Hash :
c19b66f6
Author :
Date :
2023-04-06T11:30:03
EAGL: Define ANGLE_ENABLE_EAGL in build system ANGLE_ENABLE_EAGL is a "build system" decision. Set this and new variable ANGLE_ENABLE_CGL in BUILD.gn file. This is consistent with the other backends. Remove ANGLE_CPU_ARM64. This was used to do ANGLE_ENABLE_EAGL=TRUE when on Catalyst. Instead, let the build system set this. For ANGLE/Chrome buildsystem, this is not set, as Catalyst is not implemented. For WebKit, this should be set at WebKit build settings. Replace `defined(ANGLE_PLATFORM_MACCATALYST) && defined(ANGLE_CPU_ARM64)` with simpler expression: `defined(ANGLE_ENABLE_EAGL)`. Replace `defined(ANGLE_PLATFORM_MACOS) || defined(ANGLE_PLATFORM_IOS)` with simpler expression: `defined(ANGLE_PLATFORM_APPLE)`. Bug: angleproject:8121 Change-Id: I3a0bbabb4347ad11f693e3f7c336ff12f66203d7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4404160 Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Dan Glastonbury <djg@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
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//
// Copyright 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SystemInfo_internal.h: Functions used by the SystemInfo_* files and unittests
#ifndef GPU_INFO_UTIL_SYSTEM_INFO_INTERNAL_H_
#define GPU_INFO_UTIL_SYSTEM_INFO_INTERNAL_H_
#include "common/platform.h"
#include "gpu_info_util/SystemInfo.h"
namespace angle
{
// Defined in SystemInfo_libpci when GPU_INFO_USE_LIBPCI is defined.
bool GetPCIDevicesWithLibPCI(std::vector<GPUDeviceInfo> *devices);
// Defined in SystemInfo_x11 when GPU_INFO_USE_X11 is defined.
bool GetNvidiaDriverVersionWithXNVCtrl(std::string *version);
// Target specific helper functions that can be compiled on all targets
// Live in SystemInfo.cpp
bool ParseAMDBrahmaDriverVersion(const std::string &content, std::string *version);
bool ParseAMDCatalystDriverVersion(const std::string &content, std::string *version);
bool ParseMacMachineModel(const std::string &identifier,
std::string *type,
int32_t *major,
int32_t *minor);
bool CMDeviceIDToDeviceAndVendorID(const std::string &id, uint32_t *vendorId, uint32_t *deviceId);
#if defined(ANGLE_PLATFORM_MACOS) || defined(ANGLE_PLATFORM_MACCATALYST)
bool GetSystemInfo_mac(SystemInfo *info);
#else
bool GetSystemInfo_ios(SystemInfo *info);
#endif
#if defined(ANGLE_PLATFORM_MACOS) || defined(ANGLE_PLATFORM_MACCATALYST)
// Helper to get the active GPU ID from a given Core Graphics display ID.
uint64_t GetGpuIDFromDisplayID(uint32_t displayID);
// Helper to get the active GPU ID from an OpenGL display mask.
uint64_t GetGpuIDFromOpenGLDisplayMask(uint32_t displayMask);
// Get VendorID from metal device's registry ID
VendorID GetVendorIDFromMetalDeviceRegistryID(uint64_t registryID);
#endif
} // namespace angle
#endif // GPU_INFO_UTIL_SYSTEM_INFO_INTERNAL_H_