Hash :
6746e5dd
Author :
Date :
2021-06-01T22:48:14
Vulkan: SPIR-V Gen: Basic support for compute shaders This change enables direct SPIR-V generation for compute shaders and enables a few tests. A handful of built-in functions are translated to support said tests. Bug: angleproject:4889 Change-Id: I8fd6dc50ff31559a738ba680a993fb197e29fcf9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2939330 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef ANGLE_TEST_CONFIGS_H_
#define ANGLE_TEST_CONFIGS_H_
// On Linux EGL/egl.h includes X.h which does defines for some very common
// names that are used by gtest (like None and Bool) and causes a lot of
// compilation errors. To work around this, even if this file doesn't use it,
// we include gtest before EGL so that it compiles fine in other files that
// want to use gtest.
#include <gtest/gtest.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "angle_test_instantiate.h"
#include "util/EGLPlatformParameters.h"
namespace angle
{
struct PlatformParameters
{
PlatformParameters();
PlatformParameters(EGLint majorVersion,
EGLint minorVersion,
const EGLPlatformParameters &eglPlatformParameters);
PlatformParameters(EGLint majorVersion, EGLint minorVersion, GLESDriverType driver);
EGLint getRenderer() const;
EGLint getDeviceType() const;
bool isSwiftshader() const;
EGLint getAllocateNonZeroMemoryFeature() const;
void initDefaultParameters();
auto tie() const
{
return std::tie(driver, noFixture, eglParameters, majorVersion, minorVersion);
}
GLESDriverType driver;
bool noFixture;
EGLPlatformParameters eglParameters;
EGLint majorVersion;
EGLint minorVersion;
};
const char *GetRendererName(EGLint renderer);
bool operator<(const PlatformParameters &a, const PlatformParameters &b);
bool operator==(const PlatformParameters &a, const PlatformParameters &b);
std::ostream &operator<<(std::ostream &stream, const PlatformParameters &pp);
// EGL platforms
namespace egl_platform
{
EGLPlatformParameters DEFAULT();
EGLPlatformParameters DEFAULT_NULL();
EGLPlatformParameters D3D9();
EGLPlatformParameters D3D9_NULL();
EGLPlatformParameters D3D9_REFERENCE();
EGLPlatformParameters D3D11();
EGLPlatformParameters D3D11_PRESENT_PATH_FAST();
EGLPlatformParameters D3D11_FL11_1();
EGLPlatformParameters D3D11_FL11_0();
EGLPlatformParameters D3D11_FL10_1();
EGLPlatformParameters D3D11_FL10_0();
EGLPlatformParameters D3D11_FL9_3();
EGLPlatformParameters D3D11_NULL();
EGLPlatformParameters D3D11_WARP();
EGLPlatformParameters D3D11_FL11_1_WARP();
EGLPlatformParameters D3D11_FL11_0_WARP();
EGLPlatformParameters D3D11_FL10_1_WARP();
EGLPlatformParameters D3D11_FL10_0_WARP();
EGLPlatformParameters D3D11_FL9_3_WARP();
EGLPlatformParameters D3D11_REFERENCE();
EGLPlatformParameters D3D11_FL11_1_REFERENCE();
EGLPlatformParameters D3D11_FL11_0_REFERENCE();
EGLPlatformParameters D3D11_FL10_1_REFERENCE();
EGLPlatformParameters D3D11_FL10_0_REFERENCE();
EGLPlatformParameters D3D11_FL9_3_REFERENCE();
EGLPlatformParameters OPENGL();
EGLPlatformParameters OPENGL(EGLint major, EGLint minor);
EGLPlatformParameters OPENGL_NULL();
EGLPlatformParameters OPENGLES();
EGLPlatformParameters OPENGLES(EGLint major, EGLint minor);
EGLPlatformParameters OPENGLES_NULL();
EGLPlatformParameters OPENGL_OR_GLES();
