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kc3-lang/angle/scripts

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  • Author : Shahbaz Youssefi
    Date : 2020-11-27 17:24:11
    Hash : 01e8b675
    Message : Fix ordering of stages in gl::ShaderType When iterating over a bitset of stages, they are now processed in the same order as the rendering pipeline. Bug: angleproject:5405 Change-Id: If9e0f24be047b060f759e0e1db622a91e24e9646 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2564008 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>