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kc3-lang/angle/src/libGL/entry_points_gl_3_2_autogen.cpp

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  • Author : Jamie Madill
    Date : 2019-08-06 17:44:11
    Hash : 7c7dec01
    Message : Use RenderbufferID in place of GLuint handles. This will allow frame capture/replay to more easily emulate object handle manipulation. It also provides a bit of type safety. Also generalizes ResourceMap to handle non-GLuint IDs. Bug: angleproject:3611 Change-Id: I174fd260f326e0dbe2aca3f818215c91d82cf48c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706559 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>

  • src/libGL/entry_points_gl_3_2_autogen.cpp
  • // GENERATED FILE - DO NOT EDIT.
    // Generated by generate_entry_points.py using data from gl.xml.
    //
    // Copyright 2019 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // entry_points_gl_3_2_autogen.cpp:
    //   Defines the GL 3.2 entry points.
    
    #include "libGL/entry_points_gl_3_2_autogen.h"
    
    #include "libANGLE/Context.h"
    #include "libANGLE/Context.inl.h"
    #include "libANGLE/entry_points_utils.h"
    #include "libANGLE/validationEGL.h"
    #include "libANGLE/validationES.h"
    #include "libANGLE/validationES1.h"
    #include "libANGLE/validationES2.h"
    #include "libANGLE/validationES3.h"
    #include "libANGLE/validationES31.h"
    #include "libANGLE/validationESEXT.h"
    #include "libANGLE/validationGL32_autogen.h"
    #include "libGLESv2/global_state.h"
    
    namespace gl
    {
    GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
    {
        EVENT("(GLsync sync = 0x%016" PRIxPTR ", GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
              (uintptr_t)sync, flags, static_cast<unsigned long long>(timeout));
    
        Context *context = GetValidGlobalContext();
        GLenum returnValue;
        if (context)
        {
            bool isCallValid =
                (context->skipValidation() || ValidateClientWaitSync(context, sync, flags, timeout));
            if (isCallValid)
            {
                returnValue = context->clientWaitSync(sync, flags, timeout);
            }
            else
            {
                returnValue = GetDefaultReturnValue<EntryPoint::ClientWaitSync, GLenum>();
            }
            ANGLE_CAPTURE(ClientWaitSync, isCallValid, context, sync, flags, timeout, returnValue);
        }
        else
        {
            returnValue = GetDefaultReturnValue<EntryPoint::ClientWaitSync, GLenum>();
        }
        return returnValue;
    }
    
    void GL_APIENTRY DeleteSync(GLsync sync)
    {
        EVENT("(GLsync sync = 0x%016" PRIxPTR ")", (uintptr_t)sync);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid = (context->skipValidation() || ValidateDeleteSync(context, sync));
            if (isCallValid)
            {
                context->deleteSync(sync);
            }
            ANGLE_CAPTURE(DeleteSync, isCallValid, context, sync);
        }
    }
    
    void GL_APIENTRY DrawElementsBaseVertex(GLenum mode,
                                            GLsizei count,
                                            GLenum type,
                                            const void *indices,
                                            GLint basevertex)
    {
        EVENT(
            "(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void *indices = "
            "0x%016" PRIxPTR ", GLint basevertex = %d)",
            mode, count, type, (uintptr_t)indices, basevertex);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid =
                (context->skipValidation() ||
                 ValidateDrawElementsBaseVertex(context, mode, count, type, indices, basevertex));
            if (isCallValid)
            {
                context->drawElementsBaseVertex(mode, count, type, indices, basevertex);
            }
            ANGLE_CAPTURE(DrawElementsBaseVertex, isCallValid, context, mode, count, type, indices,
                          basevertex);
        }
    }
    
    void GL_APIENTRY DrawElementsInstancedBaseVertex(GLenum mode,
                                                     GLsizei count,
                                                     GLenum type,
                                                     const void *indices,
                                                     GLsizei instancecount,
                                                     GLint basevertex)
    {
        EVENT(
            "(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void *indices = "
            "0x%016" PRIxPTR ", GLsizei instancecount = %d, GLint basevertex = %d)",
            mode, count, type, (uintptr_t)indices, instancecount, basevertex);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid = (context->skipValidation() ||
                                ValidateDrawElementsInstancedBaseVertex(
                                    context, mode, count, type, indices, instancecount, basevertex));
            if (isCallValid)
            {
                context->drawElementsInstancedBaseVertex(mode, count, type, indices, instancecount,
                                                         basevertex);
            }
            ANGLE_CAPTURE(DrawElementsInstancedBaseVertex, isCallValid, context, mode, count, type,
                          indices, instancecount, basevertex);
        }
    }
    
    void GL_APIENTRY DrawRangeElementsBaseVertex(GLenum mode,
                                                 GLuint start,
                                                 GLuint end,
                                                 GLsizei count,
                                                 GLenum type,
                                                 const void *indices,
                                                 GLint basevertex)
    {
        EVENT(
            "(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type "
            "= 0x%X, const void *indices = 0x%016" PRIxPTR ", GLint basevertex = %d)",
            mode, start, end, count, type, (uintptr_t)indices, basevertex);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid = (context->skipValidation() ||
                                ValidateDrawRangeElementsBaseVertex(context, mode, start, end, count,
                                                                    type, indices, basevertex));
            if (isCallValid)
            {
                context->drawRangeElementsBaseVertex(mode, start, end, count, type, indices,
                                                     basevertex);
            }
            ANGLE_CAPTURE(DrawRangeElementsBaseVertex, isCallValid, context, mode, start, end, count,
                          type, indices, basevertex);
        }
    }
    