EGLPlatformParameters OPENGL_OR_GLES(EGLint major, EGLint minor);
EGLPlatformParameters OPENGL_OR_GLES_NULL();
EGLPlatformParameters VULKAN();
EGLPlatformParameters VULKAN_NULL();
EGLPlatformParameters VULKAN_SWIFTSHADER();
} // namespace egl_platform
// ANGLE tests platforms
PlatformParameters ES1_D3D9();
PlatformParameters ES2_D3D9();
PlatformParameters ES1_D3D11();
PlatformParameters ES2_D3D11();
PlatformParameters ES2_D3D11_PRESENT_PATH_FAST();
PlatformParameters ES2_D3D11_FL11_0();
PlatformParameters ES2_D3D11_FL10_1();
PlatformParameters ES2_D3D11_FL10_0();
PlatformParameters ES2_D3D11_FL9_3();
PlatformParameters ES2_D3D11_WARP();
PlatformParameters ES2_D3D11_FL11_0_WARP();
PlatformParameters ES2_D3D11_FL10_1_WARP();
PlatformParameters ES2_D3D11_FL10_0_WARP();
PlatformParameters ES2_D3D11_FL9_3_WARP();
PlatformParameters ES2_D3D11_REFERENCE();
PlatformParameters ES2_D3D11_FL11_0_REFERENCE();
PlatformParameters ES2_D3D11_FL10_1_REFERENCE();
PlatformParameters ES2_D3D11_FL10_0_REFERENCE();
PlatformParameters ES2_D3D11_FL9_3_REFERENCE();
PlatformParameters ES3_D3D11();
PlatformParameters ES3_D3D11_FL11_1();
PlatformParameters ES3_D3D11_FL11_0();
PlatformParameters ES3_D3D11_FL10_1();
PlatformParameters ES31_D3D11();
PlatformParameters ES31_D3D11_FL11_1();
PlatformParameters ES31_D3D11_FL11_0();
PlatformParameters ES3_D3D11_WARP();
PlatformParameters ES3_D3D11_FL11_1_WARP();
PlatformParameters ES3_D3D11_FL11_0_WARP();
PlatformParameters ES3_D3D11_FL10_1_WARP();
PlatformParameters ES1_OPENGL();
PlatformParameters ES2_OPENGL();
PlatformParameters ES2_OPENGL(EGLint major, EGLint minor);
PlatformParameters ES3_OPENGL();
PlatformParameters ES3_OPENGL(EGLint major, EGLint minor);
PlatformParameters ES31_OPENGL();
PlatformParameters ES31_OPENGL(EGLint major, EGLint minor);
PlatformParameters ES1_OPENGLES();
PlatformParameters ES2_OPENGLES();
PlatformParameters ES2_OPENGLES(EGLint major, EGLint minor);
PlatformParameters ES3_OPENGLES();
PlatformParameters ES3_OPENGLES(EGLint major, EGLint minor);
PlatformParameters ES31_OPENGLES();
PlatformParameters ES31_OPENGLES(EGLint major, EGLint minor);
PlatformParameters ES1_NULL();
PlatformParameters ES2_NULL();
PlatformParameters ES3_NULL();
PlatformParameters ES31_NULL();
PlatformParameters ES1_VULKAN();
PlatformParameters ES1_VULKAN_NULL();
PlatformParameters ES1_VULKAN_SWIFTSHADER();
PlatformParameters ES2_VULKAN();
PlatformParameters ES2_VULKAN_NULL();
PlatformParameters ES2_VULKAN_SWIFTSHADER();
PlatformParameters ES3_VULKAN();
PlatformParameters ES3_VULKAN_NULL();
PlatformParameters ES3_VULKAN_SWIFTSHADER();
PlatformParameters ES31_VULKAN();
PlatformParameters ES31_VULKAN_NULL();
PlatformParameters ES31_VULKAN_SWIFTSHADER();
PlatformParameters ES32_VULKAN();
PlatformParameters ES32_VULKAN_NULL();
PlatformParameters ES32_VULKAN_SWIFTSHADER();
PlatformParameters ES1_METAL();
PlatformParameters ES2_METAL();
PlatformParameters ES3_METAL();
PlatformParameters ES2_WGL();
PlatformParameters ES3_WGL();
PlatformParameters ES2_EGL();
PlatformParameters ES3_EGL();
const char *GetNativeEGLLibraryNameWithExtension();
inline PlatformParameters WithNoVirtualContexts(const PlatformParameters ¶ms)
{
PlatformParameters withNoVirtualContexts = params;
withNoVirtualContexts.eglParameters.contextVirtualization = EGL_FALSE;
