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// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml.
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_gl_3_2_autogen.cpp:
// Defines the GL 3.2 entry points.
#include "libGL/entry_points_gl_3_2_autogen.h"
#include "libANGLE/Context.h"
#include "libANGLE/Context.inl.h"
#include "libANGLE/entry_points_utils.h"
#include "libANGLE/validationEGL.h"
#include "libANGLE/validationES.h"
#include "libANGLE/validationES1.h"
#include "libANGLE/validationES2.h"
#include "libANGLE/validationES3.h"
#include "libANGLE/validationES31.h"
#include "libANGLE/validationESEXT.h"
#include "libANGLE/validationGL32_autogen.h"
#include "libGLESv2/global_state.h"
namespace gl
{
GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
EVENT("(GLsync sync = 0x%016" PRIxPTR ", GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
(uintptr_t)sync, flags, static_cast<unsigned long long>(timeout));
Context *context = GetValidGlobalContext();
GLenum returnValue;
if (context)
{
bool isCallValid =
(context->skipValidation() || ValidateClientWaitSync(context, sync, flags, timeout));
if (isCallValid)
{
returnValue = context->clientWaitSync(sync, flags, timeout);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::ClientWaitSync, GLenum>();
}
ANGLE_CAPTURE(ClientWaitSync, isCallValid, context, sync, flags, timeout, returnValue);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::ClientWaitSync, GLenum>();
}
return returnValue;
}
void GL_APIENTRY DeleteSync(GLsync sync)
{
EVENT("(GLsync sync = 0x%016" PRIxPTR ")", (uintptr_t)sync);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid = (context->skipValidation() || ValidateDeleteSync(context, sync));
if (isCallValid)
{
context->deleteSync(sync);
}
ANGLE_CAPTURE(DeleteSync, isCallValid, context, sync);
}
}
void GL_APIENTRY DrawElementsBaseVertex(GLenum mode,
GLsizei count,
GLenum type,
const void *indices,
GLint basevertex)
{
EVENT(
"(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void *indices = "
"0x%016" PRIxPTR ", GLint basevertex = %d)",
mode, count, type, (uintptr_t)indices, basevertex);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid =
(context->skipValidation() ||
ValidateDrawElementsBaseVertex(context, mode, count, type, indices, basevertex));
if (isCallValid)
{
context->drawElementsBaseVertex(mode, count, type, indices, basevertex);
}
ANGLE_CAPTURE(DrawElementsBaseVertex, isCallValid, context, mode, count, type, indices,
basevertex);
}
}
void GL_APIENTRY DrawElementsInstancedBaseVertex(GLenum mode,
GLsizei count,
GLenum type,
const void *indices,
GLsizei instancecount,
GLint basevertex)
{
EVENT(
"(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void *indices = "
"0x%016" PRIxPTR ", GLsizei instancecount = %d, GLint basevertex = %d)",
mode, count, type, (uintptr_t)indices, instancecount, basevertex);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid = (context->skipValidation() ||
ValidateDrawElementsInstancedBaseVertex(
context, mode, count, type, indices, instancecount, basevertex));
if (isCallValid)
{
context->drawElementsInstancedBaseVertex(mode, count, type, indices, instancecount,
basevertex);
}
ANGLE_CAPTURE(DrawElementsInstancedBaseVertex, isCallValid, context, mode, count, type,
indices, instancecount, basevertex);
}
}
void GL_APIENTRY DrawRangeElementsBaseVertex(GLenum mode,
GLuint start,
GLuint end,
GLsizei count,
GLenum type,
const void *indices,
GLint basevertex)
{
EVENT(
"(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type "
"= 0x%X, const void *indices = 0x%016" PRIxPTR ", GLint basevertex = %d)",
mode, start, end, count, type, (uintptr_t)indices, basevertex);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid = (context->skipValidation() ||
ValidateDrawRangeElementsBaseVertex(context, mode, start, end, count,
type, indices, basevertex));
if (isCallValid)
{
context->drawRangeElementsBaseVertex(mode, start, end, count, type, indices,
basevertex);
}
ANGLE_CAPTURE(DrawRangeElementsBaseVertex, isCallValid, context, mode, start, end, count,
type, indices, basevertex);
}
}
