Hash :
9d737966
Author :
Date :
2019-08-14T12:25:12
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// InputLayoutCache.h: Defines InputLayoutCache, a class that builds and caches
// D3D11 input layouts.
#ifndef LIBANGLE_RENDERER_D3D_D3D11_INPUTLAYOUTCACHE_H_
#define LIBANGLE_RENDERER_D3D_D3D11_INPUTLAYOUTCACHE_H_
#include <GLES2/gl2.h>
#include <cstddef>
#include <array>
#include <map>
#include "common/angleutils.h"
#include "libANGLE/Constants.h"
#include "libANGLE/Error.h"
#include "libANGLE/SizedMRUCache.h"
#include "libANGLE/formatutils.h"
#include "libANGLE/renderer/d3d/RendererD3D.h"
#include "libANGLE/renderer/d3d/d3d11/ResourceManager11.h"
namespace rx
{
struct PackedAttributeLayout
{
PackedAttributeLayout();
PackedAttributeLayout(const PackedAttributeLayout &other);
void addAttributeData(GLenum glType,
UINT semanticIndex,
angle::FormatID vertexFormatID,
unsigned int divisor);
bool operator==(const PackedAttributeLayout &other) const;
enum Flags
{
FLAG_USES_INSTANCED_SPRITES = 0x1,
FLAG_INSTANCED_SPRITES_ACTIVE = 0x2,
FLAG_INSTANCED_RENDERING_ACTIVE = 0x4,
};
uint32_t numAttributes;
uint32_t flags;
gl::AttribArray<uint64_t> attributeData;
};
} // namespace rx
namespace std
{
template <>
struct hash<rx::PackedAttributeLayout>
{
size_t operator()(const rx::PackedAttributeLayout &value) const
{
return angle::ComputeGenericHash(value);
}
};
} // namespace std
namespace gl
{
class Program;
} // namespace gl
namespace rx
{
class Context11;
struct TranslatedAttribute;
struct TranslatedIndexData;
struct SourceIndexData;
class ProgramD3D;
class Renderer11;
class InputLayoutCache : angle::NonCopyable
{
public:
InputLayoutCache();
~InputLayoutCache();
void clear();
// Useful for testing
void setCacheSize(size_t newCacheSize);
angle::Result getInputLayout(Context11 *context,
const gl::State &state,
const std::vector<const TranslatedAttribute *> ¤tAttributes,
const AttribIndexArray &sortedSemanticIndices,
gl::PrimitiveMode mode,
GLsizei vertexCount,
GLsizei instances,
const d3d11::InputLayout **inputLayoutOut);
private:
angle::Result createInputLayout(
Context11 *context11,
const AttribIndexArray &sortedSemanticIndices,
const std::vector<const TranslatedAttribute *> ¤tAttributes,
gl::PrimitiveMode mode,
GLsizei vertexCount,
GLsizei instances,
d3d11::InputLayout *inputLayoutOut);
// Starting cache size.
static constexpr size_t kDefaultCacheSize = 1024;
// The cache tries to clean up this many states at once.
static constexpr size_t kGCLimit = 128;
using LayoutCache = angle::base::HashingMRUCache<PackedAttributeLayout, d3d11::InputLayout>;
LayoutCache mLayoutCache;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_D3D_D3D11_INPUTLAYOUTCACHE_H_