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kc3-lang/angle/src/libANGLE/Renderbuffer.cpp

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  • Author : Jamie Madill
    Date : 2019-05-10 08:27:00
    Hash : e4faae21
    Message : Rename state change notification messages. This makes the style use CamelCase instead of ALL_CAPS. It also cleans up some of the naming. It also changes some uses of the messages in some of the objects to hopefully be more consistent. See the comments added to the enum SubjectMessage in Observer.h for more details. Bug: angleproject:3427 Change-Id: I6dff4f6d335ecf1a27e48df65743b1490bd3025a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1600411 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/Renderbuffer.cpp
  • //
    // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Renderbuffer.cpp: Implements the renderer-agnostic gl::Renderbuffer class,
    // GL renderbuffer objects and related functionality.
    // [OpenGL ES 2.0.24] section 4.4.3 page 108.
    
    #include "libANGLE/Renderbuffer.h"
    
    #include "common/utilities.h"
    #include "libANGLE/Context.h"
    #include "libANGLE/FramebufferAttachment.h"
    #include "libANGLE/Image.h"
    #include "libANGLE/Renderbuffer.h"
    #include "libANGLE/Texture.h"
    #include "libANGLE/formatutils.h"
    #include "libANGLE/renderer/GLImplFactory.h"
    #include "libANGLE/renderer/d3d/RenderTargetD3D.h"
    
    namespace gl
    {
    // RenderbufferState implementation.
    RenderbufferState::RenderbufferState()
        : mWidth(0), mHeight(0), mFormat(GL_RGBA4), mSamples(0), mInitState(InitState::MayNeedInit)
    {}
    
    RenderbufferState::~RenderbufferState() {}
    
    GLsizei RenderbufferState::getWidth() const
    {
        return mWidth;
    }
    
    GLsizei RenderbufferState::getHeight() const
    {
        return mHeight;
    }
    
    const Format &RenderbufferState::getFormat() const
    {
        return mFormat;
    }
    
    GLsizei RenderbufferState::getSamples() const
    {
        return mSamples;
    }
    
    void RenderbufferState::update(GLsizei width,
                                   GLsizei height,
                                   const Format &format,
                                   GLsizei samples,
                                   InitState initState)
    {
        mWidth     = static_cast<GLsizei>(width);
        mHeight    = static_cast<GLsizei>(height);
        mFormat    = format;
        mSamples   = samples;
        mInitState = InitState::MayNeedInit;
    }
    
    // Renderbuffer implementation.
    Renderbuffer::Renderbuffer(rx::GLImplFactory *implFactory, GLuint id)
        : RefCountObject(id),
          mState(),
          mImplementation(implFactory->createRenderbuffer(mState)),
          mLabel()
    {}
    
    void Renderbuffer::onDestroy(const Context *context)
    {
        (void)(orphanImages(context));
    
        if (mImplementation)
        {
            mImplementation->onDestroy(context);
        }
    }
    
    Renderbuffer::~Renderbuffer() {}
    
    void Renderbuffer::setLabel(const Context *context, const std::string &label)
    {
        mLabel = label;
    }
    
    const std::string &Renderbuffer::getLabel() const
    {
        return mLabel;
    }
    
    angle::Result Renderbuffer::setStorage(const Context *context,
                                           GLenum internalformat,
                                           size_t width,
                                           size_t height)
    {
        ANGLE_TRY(orphanImages(context));
        ANGLE_TRY(mImplementation->setStorage(context, internalformat, width, height));
    
        mState.update(static_cast<GLsizei>(width), static_cast<GLsizei>(height), Format(internalformat),
                      0, InitState::MayNeedInit);
        onStateChange(context, angle::SubjectMessage::SubjectChanged);
    
        return angle::Result::Continue;
    }
    
    angle::Result Renderbuffer::setStorageMultisample(const Context *context,
                                                      size_t samples,
                                                      GLenum internalformat,
                                                      size_t width,
                                                      size_t height)
    {
        ANGLE_TRY(orphanImages(context));
        ANGLE_TRY(
            mImplementation->setStorageMultisample(context, samples, internalformat, width, height));
    
        mState.update(static_cast<GLsizei>(width), static_cast<GLsizei>(height), Format(internalformat),
                      static_cast<GLsizei>(samples), InitState::MayNeedInit);
        onStateChange(context, angle::SubjectMessage::SubjectChanged);
    
