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  • Hash : 1ea49a22
    Author : Cody Northrop
    Date : 2023-10-13T11:28:41

    Move uniform dirty bits to ProgramExecutable
    
    Rather than try to funnel them through Program and ProgramPipeline to
    the executable in the backend, just move them to ProgramExecutable in
    the front end.
    
    This fixes Dota Underlords at the same time due to not needing to set
    the Program dirty to propagate bits.
    
    Test: Dota Underlords
    Test: ProgramPipelineTest31.ProgramPipelineBindBufferRange
    Bug: b/299532942
    Change-Id: Ic73c45608e22f89ca400ebf684f8cd287ed2f43a
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4922969
    Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Commit-Queue: Cody Northrop <cnorthrop@google.com>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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