Hash :
97a45a9f
Author :
Date :
2020-10-27T11:30:27
FrameCapture: Track surface width/height per context Test: Capture PUBG Mobile Bug: b/159238311 Bug: b/165824228 Change-Id: I7bbc7a80ade4df6b191cbe62e9badac1066ab246 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2503474 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FrameCapture_mock.cpp:
// ANGLE mock Frame capture implementation.
//
#include "libANGLE/FrameCapture.h"
#if ANGLE_CAPTURE_ENABLED
# error Frame capture must be disabled to include this file.
#endif // ANGLE_CAPTURE_ENABLED
namespace angle
{
CallCapture::~CallCapture() {}
ParamBuffer::~ParamBuffer() {}
ParamCapture::~ParamCapture() {}
ResourceTracker::ResourceTracker() {}
ResourceTracker::~ResourceTracker() {}
FrameCapture::FrameCapture() {}
FrameCapture::~FrameCapture() {}
void FrameCapture::onEndFrame(const gl::Context *context) {}
void FrameCapture::onMakeCurrent(const gl::Context *context, const egl::Surface *drawSurface) {}
void FrameCapture::onDestroyContext(const gl::Context *context) {}
void FrameCapture::replay(gl::Context *context) {}
FrameCaptureShared::FrameCaptureShared() {}
FrameCaptureShared::~FrameCaptureShared() {}
} // namespace angle