Hash :
985d4293
Author :
Date :
2022-04-08T11:47:34
Metal:Speed up BGRA8 to RGBA8 copy for readPixels On a 2048x2048 texture on Intel this goes from 26-27ms to 17-18ms Bug: angleproject:7117 Change-Id: I4f48521b64e54669d180f0d2d8fdda78f83f89b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3579510 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
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//
// Copyright 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// copyimage.h: Defines image copying functions
#ifndef IMAGEUTIL_COPYIMAGE_H_
#define IMAGEUTIL_COPYIMAGE_H_
#include "common/Color.h"
#include "image_util/imageformats.h"
#include <stdint.h>
namespace angle
{
template <typename sourceType, typename colorDataType>
void ReadColor(const uint8_t *source, uint8_t *dest);
template <typename destType, typename colorDataType>
void WriteColor(const uint8_t *source, uint8_t *dest);
template <typename SourceType>
void ReadDepthStencil(const uint8_t *source, uint8_t *dest);
template <typename DestType>
void WriteDepthStencil(const uint8_t *source, uint8_t *dest);
void CopyBGRA8ToRGBA8(const uint8_t *source,
int srcXAxisPitch,
int srcYAxisPitch,
uint8_t *dest,
int destXAxisPitch,
int destYAxisPitch,
int destWidth,
int destHeight);
} // namespace angle
#include "copyimage.inc"
#endif // IMAGEUTIL_COPYIMAGE_H_