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kc3-lang/angle

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  • Author : Shannon Woods
    Date : 2013-10-09 11:36:53
    Hash : bfc93bba
    Message : Use cube textures as 2D texture arrays in rendertarget SRVs This fixes mipmapping for renderable cube textures in D3D11. Signed-off-by: Geoff Lang Signed-off-by: Jamie Madill

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  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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