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kc3-lang/angle/Compiler/SymbolTable.cpp

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  • Author : daniel@transgaming.com
    Date : 2010-03-08 20:26:45
    Hash : 4f39fd99
    Message : Initial import from TransGaming git-svn-id: https://angleproject.googlecode.com/svn/trunk@2 736b8ea6-26fd-11df-bfd4-992fa37f6226

  • Compiler/SymbolTable.cpp
  • //
    // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    //
    // Symbol table for parsing.  Most functionaliy and main ideas
    // are documented in the header file.
    //
    
    #include "SymbolTable.h"
    
    //
    // TType helper function needs a place to live.
    //
    
    //
    // Recursively generate mangled names.
    //
    void TType::buildMangledName(TString& mangledName)
    {
    	if (isMatrix())
    		mangledName += 'm';
    	else if (isVector())
    		mangledName += 'v';
    
    	switch (type) {
    	case EbtFloat:              mangledName += 'f';      break;
    	case EbtInt:                mangledName += 'i';      break;
    	case EbtBool:               mangledName += 'b';      break;
    	case EbtSampler2D:          mangledName += "s2";     break;
    	case EbtSamplerCube:        mangledName += "sC";     break;
    	case EbtStruct:
    		mangledName += "struct-";
    		if (typeName)
    			mangledName += *typeName;
    		{// support MSVC++6.0
    			for (unsigned int i = 0; i < structure->size(); ++i) {
    				mangledName += '-';
    				(*structure)[i].type->buildMangledName(mangledName);
    			}
    		}
    	default:
    		break;
    	}
    
    	mangledName += static_cast<char>('0' + getNominalSize());
    	if (isArray()) {
    		char buf[10];
    		sprintf(buf, "%d", arraySize);
    		mangledName += '[';
    		mangledName += buf;
    		mangledName += ']';
    	}
    }
    
    int TType::getStructSize() const
    {
    	if (!getStruct()) {
    		assert(false && "Not a struct");
    		return 0;
    	}
    
    	if (structureSize == 0)
    		for (TTypeList::iterator tl = getStruct()->begin(); tl != getStruct()->end(); tl++)
    			structureSize += ((*tl).type)->getObjectSize();
    
    	return structureSize;
    }
    
    //
    // Dump functions.
    //
    
    void TVariable::dump(TInfoSink& infoSink) const
    {
    	infoSink.debug << getName().c_str() << ": " << type.getQualifierString() << " " << type.getBasicString();
    	if (type.isArray()) {
    		infoSink.debug << "[0]";
    	}
    	infoSink.debug << "\n";
    }
    
    void TFunction::dump(TInfoSink &infoSink) const
    {
    	infoSink.debug << getName().c_str() << ": " <<  returnType.getBasicString() << " " << getMangledName().c_str() << "\n";
    }
    
    void TSymbolTableLevel::dump(TInfoSink &infoSink) const
    {
    	tLevel::const_iterator it;
    	for (it = level.begin(); it != level.end(); ++it)
    		(*it).second->dump(infoSink);
    }
    
    void TSymbolTable::dump(TInfoSink &infoSink) const
    {
    	for (int level = currentLevel(); level >= 0; --level) {
    		infoSink.debug << "LEVEL " << level << "\n";
    		table[level]->dump(infoSink);
    	}
    }
    
    //
    // Functions have buried pointers to delete.
    //
    TFunction::~TFunction()
    {
    	for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i)
    		delete (*i).type;
    }
    
    //
    // Symbol table levels are a map of pointers to symbols that have to be deleted.
    //
    TSymbolTableLevel::~TSymbolTableLevel()
    {
    	for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
    		delete (*it).second;
    }
    
    //
    // Change all function entries in the table with the non-mangled name
    // to be related to the provided built-in operation.  This is a low
    // performance operation, and only intended for symbol tables that
    // live across a large number of compiles.
    //
    void TSymbolTableLevel::relateToOperator(const char* name, TOperator op)
    {
    	tLevel::iterator it;
    	for (it = level.begin(); it != level.end(); ++it) {
    		if ((*it).second->isFunction()) {
    			TFunction* function = static_cast<TFunction*>((*it).second);
    			if (function->getName() == name)
    				function->relateToOperator(op);
    		}
    	}
    }
    
    
    TSymbol::TSymbol(const TSymbol& copyOf)
    {
    	name = NewPoolTString(copyOf.name->c_str());
    	uniqueId = copyOf.uniqueId;
    }
    
    TVariable::TVariable(const TVariable& copyOf, TStructureMap& remapper) : TSymbol(copyOf)
    {
    	type.copyType(copyOf.type, remapper);
    	userType = copyOf.userType;
    	// for builtIn symbol table level, unionArray and arrayInformation pointers should be NULL
    	assert(copyOf.arrayInformationType == 0);
    	arrayInformationType = 0;
    
    	if (copyOf.unionArray) {
    		assert(!copyOf.type.getStruct());
    		assert(copyOf.type.getObjectSize() == 1);
    		unionArray = new constUnion[1];
    		unionArray[0] = copyOf.unionArray[0];
    	} else
    		unionArray = 0;
    }
    
    TVariable* TVariable::clone(TStructureMap& remapper)
    {
    	TVariable *variable = new TVariable(*this, remapper);
    
    	return variable;
    }
    
    TFunction::TFunction(const TFunction& copyOf, TStructureMap& remapper) : TSymbol(copyOf)
    {
    	for (unsigned int i = 0; i < copyOf.parameters.size(); ++i) {
    		TParameter param;
    		parameters.push_back(param);
    		parameters.back().copyParam(copyOf.parameters[i], remapper);
    	}
    
    	returnType.copyType(copyOf.returnType, remapper);
    	mangledName = copyOf.mangledName;
    	op = copyOf.op;
    	defined = copyOf.defined;
    }
    
    TFunction* TFunction::clone(TStructureMap& remapper)
    {
    	TFunction *function = new TFunction(*this, remapper);
    
    	return function;
    }
    
    TSymbolTableLevel* TSymbolTableLevel::clone(TStructureMap& remapper)
    {
    	TSymbolTableLevel *symTableLevel = new TSymbolTableLevel();
    	tLevel::iterator iter;
    	for (iter = level.begin(); iter != level.end(); ++iter) {
    		symTableLevel->insert(*iter->second->clone(remapper));
    	}
    
    	return symTableLevel;
    }
    
    void TSymbolTable::copyTable(const TSymbolTable& copyOf)
    {
    	TStructureMap remapper;
    	uniqueId = copyOf.uniqueId;
    	for (unsigned int i = 0; i < copyOf.table.size(); ++i) {
    		table.push_back(copyOf.table[i]->clone(remapper));
    	}
    }