        return angle::Result::Continue;
    }
    
    angle::Result Renderbuffer::setStorageEGLImageTarget(const Context *context, egl::Image *image)
    {
        ANGLE_TRY(orphanImages(context));
        ANGLE_TRY(mImplementation->setStorageEGLImageTarget(context, image));
    
        setTargetImage(context, image);
    
        mState.update(static_cast<GLsizei>(image->getWidth()), static_cast<GLsizei>(image->getHeight()),
                      Format(image->getFormat()), 0, image->sourceInitState());
        onStateChange(context, angle::SubjectMessage::SubjectChanged);
    
        return angle::Result::Continue;
    }
    
    rx::RenderbufferImpl *Renderbuffer::getImplementation() const
    {
        ASSERT(mImplementation);
        return mImplementation.get();
    }
    
    GLsizei Renderbuffer::getWidth() const
    {
        return mState.mWidth;
    }
    
    GLsizei Renderbuffer::getHeight() const
    {
        return mState.mHeight;
    }
    
    const Format &Renderbuffer::getFormat() const
    {
        return mState.mFormat;
    }
    
    GLsizei Renderbuffer::getSamples() const
    {
        return mState.mSamples;
    }
    
    GLuint Renderbuffer::getRedSize() const
    {
        return mState.mFormat.info->redBits;
    }
    
    GLuint Renderbuffer::getGreenSize() const
    {
        return mState.mFormat.info->greenBits;
    }
    
    GLuint Renderbuffer::getBlueSize() const
    {
        return mState.mFormat.info->blueBits;
    }
    
    GLuint Renderbuffer::getAlphaSize() const
    {
        return mState.mFormat.info->alphaBits;
    }
    
    GLuint Renderbuffer::getDepthSize() const
    {
        return mState.mFormat.info->depthBits;
    }
    
    GLuint Renderbuffer::getStencilSize() const
    {
        return mState.mFormat.info->stencilBits;
    }
    
    GLint Renderbuffer::getMemorySize() const
    {
        GLint implSize = mImplementation->getMemorySize();
        if (implSize > 0)
        {
            return implSize;
        }
    
        // Assume allocated size is around width * height * samples * pixelBytes
        angle::CheckedNumeric<GLint> size = 1;
        size *= mState.mFormat.info->pixelBytes;
        size *= mState.mWidth;
        size *= mState.mHeight;
        size *= std::max(mState.mSamples, 1);
        return size.ValueOrDefault(std::numeric_limits<GLint>::max());
    }
    
    void Renderbuffer::onAttach(const Context *context)
    {
        addRef();
    }
    
    void Renderbuffer::onDetach(const Context *context)
    {
        release(context);
    }
    
    GLuint Renderbuffer::getId() const
    {
        return id();
    }
    
    Extents Renderbuffer::getAttachmentSize(const gl::ImageIndex & /*imageIndex*/) const
    {
        return Extents(mState.mWidth, mState.mHeight, 1);
    }
    
    Format Renderbuffer::getAttachmentFormat(GLenum /*binding*/,
                                             const ImageIndex & /*imageIndex*/) const
    {
        return getFormat();
    }
    GLsizei Renderbuffer::getAttachmentSamples(const ImageIndex & /*imageIndex*/) const
    {
        return getSamples();
    }
    
    bool Renderbuffer::isRenderable(const Context *context,
                                    GLenum binding,
                                    const ImageIndex &imageIndex) const
    {
        if (isEGLImageTarget())
        {
            return ImageSibling::isRenderable(context, binding, imageIndex);
        }
        return getFormat().info->renderbufferSupport(context->getClientVersion(),
                                                     context->getExtensions());
    }
    
    InitState Renderbuffer::initState(const gl::ImageIndex & /*imageIndex*/) const
    {
        if (isEGLImageTarget())
        {
            return sourceEGLImageInitState();
        }
    
        return mState.mInitState;
    }
    
    void Renderbuffer::setInitState(const gl::ImageIndex & /*imageIndex*/, InitState initState)
    {
        if (isEGLImageTarget())
        {
            setSourceEGLImageInitState(initState);
        }
        else
        {
            mState.mInitState = initState;
        }
    }
    
    rx::FramebufferAttachmentObjectImpl *Renderbuffer::getAttachmentImpl() const
    {
        return mImplementation.get();
    }
    
    }  // namespace gl