GLsync GL_APIENTRY FenceSync(GLenum condition, GLbitfield flags)
{
EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
Context *context = GetValidGlobalContext();
GLsync returnValue;
if (context)
{
bool isCallValid =
(context->skipValidation() || ValidateFenceSync(context, condition, flags));
if (isCallValid)
{
returnValue = context->fenceSync(condition, flags);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::FenceSync, GLsync>();
}
ANGLE_CAPTURE(FenceSync, isCallValid, context, condition, flags, returnValue);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::FenceSync, GLsync>();
}
return returnValue;
}
void GL_APIENTRY FramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
{
EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d)",
target, attachment, texture, level);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid =
(context->skipValidation() ||
ValidateFramebufferTexture(context, target, attachment, texture, level));
if (isCallValid)
{
context->framebufferTexture(target, attachment, texture, level);
}
ANGLE_CAPTURE(FramebufferTexture, isCallValid, context, target, attachment, texture, level);
}
}
void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
{
EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64 *params = 0x%016" PRIxPTR ")",
target, pname, (uintptr_t)params);
Context *context = GetValidGlobalContext();
if (context)
{
BufferBinding targetPacked = FromGL<BufferBinding>(target);
bool isCallValid = (context->skipValidation() ||
ValidateGetBufferParameteri64v(context, targetPacked, pname, params));
if (isCallValid)
{
context->getBufferParameteri64v(targetPacked, pname, params);
}
ANGLE_CAPTURE(GetBufferParameteri64v, isCallValid, context, targetPacked, pname, params);
}
}
void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64 *data)
{
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64 *data = 0x%016" PRIxPTR ")", target,
index, (uintptr_t)data);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid =
(context->skipValidation() || ValidateGetInteger64i_v(context, target, index, data));
if (isCallValid)
{
context->getInteger64i_v(target, index, data);
}
ANGLE_CAPTURE(GetInteger64i_v, isCallValid, context, target, index, data);
}
}
void GL_APIENTRY GetInteger64v(GLenum pname, GLint64 *data)
{
EVENT("(GLenum pname = 0x%X, GLint64 *data = 0x%016" PRIxPTR ")", pname, (uintptr_t)data);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid =
(context->skipValidation() || ValidateGetInteger64v(context, pname, data));
if (isCallValid)
{
context->getInteger64v(pname, data);
}
ANGLE_CAPTURE(GetInteger64v, isCallValid, context, pname, data);
}
}
void GL_APIENTRY GetMultisamplefv(GLenum pname, GLuint index, GLfloat *val)
{
EVENT("(GLenum pname = 0x%X, GLuint index = %u, GLfloat *val = 0x%016" PRIxPTR ")", pname,
index, (uintptr_t)val);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid =
(context->skipValidation() || ValidateGetMultisamplefv(context, pname, index, val));
if (isCallValid)
{
context->getMultisamplefv(pname, index, val);
}
ANGLE_CAPTURE(GetMultisamplefv, isCallValid, context, pname, index, val);
}
}
void GL_APIENTRY
GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
{
EVENT("(GLsync sync = 0x%016" PRIxPTR
", GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei *length = 0x%016" PRIxPTR
", GLint *values = 0x%016" PRIxPTR ")",
(uintptr_t)sync, pname, bufSize, (uintptr_t)length, (uintptr_t)values);
Context *context = GetGlobalContext();
if (context)
{
bool isCallValid = (context->skipValidation() ||
ValidateGetSynciv(context, sync, pname, bufSize, length, values));
if (isCallValid)
{
context->getSynciv(sync, pname, bufSize, length, values);
}
ANGLE_CAPTURE(GetSynciv, isCallValid, context, sync, pname, bufSize, length, values);
}
}
GLboolean GL_APIENTRY IsSync(GLsync sync)
{
EVENT("(GLsync sync = 0x%016" PRIxPTR ")", (uintptr_t)sync);
Context *context = GetValidGlobalContext();
GLboolean returnValue;
if (context)
{
bool isCallValid = (context->skipValidation() || ValidateIsSync(context, sync));
if (isCallValid)
{
returnValue = context->isSync(sync);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::IsSync, GLboolean>();
