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  • Hash : fe45418c
    Author : Shahbaz Youssefi
    Date : 2023-03-28T11:43:23

    Translator: Limit the size of private variables in WebGL shaders
    
    As a follow up to
    https://chromium-review.googlesource.com/c/angle/angle/+/3023033, the
    limit to shader-private variables (locals and globals) is further
    reduced to 1MB.  A variable that large will not fit in GPU registers and
    will spill to memory, killing performance.
    
    Bug: chromium:1427865
    Change-Id: I77314d4b891c591cd9a83ad2aebb77d7256f3ada
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4377639
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    

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