Hash :
37997145
Author :
Date :
2015-01-28T10:06:34
Defer dependent HLSL global var inits. Some global initializers depend on other globals, for instance a varying or attribute value. Since we use a static proxy variable for these varyings, we need to initialize the global static after we initialize the proxy in the shader preamble. This fixes a long- standing compiler bug. We should also add a WebGL test for this. BUG=angle:878 Change-Id: I71db103a6b8c24fb862e0d8b32293da9bc2e8103 Reviewed-on: https://chromium-review.googlesource.com/243581 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>