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  • Hash : 37997145
    Author : Jamie Madill
    Date : 2015-01-28T10:06:34

    Defer dependent HLSL global var inits.
    
    Some global initializers depend on other globals, for instance a
    varying or attribute value. Since we use a static proxy variable for
    these varyings, we need to initialize the global static after we
    initialize the proxy in the shader preamble. This fixes a long-
    standing compiler bug.
    
    We should also add a WebGL test for this.
    
    BUG=angle:878
    
    Change-Id: I71db103a6b8c24fb862e0d8b32293da9bc2e8103
    Reviewed-on: https://chromium-review.googlesource.com/243581
    Tested-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

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