
            bool result        = osWindow->initialize("CONFIG_TESTER", 1, 1);
            if (result)
            {
                switch (param.driver)
                {
                    case GLESDriverType::AngleEGL:
                        result = IsANGLEConfigSupported(param, osWindow);
                        break;
                    case GLESDriverType::SystemEGL:
                        result = IsNativeConfigSupported(param, osWindow);
                        break;
                    case GLESDriverType::SystemWGL:
                        result = IsWGLConfigSupported(param, osWindow);
                        break;
                }
            }
    
            osWindow->destroy();
            OSWindow::Delete(&osWindow);
    
            paramAvailabilityCache[param] = result;
    
            if (!result)
            {
                std::cout << "Skipping tests using configuration " << param
                          << " because it is not available." << std::endl;
            }
    
            return result;
        }
    }
    
    }  // namespace angle