    GLsync GL_APIENTRY FenceSync(GLenum condition, GLbitfield flags)
    {
        EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
    
        Context *context = GetValidGlobalContext();
        GLsync returnValue;
        if (context)
        {
            bool isCallValid =
                (context->skipValidation() || ValidateFenceSync(context, condition, flags));
            if (isCallValid)
            {
                returnValue = context->fenceSync(condition, flags);
            }
            else
            {
                returnValue = GetDefaultReturnValue<EntryPoint::FenceSync, GLsync>();
            }
            ANGLE_CAPTURE(FenceSync, isCallValid, context, condition, flags, returnValue);
        }
        else
        {
            returnValue = GetDefaultReturnValue<EntryPoint::FenceSync, GLsync>();
        }
        return returnValue;
    }
    
    void GL_APIENTRY FramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
    {
        EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d)",
              target, attachment, texture, level);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid =
                (context->skipValidation() ||
                 ValidateFramebufferTexture(context, target, attachment, texture, level));
            if (isCallValid)
            {
                context->framebufferTexture(target, attachment, texture, level);
            }
            ANGLE_CAPTURE(FramebufferTexture, isCallValid, context, target, attachment, texture, level);
        }
    }
    
    void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
    {
        EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64 *params = 0x%016" PRIxPTR ")",
              target, pname, (uintptr_t)params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            BufferBinding targetPacked = FromGL<BufferBinding>(target);
            bool isCallValid           = (context->skipValidation() ||
                                ValidateGetBufferParameteri64v(context, targetPacked, pname, params));
            if (isCallValid)
            {
                context->getBufferParameteri64v(targetPacked, pname, params);
            }
            ANGLE_CAPTURE(GetBufferParameteri64v, isCallValid, context, targetPacked, pname, params);
        }
    }
    
    void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64 *data)
    {
        EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64 *data = 0x%016" PRIxPTR ")", target,
              index, (uintptr_t)data);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid =
                (context->skipValidation() || ValidateGetInteger64i_v(context, target, index, data));
            if (isCallValid)
            {
                context->getInteger64i_v(target, index, data);
            }
            ANGLE_CAPTURE(GetInteger64i_v, isCallValid, context, target, index, data);
        }
    }
    
    void GL_APIENTRY GetInteger64v(GLenum pname, GLint64 *data)
    {
        EVENT("(GLenum pname = 0x%X, GLint64 *data = 0x%016" PRIxPTR ")", pname, (uintptr_t)data);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid =
                (context->skipValidation() || ValidateGetInteger64v(context, pname, data));
            if (isCallValid)
            {
                context->getInteger64v(pname, data);
            }
            ANGLE_CAPTURE(GetInteger64v, isCallValid, context, pname, data);
        }
    }
    
    void GL_APIENTRY GetMultisamplefv(GLenum pname, GLuint index, GLfloat *val)
    {
        EVENT("(GLenum pname = 0x%X, GLuint index = %u, GLfloat *val = 0x%016" PRIxPTR ")", pname,
              index, (uintptr_t)val);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid =
                (context->skipValidation() || ValidateGetMultisamplefv(context, pname, index, val));
            if (isCallValid)
            {
                context->getMultisamplefv(pname, index, val);
            }
            ANGLE_CAPTURE(GetMultisamplefv, isCallValid, context, pname, index, val);
        }
    }
    
    void GL_APIENTRY
    GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
    {
        EVENT("(GLsync sync = 0x%016" PRIxPTR
              ", GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei *length = 0x%016" PRIxPTR
              ", GLint *values = 0x%016" PRIxPTR ")",
              (uintptr_t)sync, pname, bufSize, (uintptr_t)length, (uintptr_t)values);
    
        Context *context = GetGlobalContext();
        if (context)
        {
            bool isCallValid = (context->skipValidation() ||
                                ValidateGetSynciv(context, sync, pname, bufSize, length, values));
            if (isCallValid)
            {
                context->getSynciv(sync, pname, bufSize, length, values);
            }
            ANGLE_CAPTURE(GetSynciv, isCallValid, context, sync, pname, bufSize, length, values);
        }
    }
    
    GLboolean GL_APIENTRY IsSync(GLsync sync)
    {
        EVENT("(GLsync sync = 0x%016" PRIxPTR ")", (uintptr_t)sync);
    
