Hash :
523dbf40
Author :
Date :
2019-07-15T10:56:26
Add GL versions to desktop implementation The current implementation generates entry points for GL up to version 3.1. Will need to support later versions for some apps. Bug: angleproject:3698 Change-Id: Ic44d07b12a9eeeceb8cd98dd9c44652dca728dc0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700572 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml.
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Context_gl_4_6_autogen.h: Creates a macro for interfaces in Context.
#ifndef ANGLE_CONTEXT_GL_4_6_AUTOGEN_H_
#define ANGLE_CONTEXT_GL_4_6_AUTOGEN_H_
#define ANGLE_GL_4_6_CONTEXT_API \
void multiDrawArraysIndirectCount(GLenum mode, const void *indirect, GLintptr drawcount, \
GLsizei maxdrawcount, GLsizei stride); \
void multiDrawElementsIndirectCount(GLenum mode, GLenum type, const void *indirect, \
GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); \
void polygonOffsetClamp(GLfloat factor, GLfloat units, GLfloat clamp); \
void specializeShader(GLuint shader, const GLchar *pEntryPoint, \
GLuint numSpecializationConstants, const GLuint *pConstantIndex, \
const GLuint *pConstantValue);
#endif // ANGLE_CONTEXT_API_4_6_AUTOGEN_H_