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kc3-lang/angle/include/platform/d3d_features.json

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  • Author : Rafael Cintron
    Date : 2024-09-09 15:41:09
    Hash : 6655e94f
    Message : Remove Feature Level 9_3, part 2 Remove all of the remaining feature level 9_3 code. Bug: angleproject:355462523 Change-Id: Ifd15d8f5486d3e7f8f2e134f23872abf4a8ea51c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5847452 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>

  • include/platform/d3d_features.json
  • {
        "description": [
            "Copyright 2022 The ANGLE Project Authors. All rights reserved.",
            "Use of this source code is governed by a BSD-style license that can be",
            "found in the LICENSE file.",
            "",
            "d3d_features.json: Features and workarounds for D3D driver bugs and other issues."
        ],
        "features": [
            {
                "name": "border_color_srgb",
                "category": "Workarounds",
                "description": [
                    "Some drivers expect sRGB border color for sRGB texture formats"
                ]
            },
            {
                "name": "mrt_perf_workaround",
                "category": "Workarounds",
                "description": [
                    "Some drivers have a bug where they ignore null render targets"
                ]
            },
            {
                "name": "set_data_faster_than_image_upload",
                "category": "Workarounds",
                "description": [
                    "Set data faster than image upload"
                ]
            },
            {
                "name": "zero_max_lod_workaround",
                "category": "Workarounds",
                "description": [
                    "Missing an option to disable mipmaps on a mipmapped texture"
                ]
            },
            {
                "name": "depth_stencil_blit_extra_copy",
                "category": "Workarounds",
                "description": [
                    "Bug in some drivers triggers a TDR when using CopySubresourceRegion from a staging ",
                    "texture to a depth/stencil"
                ],
                "issue": "http://anglebug.com/40096371"
            },
            {
                "name": "expand_integer_pow_expressions",
                "category": "Workarounds",
                "description": [
                    "The HLSL optimizer has a bug with optimizing 'pow' in certain integer-valued expressions"
                ]
            },
            {
                "name": "flush_after_ending_transform_feedback",
                "category": "Workarounds",
                "description": [
                    "Some drivers sometimes write out-of-order results to StreamOut buffers when transform ",
                    "feedback is used to repeatedly write to the same buffer positions"
                ]
            },
            {
                "name": "get_dimensions_ignores_base_level",
                "category": "Workarounds",
                "description": [
                    "Some drivers do not take into account the base level of the ",
                    "texture in the results of the HLSL GetDimensions builtin"
                ]
            },
            {
                "name": "pre_add_texel_fetch_offsets",
                "category": "Workarounds",
                "description": [
                    "HLSL's function texture.Load returns 0 when the parameter Location is negative, even if ",
                    "the sum of Offset and Location is in range"
                ]
            },
            {
                "name": "emulate_tiny_stencil_textures",
                "category": "Workarounds",
                "description": [
                    "1x1 and 2x2 mips of depth/stencil textures aren't sampled correctly"
                ]
            },
            {
                "name": "disable_B5G6R5_support",
                "category": "Workarounds",
                "description": [
                    "Textures with the format ",
                    "DXGI_FORMAT_B5G6R5_UNORM have incorrect data"
                ]
            },
            {
                "name": "rewrite_unary_minus_operator",
                "category": "Workarounds",
                "description": [
                    "Evaluating unary minus operator on integer may get wrong answer in vertex shaders"
                ]
            },
            {
                "name": "emulate_isnan_float",
                "category": "Workarounds",
                "description": [
                    "Using isnan() on highp float will get wrong answer"
                ],
                "issue": "https://crbug.com/650547"
            },
            {
                "name": "call_clear_twice",
                "category": "Workarounds",
                "description": [
                    "Using clear() may not take effect"
                ],
                "issue": "https://crbug.com/655534"
            },
            {
                "name": "use_system_memory_for_constant_buffers",
                "category": "Workarounds",
                "description": [
                    "Copying from staging storage to constant buffer ",
                    "storage does not work"
                ],
                "issue": "https://crbug.com/593024"
            },
            {
                "name": "select_view_in_geometry_shader",
                "category": "Workarounds",
                "description": [
                    "The viewport or render target slice will be selected in the geometry shader stage for ",
                    "the ANGLE_multiview extension"
                ]
            },
            {
                "name": "add_mock_texture_no_render_target",
                "category": "Workarounds",
                "description": [
                    "On some drivers when rendering with no render target, two bugs lead to incorrect behavior"
                ],
                "issue": "http://anglebug.com/40644627"
            },
            {
                "name": "skip_VS_constant_register_zero",
                "category": "Workarounds",
                "description": [
                    "In specific cases the driver doesn't handle constant register zero correctly"
                ]
            },
            {
                "name": "force_atomic_value_resolution",
                "category": "Workarounds",
                "description": [
                    "On some drivers the return value from RWByteAddressBuffer.InterlockedAdd does not resolve ",
                    "when used in the .yzw components of a RWByteAddressBuffer.Store operation"
                ],
                "issue": "http://anglebug.com/42261924"
            },
            {
                "name": "allow_clear_for_robust_resource_init",
                "category": "Workarounds",
                "description": [
                    "Some drivers corrupt texture data when clearing for robust resource initialization."
                ],
                "issue": "http://crbug.com/941620"
            },
            {
                "name": "allow_translate_uniform_block_to_structured_buffer",
                "category": "Workarounds",
                "description": [
                    "There is a slow fxc compile performance issue with dynamic uniform indexing if ",
                    "translating a uniform block with a large array member to cbuffer."
                ],
                "issue": "http://anglebug.com/40096608"
            },
            {
                "name": "allow_ES3_on_FL10_0",
                "category": "Workarounds",
                "description": [
                    "Allow ES3 on 10.0 devices"
                ]
            },
            {
                "name": "disable_rasterizer_order_views",
                "category": "Workarounds",
                "description": [
                    "Disable ROVs for testing"
                ],
                "issue": "http://anglebug.com/40096838"
            },
            {
                "name": "enable_timestamp_queries",
                "category": "Workarounds",
                "description": [
                    "Enable timestamp on GL_EXT_disjoint_timer_query extension"
                ]
            },
            {
                "name": "supports_non_constant_loop_indexing",
                "category": "Workarounds",
                "description": [
                    "Whether the API supports non-constant loop indexing"
                ]
            }
        ]
    }