return withNoVirtualContexts;
}
inline PlatformParameters WithNoFixture(const PlatformParameters ¶ms)
{
PlatformParameters withNoFixture = params;
withNoFixture.noFixture = true;
return withNoFixture;
}
inline PlatformParameters WithNoTransformFeedback(const PlatformParameters ¶ms)
{
PlatformParameters withNoTransformFeedback = params;
withNoTransformFeedback.eglParameters.transformFeedbackFeature = EGL_FALSE;
return withNoTransformFeedback;
}
inline PlatformParameters WithAllocateNonZeroMemory(const PlatformParameters ¶ms)
{
PlatformParameters allocateNonZero = params;
allocateNonZero.eglParameters.allocateNonZeroMemoryFeature = EGL_TRUE;
return allocateNonZero;
}
inline PlatformParameters WithEmulateCopyTexImage2DFromRenderbuffers(
const PlatformParameters ¶ms)
{
PlatformParameters p = params;
p.eglParameters.emulateCopyTexImage2DFromRenderbuffers = EGL_TRUE;
return p;
}
inline PlatformParameters WithNoShaderStencilOutput(const PlatformParameters ¶ms)
{
PlatformParameters re = params;
re.eglParameters.shaderStencilOutputFeature = EGL_FALSE;
return re;
}
inline PlatformParameters WithNoGenMultipleMipsPerPass(const PlatformParameters ¶ms)
{
PlatformParameters re = params;
re.eglParameters.genMultipleMipsPerPassFeature = EGL_FALSE;
return re;
}
inline PlatformParameters WithMetalMemoryBarrierAndCheapRenderPass(const PlatformParameters ¶ms,
bool hasBarrier,
bool cheapRenderPass)
{
PlatformParameters re = params;
re.eglParameters.hasExplicitMemBarrierFeatureMtl = hasBarrier ? EGL_TRUE : EGL_FALSE;
re.eglParameters.hasCheapRenderPassFeatureMtl = cheapRenderPass ? EGL_TRUE : EGL_FALSE;
return re;
}
inline PlatformParameters WithMetalForcedBufferGPUStorage(const PlatformParameters ¶ms)
{
PlatformParameters re = params;
re.eglParameters.forceBufferGPUStorageFeatureMtl = EGL_TRUE;
return re;
}
inline PlatformParameters WithRobustness(const PlatformParameters ¶ms)
{
PlatformParameters withRobustness = params;
withRobustness.eglParameters.robustness = EGL_TRUE;
return withRobustness;
}
inline PlatformParameters WithEmulatedPrerotation(const PlatformParameters ¶ms, EGLint rotation)
{
PlatformParameters prerotation = params;
prerotation.eglParameters.emulatedPrerotation = rotation;
return prerotation;
}
inline PlatformParameters WithAsyncCommandQueueFeatureVulkan(const PlatformParameters ¶ms)
{
PlatformParameters withAsyncCommandQueue = params;
withAsyncCommandQueue.eglParameters.asyncCommandQueueFeatureVulkan = EGL_TRUE;
return withAsyncCommandQueue;
}
inline PlatformParameters WithNoVulkanViewportFlip(const PlatformParameters ¶ms)
{
PlatformParameters withoutVulkanViewportFlip = params;
withoutVulkanViewportFlip.eglParameters.supportsVulkanViewportFlip = EGL_FALSE;
return withoutVulkanViewportFlip;
}
inline PlatformParameters WithEmulatedVAOs(const PlatformParameters ¶ms)
{
PlatformParameters emualtedVAOParams = params;
emualtedVAOParams.eglParameters.emulatedVAOs = EGL_TRUE;
return emualtedVAOParams;
}
inline PlatformParameters WithDirectSPIRVGeneration(const PlatformParameters ¶ms)
{
PlatformParameters directSPIRVGeneration = params;
directSPIRVGeneration.eglParameters.directSPIRVGeneration = EGL_TRUE;
return directSPIRVGeneration;
}
} // namespace angle
#endif // ANGLE_TEST_CONFIGS_H_