}
ANGLE_CAPTURE(IsSync, isCallValid, context, sync, returnValue);
}
else
{
returnValue = GetDefaultReturnValue<EntryPoint::IsSync, GLboolean>();
}
return returnValue;
}
void GL_APIENTRY MultiDrawElementsBaseVertex(GLenum mode,
const GLsizei *count,
GLenum type,
const void *const *indices,
GLsizei drawcount,
const GLint *basevertex)
{
EVENT("(GLenum mode = 0x%X, const GLsizei *count = 0x%016" PRIxPTR
", GLenum type = 0x%X, const void *const*indices = 0x%016" PRIxPTR
", GLsizei drawcount = %d, const GLint *basevertex = 0x%016" PRIxPTR ")",
mode, (uintptr_t)count, type, (uintptr_t)indices, drawcount, (uintptr_t)basevertex);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid = (context->skipValidation() ||
ValidateMultiDrawElementsBaseVertex(context, mode, count, type, indices,
drawcount, basevertex));
if (isCallValid)
{
context->multiDrawElementsBaseVertex(mode, count, type, indices, drawcount, basevertex);
}
ANGLE_CAPTURE(MultiDrawElementsBaseVertex, isCallValid, context, mode, count, type, indices,
drawcount, basevertex);
}
}
void GL_APIENTRY ProvokingVertex(GLenum mode)
{
EVENT("(GLenum mode = 0x%X)", mode);
Context *context = GetValidGlobalContext();
if (context)
{
ProvokingVertexConvention modePacked = FromGL<ProvokingVertexConvention>(mode);
bool isCallValid =
(context->skipValidation() || ValidateProvokingVertex(context, modePacked));
if (isCallValid)
{
context->provokingVertex(modePacked);
}
ANGLE_CAPTURE(ProvokingVertex, isCallValid, context, modePacked);
}
}
void GL_APIENTRY SampleMaski(GLuint maskNumber, GLbitfield mask)
{
EVENT("(GLuint maskNumber = %u, GLbitfield mask = 0x%X)", maskNumber, mask);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid =
(context->skipValidation() || ValidateSampleMaski(context, maskNumber, mask));
if (isCallValid)
{
context->sampleMaski(maskNumber, mask);
}
ANGLE_CAPTURE(SampleMaski, isCallValid, context, maskNumber, mask);
}
}
void GL_APIENTRY TexImage2DMultisample(GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLboolean fixedsamplelocations)
{
EVENT(
"(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width "
"= %d, GLsizei height = %d, GLboolean fixedsamplelocations = %u)",
target, samples, internalformat, width, height, fixedsamplelocations);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid = (context->skipValidation() ||
ValidateTexImage2DMultisample(context, target, samples, internalformat,
width, height, fixedsamplelocations));
if (isCallValid)
{
context->texImage2DMultisample(target, samples, internalformat, width, height,
fixedsamplelocations);
}
ANGLE_CAPTURE(TexImage2DMultisample, isCallValid, context, target, samples, internalformat,
width, height, fixedsamplelocations);
}
}
void GL_APIENTRY TexImage3DMultisample(GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLboolean fixedsamplelocations)
{
EVENT(
"(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width "
"= %d, GLsizei height = %d, GLsizei depth = %d, GLboolean fixedsamplelocations = %u)",
target, samples, internalformat, width, height, depth, fixedsamplelocations);
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid =
(context->skipValidation() ||
ValidateTexImage3DMultisample(context, target, samples, internalformat, width, height,
depth, fixedsamplelocations));
if (isCallValid)
{
context->texImage3DMultisample(target, samples, internalformat, width, height, depth,
fixedsamplelocations);
}
ANGLE_CAPTURE(TexImage3DMultisample, isCallValid, context, target, samples, internalformat,
width, height, depth, fixedsamplelocations);
}
}
void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
EVENT("(GLsync sync = 0x%016" PRIxPTR ", GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
(uintptr_t)sync, flags, static_cast<unsigned long long>(timeout));
Context *context = GetValidGlobalContext();
if (context)
{
bool isCallValid =
(context->skipValidation() || ValidateWaitSync(context, sync, flags, timeout));
if (isCallValid)
{
context->waitSync(sync, flags, timeout);
}
ANGLE_CAPTURE(WaitSync, isCallValid, context, sync, flags, timeout);
}
}
} // namespace gl