        Context *context = GetValidGlobalContext();
        GLboolean returnValue;
        if (context)
        {
            bool isCallValid = (context->skipValidation() || ValidateIsSync(context, sync));
            if (isCallValid)
            {
                returnValue = context->isSync(sync);
            }
            else
            {
                returnValue = GetDefaultReturnValue<EntryPoint::IsSync, GLboolean>();
            }
            ANGLE_CAPTURE(IsSync, isCallValid, context, sync, returnValue);
        }
        else
        {
            returnValue = GetDefaultReturnValue<EntryPoint::IsSync, GLboolean>();
        }
        return returnValue;
    }
    
    void GL_APIENTRY MultiDrawElementsBaseVertex(GLenum mode,
                                                 const GLsizei *count,
                                                 GLenum type,
                                                 const void *const *indices,
                                                 GLsizei drawcount,
                                                 const GLint *basevertex)
    {
        EVENT("(GLenum mode = 0x%X, const GLsizei *count = 0x%016" PRIxPTR
              ", GLenum type = 0x%X, const void *const*indices = 0x%016" PRIxPTR
              ", GLsizei drawcount = %d, const GLint *basevertex = 0x%016" PRIxPTR ")",
              mode, (uintptr_t)count, type, (uintptr_t)indices, drawcount, (uintptr_t)basevertex);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid = (context->skipValidation() ||
                                ValidateMultiDrawElementsBaseVertex(context, mode, count, type, indices,
                                                                    drawcount, basevertex));
            if (isCallValid)
            {
                context->multiDrawElementsBaseVertex(mode, count, type, indices, drawcount, basevertex);
            }
            ANGLE_CAPTURE(MultiDrawElementsBaseVertex, isCallValid, context, mode, count, type, indices,
                          drawcount, basevertex);
        }
    }
    
    void GL_APIENTRY ProvokingVertex(GLenum mode)
    {
        EVENT("(GLenum mode = 0x%X)", mode);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            ProvokingVertexConvention modePacked = FromGL<ProvokingVertexConvention>(mode);
            bool isCallValid =
                (context->skipValidation() || ValidateProvokingVertex(context, modePacked));
            if (isCallValid)
            {
                context->provokingVertex(modePacked);
            }
            ANGLE_CAPTURE(ProvokingVertex, isCallValid, context, modePacked);
        }
    }
    
    void GL_APIENTRY SampleMaski(GLuint maskNumber, GLbitfield mask)
    {
        EVENT("(GLuint maskNumber = %u, GLbitfield mask = 0x%X)", maskNumber, mask);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid =
                (context->skipValidation() || ValidateSampleMaski(context, maskNumber, mask));
            if (isCallValid)
            {
                context->sampleMaski(maskNumber, mask);
            }
            ANGLE_CAPTURE(SampleMaski, isCallValid, context, maskNumber, mask);
        }
    }
    
    void GL_APIENTRY TexImage2DMultisample(GLenum target,
                                           GLsizei samples,
                                           GLenum internalformat,
                                           GLsizei width,
                                           GLsizei height,
                                           GLboolean fixedsamplelocations)
    {
        EVENT(
            "(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width "
            "= %d, GLsizei height = %d, GLboolean fixedsamplelocations = %u)",
            target, samples, internalformat, width, height, fixedsamplelocations);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid = (context->skipValidation() ||
                                ValidateTexImage2DMultisample(context, target, samples, internalformat,
                                                              width, height, fixedsamplelocations));
            if (isCallValid)
            {
                context->texImage2DMultisample(target, samples, internalformat, width, height,
                                               fixedsamplelocations);
            }
            ANGLE_CAPTURE(TexImage2DMultisample, isCallValid, context, target, samples, internalformat,
                          width, height, fixedsamplelocations);
        }
    }
    
    void GL_APIENTRY TexImage3DMultisample(GLenum target,
                                           GLsizei samples,
                                           GLenum internalformat,
                                           GLsizei width,
                                           GLsizei height,
                                           GLsizei depth,
                                           GLboolean fixedsamplelocations)
    {
        EVENT(
            "(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width "
            "= %d, GLsizei height = %d, GLsizei depth = %d, GLboolean fixedsamplelocations = %u)",
            target, samples, internalformat, width, height, depth, fixedsamplelocations);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid =
                (context->skipValidation() ||
                 ValidateTexImage3DMultisample(context, target, samples, internalformat, width, height,
                                               depth, fixedsamplelocations));
            if (isCallValid)
            {
                context->texImage3DMultisample(target, samples, internalformat, width, height, depth,
                                               fixedsamplelocations);
            }
            ANGLE_CAPTURE(TexImage3DMultisample, isCallValid, context, target, samples, internalformat,
                          width, height, depth, fixedsamplelocations);
        }
    }
    
    void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
    {
        EVENT("(GLsync sync = 0x%016" PRIxPTR ", GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
              (uintptr_t)sync, flags, static_cast<unsigned long long>(timeout));
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            bool isCallValid =
                (context->skipValidation() || ValidateWaitSync(context, sync, flags, timeout));
            if (isCallValid)
            {
                context->waitSync(sync, flags, timeout);
            }
            ANGLE_CAPTURE(WaitSync, isCallValid, context, sync, flags, timeout);
        }
    }
    }  // namespace gl